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Comments for Monster Castle: Level Pack

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col63onel

Jul. 07, 2012

Under rating threshold (show) The only 3 towers you need are the plant, the dragon and the glob that slows enemies. Place a glob in front of a dragon. Once the dragon gets to level 2, it can freeze enemies.

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(54)

zorky10

Jul. 07, 2012

Under rating threshold (show) I agree it's hard but I think I'm getting pretty good! I survived 3 out of 5 waves on the first game on easy.... Fliptico can you make a easier version for people like me?

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(1)

LatexDucky

Jul. 07, 2012

Under rating threshold (show) Tower descriptions: http://i50.tinypic.com/1gg1s0.png

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(3)

bob4lyfe2

Jul. 07, 2012

Under rating threshold (show) if your having trouble try using plant demons more.... well at least for easy levels... works for me

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(1)

randomraccoon

Jul. 06, 2012

Under rating threshold (show) It would be nice if there were some sort of overall upgrade system, to give more motivation to keep playing. As it was, it's an OK game. I love the pixel art.

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(104)

DonnBarredora

Jul. 06, 2012

Under rating threshold (show) It's too hard.

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(0)

Longcelot

Jul. 06, 2012

Under rating threshold (show) tss i give up i keep losing on level one after trying multiple setup.i don t want to go through the whole tutorial just to see the brief description of all the towers.

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(2)

Longcelot

Jul. 06, 2012

Under rating threshold (show) erm...first game on easy level one...and lost...

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(3)

punksush1

Jul. 05, 2012

Under rating threshold (show) died on level 1 "easy" wave 2. I was just following the tutorial, it shouldn't be this hard. 1/5

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(3)

Zero2002

Jul. 05, 2012

Under rating threshold (show) i really love this game BUT ITS SO DAMN HAAAARD !!! 5/5

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(63)

kodekode

Jul. 04, 2012

Under rating threshold (show) i really love your pixel art from the first Monster Castle <3

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(4)

neonights

Jul. 04, 2012

Under rating threshold (show) The fun thing is that I'd made a compliment to the devs saying that they actually responded to users' opinions and haven't heard from them yet :p Having played a lot more I can say: How do I achieve a golden (three stars) rating? While interesting idea of having random places to put your towers, you could give us ANY indication of where/when the new spots will appear. Otherwise it just makes more luck rather than strategy based.

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(5)

neonights

Jul. 03, 2012

Under rating threshold (show) Oh! Now I see. I can upgrade de power anytime I want as long as I have the 'moneyz' to do so. Missed that, sorry :p Also... where are the improvements you had made on the previous game like: keyboard hotkeys and a "next enemy" bar? If they were already in the first version, why remove now? Still, trully enjoyable game.

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(0)

Getu

Jul. 02, 2012

Under rating threshold (show) why is it so tinny! =(

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(1)

Dragonthera

Jul. 02, 2012

Under rating threshold (show) nice game! it needs fast forward button, badges, maybe a bigger screen (otherwise scrool up/down :P)

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(61)

prodevel

Jul. 02, 2012

Under rating threshold (show) Could use a restart button for when you know your done.

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(4)

Developer response from fliptico

thereĀ“s a restart button when you click pause and the menu appears

neonights

Jul. 02, 2012

Under rating threshold (show) (part 2) Nice idea of making the places to put your towers random to raise the challenge and making the game less 'closed', but I'm affraid that could make the game too much based on luck/trial & error. Those are just first impressions. I'll come back with more later, if I find anything worth saying! Thanks for this great little game, guys!

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(3)

neonights

Jul. 02, 2012

Under rating threshold (show) (part1) Hey! Nice to see this game again! Although it's very simple, it's one of the most enjoyable TD games I've ever played here. Add that to the fact that the dev(s) actually listen to what players have to say, which is a HUGE plus. Haven't played a lot yet, but some quick impressions (hope it helps): Although I like the idea of having two separate upgrades (since some towers change a lot, making the range shorter/longer making its usage different from what it was at first), it'd be nice to know what the 'second' upgrade will actually do to the tower. Also it should be easier to upgrade. Perhaps a hotkey? Having to click twice, on such small icons, aren't really friendly nor quickly. Specially when the screen is filled with monsters and you need to upgrade QUICK.

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(2)

DemonBarbon

Jul. 02, 2012

Under rating threshold (show) I really love this game there'll be a sort of sequel?

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(18)

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