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Freaking sexy game. I loved it, just wished that the regions were a bit more varied. Although I know its in early stages so awesome job! When the clouds in region 4 started to cut my power, I thought that was a clever touch.
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small addition it appears to only work if i dissconnect my large screen though with the extra screen connected it still doesnt work even though i set it in my normal laptop screen...
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hmmm seems the fullscreen option doesnt like my screenresolution if i try to set it to fullscreen it crashes... my screen resolution is 1680x1050 on my normal laptop screen it does work though is there some sort of limit to the fullscreen?
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objects need to be made properly 3d, MUCH thicker as they barely register. the game is really hard to play with bad depth perception and the tri's need to be even MORE visible. also if you fly and have magnet, you should get the tri's you are over. the magnet needs a radar onscreen that shows what it can and cant pick up.
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What about rain that distorts vision slightly? I don't know much about the game engine you're using, but that would be a cool effect. Also, I'm loving the different regions, but you need more! :D Giant mushrooms, dead forest (if that's not too polygonal), dessert with cacti and plateaus (speed up due to extra sun?).
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Crikey, this stars off as a nice gentle ride then swifty mutates into a high speed reaction test.
kind of reminds me of an old star wars game i had, where you were on a speeder bike in the woods.
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I think if would be great if there was objective list in gameplay. So that while you are playing the game you can see how far away you are to the amount of tris or the score you need, while going through the game.
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please let me adjust or disable tris opacity, its impossible to see obstacles or powerups behind them... and after lvl 6 i dont really need triss if im not going for the high score.
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I think it would be a good idea to be able to configure your plane with various parts, unlocked, or bought with Tris.
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Thank you so much for adding more jump power ups! Now the ability actually serves a purpose. The only addition I would like to see now (other than more power ups) is being able to collect speed burst and jumps by flying through the light, not just the token itself. I feel like I'm always in the air and can't collect enough boosts to keep me moving!
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Small problem: I can play one round okay, but as soon as I click "play again" my plane starts out tilted to the left. It stays that way until I reload the page. It first started when I smashed my left wing but survived.
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I would've loved to see a multiplayer mode, both in the same map fighting each other in a limited range of space. I know this seems like Takedowns in Burnout, but it just seems way fun.
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You should also add a statistic menu. Like... # of games played, hours played, # of scratches, # of burnouts (lost to the sun), # of collisions, # of shocks (stuns), # of total powerups
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Flippfly, I have 2 suggestions that would make me extremely happy. (Also a lot of others)
1.) Make this into a mobile game! iOS and Android would be fine :)
2.) Add the cloud's shadow, so we know when to maneuver!
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You guys be updatin faster than my game loads!
Jk :P. Pretty good to have a team that releases hotfixes as soon as they know some issue that needs to be patched. Most of them wait until the next monthly(if not yearly) patch
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First of all, I would like to say that this is a work of sheer genius. The controls are perfect, the Magnet and JumpMaster don't make the game too easy. Really fun game, I spent an hour and a half straight p[laying it when it came out!
Just one thing: The game was FAR too easy. I got all the badges in by the same guy.
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Marvellous game! Such a shame the online version only takes you to level 5! Excellent physics, great graphics, terrific everything! 5/5!
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Wow! Without touching the controls, I cleared 2 regions, travelling over 70,000!(70,000 what, I don't know, but...) Anyone else get better not touching the controls...