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I liked MR and I like this, though I really don't see any difference other than this is actually easier because I can control exactly how I upgrade. The upgrades actually have negative offsets, so they are not always clearly better anyway. Would like to see something truly different, not just slight variation.
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not bad, not as challenging as the previous versions. a simple strategy of concentrating on wealth generation early with a few built up tower, then evenly distributing the special towers so that the effects get spread out wins every time. On harder levels, the only change appears to be more waves, which doesn't matter if you have a lot of money generators.
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its so bad how canm any1 like it 1/99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999!!!
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plz plz plz add something to mark the place the monsters are comming from, usually in Mushroom you take for granted they go to the little house, here you need to place an arrow or something similar, otherwise we end up having to play the maps twice just to know where they come from
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it does change quite a bit from mushroom revolution, its quite similar obviously pretty similar as well its the same creator, awesome game :D, more maps before anything else, i like the idea of one being able to buy the stuff instead of randomly praying you get it ^^, and the way the little emoticons end up looking like is awesome :D. 4/5 Awesome gameplay, needs a little more depth (campaign, mulitplayer "optional", sandbox, etc) :D
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I need any constructive feedback for the sequel, thanks btw this game has been tested on any difficulty, on hard difficulty you depent on special combination to will, because you need to boost tower stat by using it
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the sound I always use it ,because I will people know it, and I will implement new mode about the game, sorry if people this this game to simple, I just trying hard how to mkae the sequel of this game interesting..
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Yeah, even if he is the creator of Mushroom revolution, this is still a cheap cash-in rip-off. He even used the same sound effects.
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mmm... it's okay but i liked mushroom revolution better. i feel like it's too simple, needs some kind of progression.
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I seem to do better if i leave all my towers yellow with no extras. I fail fast when i start specializing them. Numbers don't seem to change,but i think something is off.
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Description (Game published on 2009-09-22)
an innovative TD game, combination of defense and dress up game, btw its me, the maker of success game Mushroom Revolution, yoooooo………
Any kred donation are very helpfull, thanks
@dezznutz: fail?
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There is a bug on the maps. A hidden button that causes the game to end if you click it. Left side about third of the way up.
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i was playing i had all my lifes left and suddenly "loser" (and game over......)
wave 38/45 or something......
hmm
bug? XD
5/5
i loved it
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Anyone think this is a bit to much like mushroom revolution, and yes i know its made by the same person, but as far as the upgrades.