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Its pretty simple to pass 2. Just get 2 music boxes, 1 on each side of a bench, and get a botique and pet store upgraded once. its easy, and it works.
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it needs badges. its pretty good exept why does it take so long for the people in the newspaper stand. did any of you guys notice that when you fast forward it doesnt affect the shops, benches, newspaper, music stands, and the bus stop?
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After that, plop down your shops as you like. Order seems to be most important in the first six days. My tip: do not buy restaurant the second you can afford it. It holds your customers for a long time and yields very little profit when they come out. When you do buy it, put it in the very last slot. Market should go in the first slot. Buy it either last, or second to last. It holds customers for a while, too, and that really only becomes profitable once the shops after it can hold the outflow.
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So here it is (my full-proof method): pet shop in the second to last slot with newstand beneath - this yields $1000 bonus on the first day. Second day, put your boutique in the third slot beside the pet shop with a newstand beneath (has to be a newstand - anything else seems to not work if you want the $1000 bonus at the end of the second day) - this should give you the $1000 bonus at the end of the second day. Fourth day, wait till money hits $5000, go to slow mode and wait for boutique to get 0 customers during the day. It only happens for 1 second, but it does happen. Upgrade right then. Four more customers will come in. After the fifth day is over, upgrade pet shop. When the sixth day is up, do NOT buy the toy store. You get a $100 bonus at the end of the day. WAIT till the day ends and the $100 bonus notice has cleared. Don't start a new day. Instead, buy the bus stop. Those people give you a second $1000 dollar bonus for the sixth day.
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destructos, that would be the easiest badge on the site. You can get a full day of smiley face customers on the very first day.
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I like this game a lot, the only thing it will be nice to do is be able to change the timing of the bus so that it can be able to come in later in the day
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i keep getting 99% on level 9. this game is good... but that % bar and no freeplay is making me hate this fukin hard.
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I have loved this game forever, when I was a kid my dad and I would play it. Now that my dad is gone I have to play it by myself. :(
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The game could have been made a lot less monotonous if in the next level the player could choose to keep the buildings from the previous level. The game starts with the same scenario every time, thus in level 9 i repeat all the 18 steps done in level 8. Thus i end up doing the same thing again and again.
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how come a store pop up from the ground.doesnt make sense.but still i liked it i love the sound when i get money.please flango make more fun than this
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love the game its like a challenge but usually I finish the the game in a click of a finger so if you made it more challenging I would be having to keep going over the levels I love challenges :D
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A zen mode would be great. More shop types would be nice, even if you kept the same number of slots. Temporary shops. Double slot shops. Extra bus drop off times. More distractions. Special days. Banking system where you could borrow. Bottomline: more options would make this game really shine.
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I wish there was some sort of meta upgrading system. maybe some way to use gold after the level or xp or whatever. Maybe permanent increase in value of goods or increase in store level based on how many items sold from each store
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quite hard but dont mind it its fun cool i agree about the stuff that stustysteed said and the dose have potential and it is very fun but there should be a free play
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You always start with $5050, which is enough to buy a bus stop, but if you buy that you don't have enough money left to buy anything at all, the game maker should either lower your starting money, or raise it.
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its an addictive game but it still needs work like telling you during the game what you still need to get to get the target