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I more than quartered my time on second try...I like room escape games, and this is a great challenge, but a little too hard, I think...4/5...
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and use the music box next to the flamingo sitting down to get a vacum piece... and move the white foam things from the crate to get another 2
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omg the statue cryed... thats cute
the encoder at the start in the shed just put all the numbers on ur sheet of paper out of the lamp in the lake... on the encoder like for 656... put 6 then 56 i got confused ther too
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this is realy hard 4/5 and to get the light on go outside and make sure the fuses are in the right slots... try switching them.... and the power pannel just find a way to get all the switches on in the order red, green, blue, grey.... hit the wrong colour and it will turn off
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It bothers me that you can't turn the computer game off. Had to start over because of that... wasted about half an hour of my life. But otherwise, graphics are phenomenal and I usually like point and click games. 3/5
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I've gotten to the point in this game that I wish it were a FPS. I'd take the crowbar to everything in side, including those retarded flamingos. It started off so well. Puzzles that actually made sense... then got... impossible? Is it necessary to play TP1-3 to enjoy the storyline? Or worse, to complete the puzzles? If so, they should be on Kong. Anyway, standalone as it is, I'd give it a 2/5. The puzzles were good for about 2/5ths of the game. :)
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I hate playing multi-part games out fo order, so I started Chapter 1 off-site. All I can say so far is Wow - OMG! Can't wait to finish the other 2 chapters to see what chapter 4 is like.
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I somehow lost vacuum tube number seven...I replaced it with number 5...and then....number 5 went in...and number 7...disappeared...o.0 Was this supposed to happen or was that a bug?
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That was quite fun, the morse code was a piece of cake I just clicked and clicked and it auto figured out the code in like 30 seconds! 5/5
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awesome.... also, if you're having trouble with the switchbox, double check that you have 56 and not 57 on, that was my problem
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I update my score to solid 5/5 for the amount of depth this game goes into, especially with the computer screen and 'Tripping Point 1". Very nice work. Magnificient!
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That morse code thing seemed kind of weird. I heard the plane, I hate the morse code sheet, yet I had no clue what to send in the message. So, I clicked on light and the plane dropped the box. o.O Seemed kind of strange to have the morse cide sheet then. ^^ Just pointing that out.
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This was very unique. Reminded me a bit of 'Myst', which I liked. This was a well made game, wonderful graphics, and an overall fun game. 4/5
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The crate numbers this way up.... just fail the numbers would look different inverted. Good enough game until that point...
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pretty good graphics and puzzles, but a bug when you do the on panel with colored buttons in time machine, each time you exit, it turns off