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The game system has potential, for the upgrade system maybe something about parts of your ship, like for th thruster, the the shield, the hull...and ability points earned every level, with a talent tree system.
And space monsters, everybody like roaming space monsters.
Anyway that's a good game, The way solar systems make their dynamic rotations is very funny
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I seem to notice a pattern with these "multiplayer" games. If there isn't a very high game under the top weekly, they all the developers scramble around like roaches putting their game out there, but if there is a top game, they hide like someone shining a light on them.
I guess it is hard to communicate with several thousands of users. We don't have that luxury problem. Our activity on Kong will probably be concentrated to certain periods, but for now it is great to get input from new users.
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Planet Surface page has a tendency to stop loading. Leaving you looking at a black screen that you can exit from and re-enter but nothing else.
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allso can ther be like a pvp gamemode? so instead of killing people for no reason you can play like a capture the crystal game or sumthhing its hard to explain
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Okey now i know everyone wants the top comment and dont care about updates just want to get top comments :P cause my below comments had +8 and now its has 1 guys really do you need to be so jealous? :(
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Ok my next bitch with the game as I decided to give it another chance Spawning Enemies right on top of player = utter crap. the suddenly be teleported to different parts of the map = more crap. down voting from 3/5 to 1/5 fix the bugs let me know and I'll give it another shot until sorry but this while having so much potential at the moment just blows.
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wow i cant buy a crew slot there are so many bugs in the game that need to be fixed like not to get black screen after exploration and weapon upgrade bugs and so on wow i will give 5/5 only when most of the bugs are fixed the most important bugs i mean.
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Very good game on many points. (upgrade cost increasing, max lev to pvp)
2 things should be changed from my point of view:
- possibility to custom control
- the price for re-spec skill sent us a message: YOU HAVE TO PAY TO PLAY WITH ALL STUFF (it's a pity, this kind of things make the difference between "support developers" and "developpers want money")
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Bad Problem: Some players know exact spawn times of bosses. The result is, these players steal the bosses. Low level player have no chance, because there is ALLWAYS someone with many levels more who shoot the boss away in seconds. And this frustrates. Make boss spawn times randomly to give other players also a fair chance.
Until we have managed to develop some kind of instance game play this will always be happening in one way or another. But the next patch will include more random spawn points for bosses and less predictability.
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Suggestions: artifacts to increase engine speed and/or acceleration. Skills you can buy upon level up to increase player diversity - minimum pirate/police rep for some skills for further diversity. Skill suggestions: Cloaking (don't show up on minimaps of players if out of a certain range). Energy absorption (gain energy when taking damage). Enhancements to all active skills (boost, repair, shield thingy, etc) - reducing cooldown times and effectiveness. Retro-thrusters (to move backwards at % of forward speed). short range/random teleportation, etc. The important thing is to make sure they aren't all just flat out stat boosts.
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There needs to be a penalty of some sort for stealing other peoples loot. I am getting sick of people coming in after I kill a whole nest of stuff and taking all my hard earned stuff.
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I sold all but one artifact, (the one I was using), but then bought two more slots. Unfortunately now, every time I collect a new artifact it doesn't show on my list
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would have been nice to know that suns are not just background. lost a sh*t ton of cargo. not Cool. 3/5. would have been higher if more of the game mechanics were made known up front.
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Another small Bug: I landed after hard shooting work on poluono and stayed there because i waited for my crew. While i stayed there, i heared the enemys firing and the enemy station exploding several times. But there are no other people on this system or even in this elite planet. I think, the enemys shoot on my ship on planet and kill during this attempt just their own stations.
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Everytime, when this game has minimal lags (which can not been noticed usually), jumps the ship wild betwen two directions. Aiming is then impossible. The problem is, the game has such minimal lags often during fight!
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I've noticed that the acid spray range and duration upgrades are bugged - even though the weapon gets a visible increase in range, enemies that walk through the particles are not actually damaged. It'd be really nice if you could fix this to make the weapon more viable.
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@thegoodlocust It doesn't always work even if you DO click on the buy button. I've lost several thousand steel already and it's kind of ruining the game at this point. Add to that the fact that it's impossible to avoid PVP, and trying to make progress in the game is becoming a chore.
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Upgrades are not bugged. Choose Upgrade selection by clickinh. Then Upgrades are marked. Then you must buy them, or the marked upgrades are not installed.
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Really wish i could eliminate one row of upgrades and have it reduce future prices appropriately; 975 flux is an absurd no-ifs-ands-or-buts price for a reset.
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upgrades appear to be bugged. If you click on them, leave the screen withotu clicking buy then you lose all your steel? It looks like I've lost at least 2k from this....really annoying.
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I got stuck at the loading screen with the rotating 'A'... Sent bug report. Note that I have played the game earlier but now I keep getting stuck at the mentioned screen and cannot enter the game.
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Yes, I like this. The Tech/upgrade system seems kind of limited, but I'm just getting started, so who knows? 4 stars maybe 5 later.