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My goodness, this IS starfighter disputed glaxaxy...well...not quite as good.
Some nice graphics, and I like the choices of upgrades and weapons as well as the exploring planets and artifact gathering (something i think that was going to be in starfighter infinity) as well as the experience and upgrading abilities. I haven't play much, but will continue playing. The lack of diversity in comparison to something like starfighter (wiht all its tactics and ablilities) makes it less enjoyable, but far from not fun. The energy shield division is great, once again a good concept that was in starfighter, and the added "hp" after you shields are out is a very good idea. I cant wait to look at ships and other things.
Man I feel like tearing up for my old hydra destroyer from starfighter disputed galaxy. She was a beautiful thing of destruction...
Thanks for the game, its reminded me of old times and has given me a good experience so far!
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@PatsFan37, actually blasters are pretty good for pve and pvp, great starter weapon. Though they become almost useless except when you need them for long range once you get gatling guns.
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I love finding a really good game with a creator that actually talks with the players instead of disregarding all sensory input, keep up the great work man!
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would be nice if we could have more missions for factions like in tyrant if u know what i mean. so u could get flux for an amount of reputation points.
like so this comment keeps alive for the dev :D
thx for reading it
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A couple of bugs as follows!!!
* power increase artifact works intermittantly
* Lightning gun works differently at times (for example, with the suicide bats, sometimes my (fully upgraded) lightning gun kills them just after they come into range, other times they can come and hit me, to correct the issue i have to press spacebar a few times until its hitting them properly.
*flux shown in bottom left often differs from the amount I actually have when I use hotkey "v"
and on a "not bug note" we need those planets to be released for gameplay sooner rather than later please!!!
also a clarification guide to resistances armor weapon percent increases and weapon point increases (5% energy damge vs +5 energy damage)
ALSO when we click upgrades when not in the upgrade station we should be able to see how much damage we deal, as well as how much damage we WOULD deal should we upgrade it x number of levels
thanks good game and rated 5 stars :)
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i appreciate the balancing of Arts, i also appreciated the lack of death lines in endgame zones...
Death lines should be restricted to venturi, neurona, (maybe even the dead zpne????), side areas and not main zones like cynapse or fulzar/vosran
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I liked this game but the trouble collecting scrap really got on my nerves. I know you can use in game currency which is not that hard to get, which i like, to purchase a tractor beam for a number of days. My suggestion would be to give new players it to start so when its gone they are like on no this sucks I need that. Other wise the story and future upgrades look like they have potential. keep up the good work.
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The missions need to be level oriented. I'm L18 and keep getting missions doing menial stuff. The current one I have is worth 16 steel and 76exp. Pointless but I have to wait 15 minutes for another or waste my time to go do it.
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Hmm. It seems that I jumped the gun and made a harsh judgement without looking at the whole situation. Thanks to Shadow10380 for pointing it out. I'm someone that is willing to admit when I am wrong, and I was wrong. Apologies to any I may have offended.
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A couple suggestions.1. Maybe a magnet option in he shop as an upgrade because trying to collect scrap is a little annoying and people keep stealing scrap from my kills. 2. If possible a fullscreen buton would take the gameto a whole new level. Plz + rate so he will considr adding them.
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So... I was going to do my daily, Kill 60 Black moths, Then it freezed on me... how long I should wait till that get fixed...? now I can't play the game my main account is stuck...
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Tractors should not work on cargo items dropped by bosses, it is annoying to do all the work killing something and losing all the artifacts to a newb.
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something needs to be done about the resets (possibly instead of paying $10, you only get back 66% of spent resources or whatever) as it stands I , and probabily others have considerend paying kreds to get a new ship but having already used the free reset carelessly when i had just begun i would now have to spend further kreds unless i wanted to start back at square 1 with the new ship...
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Much improved since the other night. You guys have earned a couple more review stars. But the PVP is so ridiculous. In places I need to be to level, there are people twice my level picking me off. Makes it impossible to play. Needs adjustment or the ability to turn PVP off.
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The loot system should be better imo. Every enemy should drop scraps instead of random ones and the radius for collecting scraps should be slightly larger.
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@fulafiskenab - I found the key bindings page before, but didn't notice it scrolls down, so that helps. But I'd still prefer to have up make the ship move up instead of forward. Also, it seems like pushing the L/R controls a single time breaks the mouse steering.
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one last tweak that would help the planets thing. When a person fails, the clock continues to count down. Maybe just note on the status under crew management that they have failed, or are waiting for pickup. I have crew spread around most of the time and that would be darn useful, so I dont wait an hour and a half, and return to find I failed @ 9% (this actually happened, drove Me up a wall)
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no way to counter a weapon with only one ship!++ hellfire dot cant be debuffed just as beamer armor debuff , judi lighting debuff .
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This would be a much better game if you'd let people decide for themselves if they wanted to risk getting blown away by other players every time they leave a safe zone. I (as I'm sure others have) mistakenly assumed that not enabling the PvP button left you immune to it.
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I sometimes get hung up in the "Loading Explore report..." screen.
Other than that, I'd like to have a bit more versatility with my upgrades. Not being able to move them around without paying means that I have to stick with a build or be weaker overall - even if my original build sucks.