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I was skipping planets left and right going way faster than any of my previous records and I had just completed a three planet skip when I missed my next planet and the sun which had sped up to catch up to me had already destroyed the planet I launched from... Being fast is a bad thing in this game because the sun speeds up and slows down depending on your progress. Which I find stupid.
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One obvious hacker on highscores, on 1st place.... This seems familiar... Oh yeah, it's max value of 32 bit integer... WTF?
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it gets boring after a short while, it would be helpfull if you built in some RPG elements and upgrades. A story would we nice too but not necessary.
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Green and Brown camouflage in space? Only the geniuses of military industrial-complex could have thought this was a good idea. There was a slight mix up in procurement and consequently some of the oxygen tanks have turned out to be actual tanks.
Special abilities: Smaller oxygen tank
LOL
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Well one can find bliss in simplicity, or get bored by tedious gameplay after a very short while. I tend to the second aspect, missing upgrades, bonus for achievement and generally some new aspects of the gameplay, while getting deeper into space. still solid 3/5
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Nice game mechanics, great feeling. I do, however, lack a sense of achievement. (Is it possible to win the game?) I'd like to have the achievement system much more extensive.
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Well the sun in neither exploding or expanding. It seems to just be chasing you down :/ That said, great gameplay for such simple mechanics, and only really needs a bit of polish on some of the awards (I hate awards for almost dying, and especially awards that you can't intentionally strive for)
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"Sir, why did we use NEW spaceships that were worse than our older one?" "Because we didn't have achievements to get it out of the museum!" "But we got about 20 replacements before getting it. Killing all those people and wasting time on saving the human race." "Yes but by destroying so many other ships, we got the achievements for the museum to give it to us."
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It’s… OK…
A bit simplistic repetitive gameplay. More surprises and variation would improve the game a lot, as the basic mechanics are solid. If you then add something to learn… you know, more than just getting better at timing the launches, it would be a very neat game.
Dolphin Olympics still is the best in that aspect, that I've seen out there. Lots of neat surprises and variation, with a *very* exciting close-call each time you land. Those two things are what makes it so great.
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I find it a bit too unforgiving for my taste. Too many times I was tossed into orbit without any way of saving myself from either being swallowed by the sun, disappear into nothingness, run out of oxygen and choke, or being hit by a meteorite. But I keep on playing....
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Developer: "It counts a slingshot when you fly close enough to a planet to be affected by its gravity, but don't actually land on that planet."
^ The most broken thing in this game. According to the gravity law, gravity of the planet should be felt in greater distances than it is now. And also, large planets should have greater gravity field than the smaller ones and because the force fields are the same here you always land on a large planet, but very often you miss smaller planets or when you intentionally want to skip a planet it must be a small one and pwn your flying direction to another planet directing you into oblivion. Great concept, but needs a lot of work on it.
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It's a funny and entertaining game, a shame though that I can't see my mouse on the screen, wich makes me click somewere outside it, and then I get real confused.
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Im sorry i thought that the exploding [notice the sign before you get a high score] meant the sun explodes but apparently it just means it just grows bigger and bigger and bigger ect. Great game though.
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Would be nice if the awards had an actual effect - eg. speed boost or oxygen boost upgrades for particular spaceships. Maybe one of the awards could give a self-destruct button bonus.
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Enjoyed this game very much, but i think the "Breathtaking Flying" achievement might be broken.. I got all of the others, but the counter is still sitting at 0/10 (although i was almost out of oxygen several times)
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Damn! Shit! I hate when i try to land on a planet and i haven`t got enough gravity to land on it and I fly in the space with not planet to land! please make a self destruct button
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Dont put a Suicide button. That takes away the "punishment" for missing a planet. I recomend you dont miss the planet so you dont need one.
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Well, I tried to hop from planet to planet in the hope that there would be a new home out there for my brave astronauts. They take risky maneuvers and several times, they are in life threatening situations where there are no more oxygen. Then my scientists realizes that the sun actually doesn't chase us if we just stay on Earth. Problem solved I guess..
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if the "less oxygen" rocket proves more useful then then "more oxygen" rocket, there's something wrong. add a suicide button