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To those talking about the level with the pair of sinking platforms.. there was a magic pixel? I just used those platforms. I never found a magic pixel lol
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This game gets an automatic 5/5 for being about asylums. Some one could make a game with nothing but a gray screen and call it "Asylum Night Simulator" and I'd still give it a 5/5
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ARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGH!
That level with the paired sinking platforms is WAY too hard. I died a good 200 times; 4 of which I hit the door, but apparently not hard enough to go through! Figuring out that I had to find the magic pixel on the edge to stand on helped, but it's still idiotically hard.
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Whoa...one level I have to electrocute the key to make it a pickup, the next level the safe looking platform over the pit of spikes zooms upwards and squishes me against the ceiling...
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I LOVE it when a game screws with my head every level! This game is a real gem. Pucho hero in a straitjacket, good music, awesome level design...whats not to like? NEEDS BADGES!
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Didn't think I would like this at first but it's quirky and clever. The Pong level was frustratingly fun, the Mario tribute was cute, and I quickly got caught up in the frantic pace of this great game. Definitely would play a sequel :) 4/5
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this had me panting with excitement and suspense trying to pass some of the levels. very good mix of easy and difficult. loved it, 10/5
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Unique and quirky platformer with some mind bending puzzles, however it could have been a little harder, most rooms you can just breeze through.
Also I was disappointed when I left the game and came back to find it hadn't saved my progress.
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I wonder if the entire escape was a test to see if the man could still see logic, even when confronted with insanity...
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This game is awesome! Would have been cool to have a trippy ending like his new found love is actually his alternate personality or something :D
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This game doesn't need a stage select menu...why did that get many +'s? The stages are fairly easy. Can anyone beat 7:18?
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The controls are very sketchy when it comes to precision, as well as your collisions. I'll be completely above the platform I desire to land on, and it won't let me move over it because I'm apparently not higher than the ground. So I plummet to my death.
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great game, but some parts are just so annoying. there should be checkpoints so that everytime u die u dont hav to start over again
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The controls weren't very response, and sometimes while upside down, changed directions mid way though travel. Besides the frustration that sometimes caused it was alright.
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Watching the walkthrough is hilarious. Looks pretty easy...until you actually have to deal with buttons that stick like crazy or cause an extra jump into a bed of spikes. It's still a fun game.
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Very nice, the first game I've played in forever with original gameplay; I particularly love how the levels are designed to reward outside-the-box thinking and feature a ton of twists on common game tropes and elements. A very well deserved 5/5.
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Whats up with the kongregate doors and pipes that just spit you back out? Will there be something in the future specially for them?