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Comments for Zombie Minesweeper

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PIS_DarkBeat

Feb. 24, 2017

Under rating threshold (show) Great game but too many zombies spawning wtf, especially in puzzle mode :( http://prntscr.com/ed4ajq (4 points needed!!!)

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(0)

eracer02

May. 20, 2016

Under rating threshold (show) is there any space that shows us how to score points? Seems somewhat arbitrary

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(0)

Cristinelul

Apr. 17, 2016

Under rating threshold (show) Mine says Error Unity could you help?

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(2)

mittey

Feb. 13, 2016

Under rating threshold (show) This game can make situations where you have to guess. You wont have ANY Idea which one is the mine and which is safe. I was right next to the end. But I had to guess. I guessed wrong

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(1)

freelaxx

Dec. 20, 2015

Under rating threshold (show) I really like this game! Remember, in "puzzle", the snails are ur friends! They clear the mines in a line 4 u! And the bunnies can help u too! They cant hurt u if u're next to them, and they always jump 2 or 3 squares, so use that..! "Sweet this" is the first fun challange i've had in a while. But I wouldn't mind a longer and more different track. Or something where u're NOT led to the goal, but have to search for it (large area?). And i disagree about the wolves causing trouble. They are MENT to know where the mines are! But they'll step on one eventually if u just stay away from them long enough... If U dont get the difference between PUZZLE/SPEED, well, play minesweeper instead. There's a reason one is called "speed" and the other "puzzle". if u just wanna be done quick, play somthin else. This game is for the brain. But there could be 3 diff.settings, easy/normal/hard. That might help people having trouble with "puzzle"... Thanx for a good game!!!

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(6)

yeasy

Dec. 20, 2015

Under rating threshold (show) Thanks explodingferret!

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(-1)

Popelmaus

Nov. 15, 2015

Under rating threshold (show) i like the game but what's the difference between speed and puzzle play?

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(2)

kingofacer

Jun. 25, 2015

Under rating threshold (show) what a wonderful little game. Something that my grandma would love. If my granma was Lizzie Borden with her ax

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(1)

alexhoghton1017

May. 08, 2015

Under rating threshold (show) 15% thank u

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(1)

AdenDean

Apr. 22, 2015

Under rating threshold (show) poor girl. and btw. i cant really see the minesweeper through the shadow. its just unsolvable and hard to spot the mines. although i do discovered them by using minesweeper method..

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(2)

quirri

Apr. 12, 2015

Under rating threshold (show) nice variation on a classic. but am i the only one, who never gets his badges for unity games awarded? this is probably the third game that doesnt want to give me any badges.

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(3)

AlnAran

Feb. 26, 2015

Under rating threshold (show) would be much better to play if I could see more numbers in order to figure out where the mines could be.... would give a piece of tactic to this game

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(-1)

bowser7

Feb. 24, 2015

Under rating threshold (show) Too bad the devs won't look at this, but I seriously raged WAY too many times through puzzle mode because it's pretty much still run mode and makes the game hard to concentrate when you're forced to run away from friggin wolves and rabbits all the time.

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(1)

kenk

Jan. 05, 2015

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(-3)

edinaldo_soader

Dec. 12, 2014

Under rating threshold (show) Zombies shouldn't have an area attack(besides the mushroom, since he explodes) as there are already too many of them to worry about(not to mention the mines). Really, the zombies everywhere and the narrow paths wouldn't be a problem, if it wasn't for this zombie attack pattern, since, if it was aimed at a specific square, i could lure them to attack one square and easily get them off.

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(0)

edinaldo_soader

Dec. 12, 2014

Under rating threshold (show) Great game. I had some issues with it though. 1. Controls, sometimes she can't run on a straight line, sometimes(even with no mines around) she steps aside before going where i clicked.(which can lead to a zombie, or even a mine) 2. The zombie's attack, some of them have an attack animation that only ''attacks'' one square, but the actual attack affects all adjacent squares, this kinda kills a ''strategic lure''(like, when i trigger the enemy attack to one side, but then run to another adjacent square, just to distract him) since no matter where i am, he can hit me. And sometimes it can really ruin your game(like, if i have a 3 squares wide path and a zombie on the middle, i simply can't pass, since he can atack all 3 squares to his side. or specially on something more annoying, when i had my left and up covered by mines, and a wolf came from the right, i tried going down, he attacked to the ''left''(where i was before going down) but still hit me).

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(0)

curtkinert

Nov. 05, 2014

Under rating threshold (show) I liked it before they pulled the music out.

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(0)

Nelie95

Nov. 01, 2014

Under rating threshold (show) This game has really annoying controls, she's maybe drunk or something so that she can't move in a straight line. Also the board angle is also bad, i can barely notice the corners of the numbers due to the angle. Also if you put a mine correctly you get light balls, so you can just try all spaces till you hit the one that gets you points, no need for thinking. Overall the game is hard only for it's bad mechanics.

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(0)

Sogir402

Oct. 24, 2014

Under rating threshold (show) Yess..., almost there... *BOOM*. ......

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(5)

Sogir402

Oct. 24, 2014

Under rating threshold (show) You will get a lots of score in speed play mode.... *maybe...

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(1)

KingsfordCat

Oct. 18, 2014

Under rating threshold (show) Careful the numbers are not always right. I've stepped on many a landmine beside a #1 that was already touching a known mine. When revealed, the #1 was touching 2 mines. Go slow and be careful.

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(0)

JanIsBackNow

Sep. 28, 2014

Under rating threshold (show) This is really hard....For me that is...

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(0)

yourocktoo1

Sep. 27, 2014

Under rating threshold (show) ok maybe i was lucky my first time

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(-1)

yourocktoo1

Sep. 27, 2014

Under rating threshold (show) lol to easy i completed the first lvl on puzzle mode in 24 seconds by just running contiuosly avoiding the ones i didnt even get touched lol

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(-2)

inhopeewAw

Aug. 16, 2014

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(-4)

zay911

Aug. 11, 2014

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(-3)

pocoyo79

Jun. 22, 2014

Under rating threshold (show) I like the twist to the classic minesweeper: with health points, powerups and enemies... but I can't sweep for shit if I have to worry about 3 wolves sniffing around me, besides of the sea of other enemies randomly walking into my path. This game is no fun with so many mobs.

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(5)

MisterElephant

May. 31, 2014

Under rating threshold (show) that moment when you blow up

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(0)

zopoko

May. 15, 2014

Under rating threshold (show) For the flag happy achievement you dont actually have to mark mines just put down 20 flags and youll still get the achievement.

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(6)

strit5

Apr. 27, 2014

Under rating threshold (show) This must be the easiest medium badge I have ever done!! XD

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(0)

dsp0211

Feb. 28, 2014

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(-11)

WhizKidAthena

Feb. 27, 2014

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(-9)

explodingferret

Feb. 03, 2014

Under rating threshold (show) Run Like Heck for the hard badge. Then basically run up the map, without flagging anything, collect ammo (always safe squares), then at the top turn around and come back, doing the flagging and trying to tempt stuff into mines. Use shotgun on wolves - try to get at least two with each shell. You get points for each square revealed including numbers off the edge of the map.

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(10)

tresbonvivant

Jan. 08, 2014

Under rating threshold (show) @Thyraxus I agree; It's probably good thing that there is no backstory, since it would make about as much sense as the plot to a low budget horror film!

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(1)

Sharpay6312

Nov. 15, 2013

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(-7)

Sharpay6312

Nov. 15, 2013

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(-5)

Chatbot

Nov. 12, 2013

Under rating threshold (show) I've come to find multiple times that the labeled numbers are sometimes wrong. Which adds to the goddamn frustration

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(0)

jeoma

Oct. 02, 2013

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(-5)

foxxxzzz

Aug. 24, 2013

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(-13)

PJ6211

Aug. 16, 2013

Under rating threshold (show) I don't have an iPhone, please stop bugging me about it.

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(11)

BriarLily

Aug. 15, 2013

Under rating threshold (show) Needs a pause button so badly

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(0)

Mangy

Aug. 13, 2013

Under rating threshold (show) ANNYOING OVERALL 1)Zombies that pop right in your face, in the square you are heading to 2)Numbers hidden behind the scenery 3)Attack of the zombies - come on, why do they still attack you when you walk past them and change a square ? It should be square-aimed attack, not slippery one. 4) The number beneath an exploded mine should work just as the others - reveal surrounding mines, ignoring the blown one. 5)Transparent flags on blown mines - seriously, why make them even transparent ? it is much harder to see and annoying to take an overall look of the minefield with wolves chasing you... 6)No points for destroying zombies and combos... seriously, why make hoards of them in puzzle mode then? I won't list wolves and narrow space here, because wolves are fair, having the lowest spawn rate, they are still not impossible to outrun and blow up, and narrow space... at least it has fewer mines...

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(5)

LokiofAshe

Aug. 09, 2013

Under rating threshold (show) Really need to fix wolf spawn. If one raises blocking your only clean square just as another is following you and other two recently died, that's way too many. Wolves shouldn't know how to avoid mines anyway.

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(6)

Abenedict1979

Aug. 06, 2013

Under rating threshold (show) Fun game but the wolves are definitely a pain if you don't get the brain item or a lot of shotgun shells. I found best way to deal with wolves was if you get the brain to plant the brain on a mine wait til they are next to it then unclick it they still blow themselves up and you reuse the brain for the next wolf.

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(2)

PKPenguin

Jul. 26, 2013

Under rating threshold (show) @SkyLe You made this the easiest badge on Kongregate. Thanks!

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(0)

Evilcatlover

Jul. 17, 2013

Under rating threshold (show) lol, got exactly 500

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(-1)

Evilcatlover

Jul. 17, 2013

Under rating threshold (show) Pretty cool music

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(1)

Zapxxbolt

Jul. 16, 2013

Under rating threshold (show) Some tips for hard badge: What I (personally) did was storm before the calm on the puzzle side, and when I had shotgun I would save it for when I was about to take a hit and couldn't escpa,e used the radar when I couldn't get out of the way in time and was about to take a hit, ad if I had to many zombies after me, I would run around mines if i had the room til they would explode. Try getting 100% completion. I did all that and got 569, so you should be fine.

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(1)

Zapxxbolt

Jul. 16, 2013

Under rating threshold (show) Personally, I think Mines that get blown up after you mark them but still need to pass them should display the ACTIVE mines still around them I just get confused and end up dying cause I have no idea if it is including the ones around it, itself, before or after it exploded or what its just real irritating

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(0)

WhiteLord

Jul. 15, 2013

Under rating threshold (show) Good idea not so well developed. Mine counter isn't based on real mines so on puzzle levels you just have to place random flags to make an high score. On first puzzle level if you play correctly you just get 2 stars. Awful. -_-

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(2)

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