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Sorry for my english, i'm french.
This is a very quick (and good !) game !
My records :
- 2Hr 48 without any cheat/autoclicker (the first time i play)
- 1Hr 19 with autoclicker
Just a little bug/glitch with the "Picker" upgrade. When purchased, if you use autoclicker, all the fruits dose'nt go to the chest. 1/3 of the total fruits go to the chest. The picker don't work fast, and when two fruits arrive in the same frame, the picker take only one of the two fruits (if anyone can explain better than me in english, MP me and i correct the sentence)
Good play ! :)
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i would just like to mention that this is very much like a really simple version of The Tribez, so in saying that, it has a lot of potential.
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So I buy the idol.. and that's it? No "Congrats, you win!"? Nothing? It was fun for a few mins, but really money scaled too quickly once I bought a plot upgrade or two. I only had to plant 2 full fields of pomegranates to afford the idol.
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I don't farm on an island. I also would like to see games about farming be more realistic, so people think farming is a whole lot harder than planting and then harvesting 5 seconds later. If you want to see a realistic farm game look at this site: http://en.wikipedia.org/wiki/The_Farming_Game
Thank you.
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You can pick up stacks of items if you click several crates in a row. You can drop off the full stack to storage but not the boat. So this basically makes the picker useless and the shipper amazing!
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say mermaid two times post this on two other games kiss your hand two times and see what happens when you touch water it reely works
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Slow but steady, my kind of game. Did you know that you can collect money from the starfish? And every time you do you get more money? It's like each click is a small but sure investment.
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Not difficult at all -- --" cmon... The workers could use multiple small upgrades instead of that one huge auto do everything. Also, I contract one dude and all the sudden he multiplies O __ o weird.
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This reminds me more of an idle game than a management game. I think you shoudl decide a direction to go with it and build from there. Idle games are a dime a dozen and I think this could be a fun management game if you add a bit moreto the mix. Maybe add island catastophes (i.e. put a volcano on it and have it change the weather or something). Also, adding upgrades to the diffrent workers could help add some detail. Maybe even reqard the player for attention to detail by giving a chance for crop quality to increase which adds to profit. Good, simple and fun. 4 of 5 - 'd jump it to five if it had some extra detail. Heck, if you go the idle route, it could still be a nice game!