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The game has potential, but from what I've seen so far it suffers from serious balance issues. Gold is abundant while iron is scarce. I ended up leaving my lands unguarded to provoke rebellion and win additional iron in battle. Mages' special attack is too slow to be of any use. Ditto mage heroes. The upgrade tree should provide information about new units before you research them, otherwise the player is forced to guess or look for spoilers when playing for the first time. I'm also not sure if units, resources and research should carry over between levels - right now I'm in level 4 with nearly all upgrades and an unstoppable army and as a result fights have become trivial, repetitive and boring. I'll refrain from voting until I've seen more of the game, but I already feel like I'm playing an unfinished product. Shame, as it could've been a lot better.
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lovely game, but needs a heal all function and a big bad timer that tells you when you run out of turns, so far me just waiting for him to come out... -.-'
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lol @ magma... but overall i'd say its really well done, rated it 4 stars... if it keeps me as entertained as it is, its goin up to 5.
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Not bad, but for some reason the fact that the first song I heard was swiped from Castlevania: SOTN really bugged me.