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I don't believe that mechanics which change during the course of the game make for a good puzzler. Rather than think "How do I solve this problem?" You think "What gimmick did the developer put in this level?" Basically I feel like success has more to do with guesswork rather than thought.
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Its nice that you use peoples old 2D play style, that most people have over used, and made it hard yet fun by bending the rules XD good job
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I literately thought about throwing my computer and rage quiting on the last level. It's a mega argh. Otherwise, great game. Still, level 29 takes it down a star for being way to straight forward and Water Temple style (I enjoy a challenge, not an urge to destroy everything within a five foot radius of my computer). 3.5/5
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Oh god one of the top comments have become satanic! Even though someone will probably ruin it for me right after i comment.
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Great graphics, great gameplay, great humour, great idea. 5* and one of the coolest little games I've played on kong!
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Nothing special but at least it's well made, and not boring at all (i'm usually bored by puzzle games after a few levels). Nice one ! :)
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The "timing" levels were just too annoying to warrant a 5 stars considering that none of the stages actually had that good puzzle "hmm, how do I get it done" issue.
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Very good game, love how it makes my think out of the box. But it gets boring after a while. Over all, i think a 4/5 star.
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i was for sure that he was gonna whip out a gun and shoot the princess! but the sitting and breathing heavily works, too
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Loved the game. especially the twists. The difficulty was quite good, but the puzzle I had to think about most was the maths one... Maybe needs some more puzzle solving Found the jumping to be bit bit slow to respond a few times..but that might just be me.
I didn't get the achievement when I finished, but I refreshed the page and repeated the last level and it worked!