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the next wave countdown shouldn't start right after the wave is sent, or u should be able to send another wave immediately (as in onslaught) because for faster waves like butterflies u can get more money than for slower waves like worms. Also the cactus is extremely overpowered, one alone can beat a level
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On the surface this is very similar to Bloons TD, but then lots of Tower Defence games are very similar. This is a solid effort, and an enjoyable game, though some of the tower balances seem a little off.
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easiest game of this type ive ever played. you only need 3 defenses. 1st, buy a poison tower. upgrade it a few times,(it doesnt have to be all the way; just so you have deceint range), then buy an anti-air gnome. you really dont need to upgrade it unless you want to. rack up the money using just these 2, then buy a laser tower and place it at the entrance. upgrade all the way. buy one $25 pack of poison killers and place at the very end for the last bosses that your towers don't finish off. took me like 3 or 4 levels to figure out exactly what to do. still, not bad.
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Poison balls is a bad idea, as each ball costs 2.5 (10 is 25) and you can get 3 or 4 per kill.
The thing about nails in bloons was that each kill always gave 1, so you lost money using them. Here you can abuse them and gain money that way. Kills done by poison balls should give 1 or 2, no matter the creep killed.
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glitch... gnomes do not target frontmost units. or weakest units. allowing units with 1 health close to the exit to escape instead of dying from one hit. at least give an option for us to choose what they target. by that matter what the hell do they target anyway?
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I honestly like it. Yes its very similair to Bloons but its not a direct ripoff any more then the dozens of other TDs out there. enjoyable but far from perfect or new... 3/5
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tenkuchima Aug. 14, 2009
bad ripoff of bloons td 1/5
Sir, bloons TD was a bad rippoff of the first TD, I don't know the name.
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Not a bad game...the wave timing is a bit lame. I'm a bit confused why you would make a game with basically the same graphics, name and subject matter....only way lesser progressed than the 2 other garden defense games already released
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i find GAS is overpowered. Also u can do all the game just with poison balls, they 1hit kill all mobs. Anyway good game 4/5
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Try to beat more levels, Poisoned Balls are useless when the enemies become stronger and you still need the defense system then.
The same for Spitting Cactus.
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It's a poorly made copy of the TD "Garden Defense", which is only available for money.
evidence:
http://www.bigfishgames.com/download-games/2652/garden-defense/index.html
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Timing balance is also wrong... you should change the time for each individual wave so that it is something like +3 or +5 seconds to the spawn time before the next wave spawns, some waves actually end up overlapping... that's bad and shows poor workmanship... also, I have reason to believe Flonga steals games due to the fact that they do not update their games for incredible amounts of time, if at all in many cases.
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It's not hard to do even if you're using only pellet towers.... the worst part is, using cactuses completely unbalances the game, as with posion balls... they're way overkill... 1/5
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Ok, i like TD games, as they generaly require carefull thinking of what to build where and how to upgrade them .... but this does none of those things ...
As many others have pointed out, the Poison Balls are overkill for the game and make it essentialy a 'how long can you be arsed' game. either the Poison Balls need to do a smaller set amount of damage, or they need to be increased in price to eliminate them from the start of the game atleast.
This realy needs reworking and Beta Testing.
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problem! Cactus is OP. And the towers are pointless to upgrade to super action time. If you fully upgrade speed (which is cheaper), and get the sceond level of action it will fire continuosly.