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Guys , fulzar keeps getting crowded , why dont you make some high lvl areas in the first few systems , like you did in Durian with the renagades , that would also add some replay value to those besides missions. Just saying. Nice game BTW
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Theres no point in making astroflux 2 when you could just update the first one,making a sequel would be a waste of time
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one of the few games i have seen that actually deserves the 5/5* love it hope to see more and better things in the future, maybe even AF2
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i have an idea, why not add fusion station to fuse weapons to make them better and double the shots fired but for same weapons only and costs like 1,000 steel + if you agree.
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We have some problems with the game at the moment due to a massive DDOS attack agains our DNS provider... they are working hard to get things going again so we have good hopes to be back online real soon.
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OMFG Thank you Devs for the "Not so deathline" update! Its a huge thing for me as my internet jumps all the time(thats the way my ISP operate(we have the best of it)) if this means complain to anyone else, i just want to tell you, it MEANS alot for those who lags like me! Thank you again DEVS for this update!
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@Zanka, yes its annoying when a high level decides to go lowbie hunting. Some people for some silly reason like to keep their k/d ratio high even though it means nothing. I myself have banning killing lowbies in my clan unless they attack/steal/being annoying. Sorry to say, they only way to be safe is not to go to PvP until you're sure you can defend yourself. It is a free-for-all
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@samuelf00602 and if there is some kind of feature that locking the drops for at least a few secs, you should be able to make this a good one
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@samuelf00602 : yeah i understand this because i had this problem a few times. But man, you are a low level pleayrs lest say lv 20, you try to farm a few so needed steel or someting, so you go pvp system because the other syst are full of peopple, then after a certain time farming, an asshole higlevel player comes and kill you, have seen so many times this, personaly, i kill low levels only if they treathen me or steal me, after all asholes are everywhere at any level... my point is, the difference of level and weaponery is so huge you canot defend yourself or even run.
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What I'd like to see is being able to put more than 1 crew member on upgrading an art because right i have arts that take 1000+ hours to upgrade lets say you have 5 crew members on it it would make it 200+ hours be more reasonable any thoughts?
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@Zankastia; Thing is with level protection is that the high level can't stop the low level from swooping in and stealing the arts. (Think Durain elite). PvP is all-out PvP. Just got to be aware of the risk (thence the rewarding 25% loot drop bonus)
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@Zankastia: my point is, that a 120 player who kills a lv 50? a 120 who kills a 100 is ggod, a 70 who kills a 50 is good also
even a 30lv who kills a 10 is aceptabe; even a 1lv who get killed by a 20 is good. wy? because a low level can kill (hard but posible) and defend himself, (i talk abotu 1v1) a player whit a higer level than his. But too much level defference an you canot.
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there is noting more annoying that a ****************ing hig level killing low levels players.... ther must be +/-20lv protection, or someting similar
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id like a cancel feature that allows you to stop the progress of a exploration so that you can use the person for something else
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i understand that not everyone would want independent mouse aiming but the option would be nice. it would probably break a lot of the auto-aim and "trailing" weapons though...
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@cantasalvanos, not everyone uses the mouse, so the weapon would be lost on a lot of people who only use the keyboard. Also a pet that only collects is too near to the already in-game feature of the tractor beam, it has been discussed before