Under rating threshold (hideshow)
I love that moment where you sit waiting for the generator to hit about 40-50%, and you just see the threat rising and rising.. until a massive onslaught of zombies storm the area, and you proceed to use 2 RPG's to kill them all...
Under rating threshold (hideshow)
It would be nice if the ammo left was shown in more distinct bars, e.g 1 bar per shot left, rather than 1 bar that gradually goes down as you shoot.
Under rating threshold (hideshow)
Kill Zombies at close range=easy
Own zombie hordes=easy
Kill zombie boss=annoying
Zombies with good throwing arms=kills me every time
Under rating threshold (hideshow)
they should put the newest decision game, the medieval version, on here, if you want to play it though, just go on notdoppler.com i guess
Under rating threshold (hideshow)
Survivor's Army:"... we don't care if it's dangerous, go now!" Player "Who am I, a guy who is never tired and does jobs day AND night?"
Under rating threshold (hideshow)
This looked like another meh generic zombie game to me, but it's a great game! 5/5 Always come back to play this one!
Under rating threshold (hideshow)
5/5 great game. This is one of those games on Kong that I'd glad to play again from the beginning after getting the hard badge. :thumbsup:
Under rating threshold (hideshow)
im gonna punish the kong-fu master who tought those zombies to punch like that for destroying generators. I mean common how do they destroy those gigantic generators so easily
Under rating threshold (hideshow)
So let's recap. We're out in an abandoned city by ourselves, at night. Surrounded by gun toting, brick throwing zombies. and I have an RPG with guided stingers, and infinate ammo. !$#@ing fabulous. Let's do this. >:(
Under rating threshold (hideshow)
Is he a survivor?
cheesemeister18
Dec. 17, 2013
Under rating threshold (hide) This is a great top down shooter. It is not a zombie game. zombies don't use weapons, a single wound should be fatal given time, without amputation. Zombie's respond to any live human within smell range, and certainly anything loud like gunfire real close. Here the first is rarely true, the second only usually, and they should both be ALWAYS (ok if they're feeding fair enough but if they're just milling, always), finally, resource shortage - where am I getting all this ammo?? (and more to the point how am I carrying it all)
Under rating threshold (hideshow)
This is a great top down shooter. It is not a zombie game. zombies don't use weapons, a single wound should be fatal given time, without amputation. Zombie's respond to any live human within smell range, and certainly anything loud like gunfire real close. Here the first is rarely true, the second only usually, and they should both be ALWAYS (ok if they're feeding fair enough but if they're just milling, always), finally, resource shortage - where am I getting all this ammo?? (and more to the point how am I carrying it all)
Under rating threshold (hideshow)
Good game, but at times it's like a rage game. My character randomly approached zombies and made hard as winter nipples to move away. He always moved on his own. BS!