Under rating threshold (hideshow)
There is a serious problem with the game. Sometimes, when starting a new round, the flyer will move very slowly, making it impossible to play the game properly. If this happens once, it will continue to happen until the page is refreshed.
Under rating threshold (hideshow)
A fantastic game, I do enjoy the pace and maneuverability of the craft. Although I have noticed a slight glitch, where if you hit space multiple times when you begin the round, you go at incredibly slow speeds while playing, yet the sun goes at the same speed as if you were traveling fast. thanks for making such an awesome game!
Under rating threshold (hideshow)
I love this game. Great speedster. I've run into a bug, where every 3rd or 4th replay, the ship goes at a really slow pace.
Under rating threshold (hideshow)
@Desincarnage, you are rushing towards the sun because it is your power source and you will crash and die in the middle of nowhere if you don't travel far enough
Under rating threshold (hideshow)
Sorry, I just had a look at the video of the full version at quickstarter. The multiplayer concept you have in mind is great. Furhter, I think the ramps and falling buildings are cool, but super sophisticated effects like domino-cascades look unfairly difficult. The race towards the sunset seems to fall to a much less important task compared to that. Remember that the player is at the limits of its reflex possibilities, dont make him/her say "this is too much for me". :)
Hope for the best for this game!
Thanks for all the feedback! We've been working hard on the game for about a year now, and the gameplay you see in that video has been in beta testing for some time. We've worked hard to ensure that it's difficult, but fair. We think you'll like the result :)
Under rating threshold (hideshow)
This is superb.
Some ideas:
- keep the layout and design basic in the full version. Don't go ahead trying to add details to the buildings/features/landscape.
- Add tunnels through mountains where the plane slows down (due to darkness), but adding up/down (vertical) movements to go through the worm-like tunnel.
- Add a secondary power source (as a power-up) that can be used for a couple of seconds
- Add a SONAR (there is no time to look at any radar) that detects power-ups. The sonar signal could be precisely a pulsating sound that accelerates when a power-up gets closer. When the power-up lies at the left side of the plane, use sound "A", and for power-ups coming on the right side, use sound "B".
The idea of "time-reversal", and the sun going up upon power-ups is a bit strange, i would rather like a power up that just speeds up the plane, and the sun goind down somewhat slower.
Under rating threshold (hideshow)
Could have sweared it felt different.
Anyway, why isn't my highscore showing up on the all-time list? It shows under this week's list and even on the all-time multiplies list (I'm pretty sure that's the only time I reached a x26 multiplier).
Under rating threshold (hideshow)
Flippfly, have you changed how the plane handles recently? It feels smoother and more responsive. There's also seems to be slightly more pickups now than there used to be.
Under rating threshold (hideshow)
5/5 one thing that mad e it the 5/5 was well i was played F1 2012 earlier today with my steering wheel dint put my steering wheel away and i tried it out AND IT WORKED that is amazing
Under rating threshold (hideshow)
Since the game has gotten so many massive overhauls, the easy badge is medium and the 100k pointer badge is impossible.
Under rating threshold (hideshow)
this reminds me of something i read somewhere: near the equator, a vehicle would have to travel at least 1000 miles per hour to keep up with the sun.
Under rating threshold (hideshow)
for a great time, listen to I can walk on water, I can fly by Basshunter, Race the sun's music, but not FX off, hell ya
Under rating threshold (hideshow)
Is there a reason why I go so slow sometimes that even without hitting anything I'm going so slow that I don't even see one yellow boost and die in the first region?
Under rating threshold (hideshow)
I love this game mate, the physics is perfect and object avoidance is dead on. Watched my wingtip graze milometers by a building roof and dodge beneath a mine. Favorite flight game yet, hope you add scenery though :)
Under rating threshold (hideshow)
Twice now, I've run into invisible objects and exploded. First time in the second zone, second time in the third zone a while later. I'm fairly certain that's not supposed to happen.
Nevertheless, it's certainly a fun and very addictive game. Could use some polishing in balancing and the like (For example, the magnet is far more useful than the speed upgrade) and for some reason, zone 2 feels a lot of difficult than zone 3.
4/5, great game, would recommend.
Under rating threshold (hideshow)
this reminds me of something i read somewhere: a vehicle would have to travel at 1000 miles per hour to keep up with the sun (near the equator). the speed of sound is about 768 miles per hour...
Under rating threshold (hideshow)
Hey, something I noticed... If you use Brass Monkey, crash, then mash (A) on the controller once you die, when you respawn you'll be going at a crawling pace.
Under rating threshold (hideshow)
quite a difficult game, I think there should be some kind of tutorial or you should make the game more clear and perhaps make the first coulpe of levels a little easier so you can get used to the game
Under rating threshold (hideshow)
I'd like to love this game, but the mission objectives to level up are just irritating, couldn't you have just made experience. At least that would feel more attainable.
Thanks for the feedback! We're re-working this system - the new one will have more "counter" type objective options like this, where you'll be able to earn a bit towards the next level each stage, OR complete the skill-based objectives to reach the next level.
Under rating threshold (hideshow)
Great game, taking advantage of a powerful engine for a deceptively simple program. My only complaint is that scores/goals don't carry from one level to another. I just got 150k at level 2, but it didn't carry to the level 3 goal of 100k :( and I dunno if I can do that again so soon xD