Under rating threshold (hideshow)
Here is what tyson is probably doing...
Buy Pet shop. Get 2 Newsstands. As soon as you can get a bench. Then get a newpaper stand. After that save till boutique. Get that then buy 2 music things. After that just get the first Level 2 buildings you can buy. Always get the first new thing that becomes available. If there are 2 then buy the one that is more advanced. Easy yet fun game.
Under rating threshold (hideshow)
good game but it startes to get boring. i have the best setup and i do the same thing every time. but good game still
Under rating threshold (hideshow)
and flamewolf = Food is not for "Getting Money", it's for entertaining customers. Notice how it takes little money? it's so that the customers' wallets stay almost full when they leave. I pop one at the very start of the map and it works wonders holding the initial massive wave of customers.
Under rating threshold (hideshow)
You should be able to upgrade things like starting cash, cheaper buildings, more money, etc.. I know it's not a TD game, but sit would still make the game more interesting...
Under rating threshold (hideshow)
Just beat map 10... Always use the same "strategy". Day one: Pet shop. Day 2 add boutique... Up to day 7: upgrade Petshop asap, then add toy store... Day seven: add bus at the end of the day... and so on.. Prop placement matters. I set music ads a little on the left on the pet shop then newstand and bench and repeat the pattern...
Under rating threshold (hideshow)
You will get a $1000 bonus for each day that you take all the money from every person. For the first day, build the pet shop in spots 3-7 with a news paper stand right in front of it and you will get the bonus. For the second day, time it so that you build another news paper stand left of the first stand to catch the last 2 people passing by and you will get the bonus again. If anyone figures out how to get the bonus for the later days feel free to share. I have not been able to beat day 13 yet.
Under rating threshold (hideshow)
I have no problem with the pet shop. Its just quick which means it doesnt fill up as fast. I have gone deep into days without having to increase it past holding 10 people.
Under rating threshold (hideshow)
there is >NO< "pet shop bug"! They really get processed that fast, u can see it with the green bar over the customers heads, which indicates their spending capcities.
Under rating threshold (hideshow)
Nice idea and pretty fun to play. The only problem is that it gets very repetitive since nothing really changes except for the number of days you have to reach the goal and to succeed you always have to do the exact same things at the start of every level.
Under rating threshold (hideshow)
Yes, exactly! Pet Shop processes customers in high speed. So when you build the bus stop you can see a spark in the shop capacity.
Under rating threshold (hideshow)
I don't think it's a bug. The rate at which people enter and leave the petshop is pretty fast so by the time the 7th person would enter, the first is leaving. That's why it goes higher with the bus stop as more people are entering at a time.
Under rating threshold (hideshow)
The pet shop thing is not a bug.... Customers just get "processed" at the same speed as it takes for 6 customers to enter (so by the time the 7th customer enters the store, #1 is leaving.
Under rating threshold (hideshow)
Weird...bus stop customers will get past the 6/15 pet store bug. But once the bus stop runs out, the 6 limit returns.
Under rating threshold (hideshow)
if you place the pet shop on the first "for sale" sign...normal people and the ones form the bus will storm your shop up to 15