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This game is SO realistic. A zombie with a bulletproof vest would totally be able to take a direct hit from an RPG in real life.
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I just wished you guys wouldn't call it a "Clip", it's a magazine...unless you guys have an M1 Garand rifle option in the game.
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I seriously regret ever discovering any outside areas. I've lost count of the number of days I've wasted having to defend against a horde and then having to re-secure an area that I had already secured. I earned the in-game achievement for 100% completion but not the Kongregate badge because of this. I got trolled by a tedious grind mechanic.
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Just to let you know, this game actually has WASD/arrow keys controls. You have to go to the menu in the top left and tap the 'control' option to switch between them. Hope this helps !
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I like the game and wish I could play it to completion, but the mouse controls really won't work like I need them to. I get swarmed, but the lag response time gets me killed.
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mental note, do not use rage bullets on boss's... it makes them practically immortal...
on a plus note, it did kill 50 zombies for me...
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Welp. almost 10 hours straight but finally finished 100%, very cool game with really fun mechanics, mouse controls can be improved a lot, but overall is a very decent product, congratulations and thanks!
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@suvius4: Just do double-check, are you using a weapon that can fire rapidly, and not one that needs to reload after every shot like the bazooka or pineapple?
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I love this gore effect, looks great. By coincidence i also started it playing on a touchpad, because I left the mouse at home, it works great for me.
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spend 500 to play a level, get 280 upon completion... basic pistol two hits to drop a zombie; basic shotgun (4x times base damage) 3-4 hits...go that way (stop)...back up! (rush forward)...get that box (stares blankly)...hold still! (But Imma Dancer!)...i just cant comprehend how this ever got popular or badges before gamestop bought kong. this game is soooooo bad.
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twenty minutes hunting lone zombie. guess what, do that level again six or seven times before you can afford to Unlock the next level. ...GTFO!
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I already finished this game, I got my daily badge...but even if I lost my save I restart to play...it's addictive...can't stop to play!
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This game could make a great Coop game. 1-4 players, and boost the difficulty and strength of the zombies for each new player that joins.
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It'd be really great of we could have an index of the different type of enemies, and as they show up it unlocks the info about them.
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This game's cutscenes are sexy for flash game standards and it's addicting up until mid game, but there's no real challenge in the game if you play the patient and smart way. You have to intentionally blindly rush into enemies to get into real trouble. It's also hard to use other weapons since the shotgun is so freaking strong. It can knock down the giant zombies? What? A fully upgraded shotgun will put every other weapon to shame. It also started to drag late game. It needed far less weak enemies and more curveball enemies like the werewolves in early game and giants in mid game. Instead it just throws hundreds of outclassed enemies. Other than the issues I listed, it's a solid flash game.
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did somebody order exxxtr crispyy hahaha blazing the way for new victims everywhere come one come all keep your chin up and stay alert out there boyz n girls these Z's dont play around!! mwahahaha
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Gets some water, lets a mass zombie attack on the 5th place slide, then reliaze that its at 88.45. "Well this will be an easy mission like all the others." Enters; "pft, only 80 zombies XD good game, calls them all to myself and arms rocket launcher." Why are they al- pew pew pew, dead, enters again, HOLY CRAP ITS OVER 9000 DANGER!!! *a little bit later; "enough zombies for 11000 dollars and 10 restarts all with semi automatics? LETS DO IT AGAIN ON THE LAST PLACE :D