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I used a supermarket and restaurant first and second to win in the later levels. They hold people inside longer. Then all of the people who don't get in to them spend their money first. Once they're done, the market and restaurant start to let people out and the rest of the stores are mostly empty. This allows them to spend all of their money.
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Great game!! good enterprising strategy game. not too difficult, not too easy. I like the fast mode feature. there should be a save feature.
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arghhhh 99% on 2 level lol good game it's challenging both ways strategy and a tycoon wise but other than that great work.
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It needs just a slight level of variation. As it is now, all the game turns out to be is figuring out optimal layouts... which you can use again the next level if it works. So it becomes a looooooooooong game of simple trial and error towards the end.
Add some random factors (Big Spenders?), add some more complexity, and it will go from a glorified puzzle game, to a real strategy game. Good effort so far though.
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ok major glitch here that gets you negitive money but allows the money you make to get out of negetive go towards the goal click the building to make the place to choose where to build it then upgrade another building then click where you want the building to go and bam 2 buildings and neg money yet goal still moves
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First clikc on building you want to build then before you build it click an upgrade for a previously built building, then build the building you were goingto build
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Here is what tyson is probably doing...
Buy Pet shop. Get 2 Newsstands. As soon as you can get a bench. Then get a newpaper stand. After that save till boutique. Get that then buy 2 music things. After that just get the first Level 2 buildings you can buy. Always get the first new thing that becomes available. If there are 2 then buy the one that is more advanced. Easy yet fun game.
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good game but it startes to get boring. i have the best setup and i do the same thing every time. but good game still
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and flamewolf = Food is not for "Getting Money", it's for entertaining customers. Notice how it takes little money? it's so that the customers' wallets stay almost full when they leave. I pop one at the very start of the map and it works wonders holding the initial massive wave of customers.
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Just beat map 10... Always use the same "strategy". Day one: Pet shop. Day 2 add boutique... Up to day 7: upgrade Petshop asap, then add toy store... Day seven: add bus at the end of the day... and so on.. Prop placement matters. I set music ads a little on the left on the pet shop then newstand and bench and repeat the pattern...
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You will get a $1000 bonus for each day that you take all the money from every person. For the first day, build the pet shop in spots 3-7 with a news paper stand right in front of it and you will get the bonus. For the second day, time it so that you build another news paper stand left of the first stand to catch the last 2 people passing by and you will get the bonus again. If anyone figures out how to get the bonus for the later days feel free to share. I have not been able to beat day 13 yet.