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Nice game: those rocks/houses come up out of nowhere! I would suggest making obstacles pop up in a person's path (I was able to get over 47k points without changing direction once). What do you do when the sun goes down?!
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It has the same mad rythm and feeling of doom as Canabalt. I don't know why I'm rushing towards the sun, but it sure as hell feels good.
Great work there.
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Good lord, the pace is maddening and I like it. Blinking is sometimes a luxury I cannot afford while playing. I rather enjoy the stripped down, geometric graphics and the use of light and shadow is great. The sense of urgency ramps up as the sun dips toward the horizon and the shadows from the pillars get longer and more ominous. The series of goals to work toward for unlocking new power ups keeps me going for "just one more turn" too. As a critique, could Tris be made more visible? They're hard to spot from a distance and it's difficult enough to concentrate on the terrain without being dashed against the rocks.
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Really great game! It has a nice, fast pace and I think it'll probably be one of the top games on Kong eventually. 5/5 and Faved.