Under rating threshold (hideshow)
One thing I would like to see is your reactor temperature go down with every perfectly captured combination in terminal velocity mode. I get such a sense or reward when I do it, so I want to see more of a reward when it happens. But again, GREAT GAME!
Under rating threshold (hideshow)
Oh yeah.. SOME TIPS: I found it helps a lot to get in a really comfortable position where your eye level is centered to the reactor. By relaxing my eyes at the center & using my peripheral vision to observe what colors were shot I seem to get the best results. At that point as long as I keep a consistent rhythm of button pushing & not let any failures distract the next move I kill at this. It takes clearing your head and the connection between your eyes and fingers, but it's very affective and quite calming at points (and intense at others, ha!).
Under rating threshold (hideshow)
At first I can admit that this game was a bit difficult to wrap my head around. But I soon realized it was not because the game was too difficult but actually because it incorporates game play I have yet to see in other games. There are themes that are familiar (ala simon & guitar hero) but I'm really impressed at how these familiar dynamics were able to be put in such new context. Like anything new (& great) as soon as I got familiar with ZR I fell in love with it. Definitely do yourselves a favor and get over the learning curve, cause the payoff on the other side is AWESOME. The feeling of accomplishment/adrenaline rush you get when you nail the combos in terminal velocity mode is something I haven't felt from a game in a while.
Under rating threshold (hideshow)
This game is soooo hard D: My highest score is 93,782... When I hit that level 8 or 9 I just can't keep up with all those orbs coming at once x.x
Under rating threshold (hideshow)
ok so here is why this game is almost as good as games like ddr but not. there is no order to the orbs, no way to look ahead, it relies purly on reaction time unlike ddr which relies on both. reaction time and anticipation.
Under rating threshold (hideshow)
being a little color blind i think the earth and air are WAAAAY to similar in color. and i think there should be some type of upgrade for your center capture part that gets bigger as you combo more, and decreases if you mess up
Under rating threshold (hideshow)
eoms are just annoying i dont really like it the capturing is easy even if its really fast but only when its just the elements i hate the eoms
Under rating threshold (hideshow)
Made a quick update to try and make it more clear when you hit the wrong key - vs - when you try and capture an orb too early.
Hope it helps out a bit :)