Lynn Love

Lynn Love

by funever
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Lynn Love

Rating:
3.4
Released: June 27, 2011
Last updated: June 27, 2011
Developer: funever

Tags for Lynn Love

Description

From all the Feelings, who is capable of understanding how valuable Love is?
Help Lynn Love escape from the disaster happening on Feeling Village. Interact and solve the problem of another Feelings.

How to Play

- Use Point and Click Mouse to interact with objects.
- See in game instructions.

FAQ

What is Lynn Love?

Lynn Love is a point-and-click puzzle adventure game developed by FunEver. In this game, you guide Lynn through various challenging rooms to help her meet her boyfriend.

How do you play Lynn Love?

To play Lynn Love, you use your mouse to click on objects and solve puzzles in each room, helping Lynn progress through multiple stages.

What is the main objective in Lynn Love?

The main objective of Lynn Love is to solve a series of logic and environmental puzzles so that Lynn can reach her boyfriend waiting at the end of each level.

What type of puzzles are featured in Lynn Love?

Lynn Love features a mix of logic-based and environmental puzzles, where players must experiment with objects and figure out the correct sequences to unlock doors or activate pathways.

Who developed Lynn Love and on what platform can it be played?

Lynn Love was developed by FunEver and is available to play as a browser-based game on major flash gaming platforms.

Comments

0/1000
holicow avatar

holicow

Mar. 12, 2012

38
0

It would be really nice if you could continue from where you need to make a choice.

JuMiKu avatar

JuMiKu

Jun. 27, 2011

22
0

Oh, I forgot! Are there really multiple endings? I couldn't find any other than the "Time"-Ending.

Gaminic avatar

Gaminic

Jun. 27, 2011

41
1

Beautiful game, but I don't feel like playing again for the other endings...

JuMiKu avatar

JuMiKu

Jun. 27, 2011

39
1

The artwork is wonderful. I really liked the pay offs of the characters' names. Love and Lust first go hand in hand, but if worst comes to worst, they may go their separate ways. Love makes Gloom disappear, etc.
Still Gloom's quest appeared to have nothing to do with the crisis going on. If there had been more such good deed quests to be solved in order to flee, instead of the look-for-icon one, I think it would have been more cohesive.
Some bugs: I fell off the screen of the old house. I could see the other side of the backdrop, when I approached the right edge of the screen.
All in all, I believe that you have a lot of talent and I'd love to see more of your work, but you still need a bit of practice and someone to proofread your work, since there are a lot of mistakes.

KitKatch avatar

KitKatch

May. 22, 2014

12
0

I run everywhere because she walks so slow.