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Level 2: Build 2 Pet Shops on each way first - you'll gain a 1.000 $ Bonus in Round 1+2. Before round 3 build 2 boutiques directly after the pet shops - you'll get a 1.000 $ Bonus in Round 3+4 too. Best start i've found till now...
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i just dont get it, how does this work? everything seems ridiculously expensive and i can't beat lvl 2, hell, had to try level 1 like 12 times.....
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and custom shop upgrades between the levels. Giving bonus points to "spend" would really give this the edge it needs for greatness. Global upgrades are just kind of expected from top-par games. Allow me to get my juweliers to charge +10% price per upgrade, or the restaurant to serve +2 customers, give the music ads a "buff aura" of +5% spending, that kind of stuff...
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it's a large improvement over the first one, especially like that finally its a bit more "strategic" with multiple lanes etc. and increased starting money/level. But, sometimes customers will skip a shop(when there's no reason for them to) and screw you out of the bonus, and with the difficulty you need those boni early on. also, it seems too scripted(as in, i need the one optimal placement, its not my own decision, really-)...still would like a free-play-mode ;)
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not a bad game but way to hard took forever to pass lvl 2 and lvl 3 is even harder. Cost way too much to buy and or upgrade and you don't get any more money on lvl 3 than you did on lvl 2 needs some balance to be able to get the people to spend all there money maybe lower the cost of the buildings, I even tried to use newspaper stands but that only made it so that they would skip the next shop.
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LvL2: Get Pet shop on the corner, to the exit, behind pet shop, a butique. Sell your pet shop to upgrade your butique. Then gain money to build a pet shop at the same place. Upgrade butique, then pet shop, then butique (should be finished by now, if not, upgrade pet shop again, max them out). You should be getting 3 bonuses (3k cash) - you get 1k bonus if you rip all of your customers' moneh.
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This game is cool, more strategy than the last one. For those who are having trouble, I played to level 6 so far and was using tier 1,2 and 3 pet stores and boutiques to easily win for the first 5 levels. PS: Please make a free-play mode!
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The street game was a bit easier and more entretaining tbh. I fear you complicated it too much to be just a pass time game.
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I say this game is fail. Just like the previous one. Most of the money has to be collected on the last day. The fact that you have to wait for all the customers to leave the shop before upgrading is even worse in this game than in the first. 1/5
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Wow, a totally new game! The bus stop is gone and icecream has been added. Oh, and isometric view is new. Did I forget any innovation? Shopping City and Shopping Street are practically identical. What comes next? Shopping Country, featuring potted plants and removing benches?
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This is more than just "different angle" and slightly different graphics....there are many other choices of buildings, the maps are different...there are a few changes from the first one. I havn't played this one much yet, but I can already see some of you guys are giving this game a bogus review
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Ok, it could be fun, but:
If I build a park bench today, it'll be there tomorrow. I Guarantee it!
It should be an attempt to build the extras one at a time to fill the unused side of the street. (i.e. have small lots on the other side for benches, ice cream etc.)
Then, I need to see an effect that these extras have. I want to see people lined up for a newspaper while waiting for a store to empty. I want to see people sitting on the bench. As it sits now, while there may be a buff attached to the extras, it isn't apparent to the user.
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mere copy of shopping street u'r right baerutis... some small changes that don't make it funnier than the original, and graphs r bad :-/