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Lol. My enemy went to grab a health pack. After he grabbed it, it uncovered a landmine which then explodes and he got zapped by a shield XD
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Just a suggestion: You should make enemy teams attack other enemy teams. This would add more sense to the game. You might as well've made them all one team. Other than this, I love it. 5/5. Gravitee Wars Online, NAO
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The last 10 seconds of an AI's life: Juggles. Blows bubble gum which pops onto visor. Wipes it away and sees Nuke headed for him. Flies at a respectable fraction of light speed out of the solar system.
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EASY MONEY TRICK!!!!! go to level 1 and downgrade EVERYTHING except for your number of units and your unit's health, then just beat level 1 over and over. whenever you beat a level, you get a money bonus according to your remaining health, so at 6 units and maxed health you can get over 12000 dollars every time you clear level 1!
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Easy money: Go on level one with a team with 200 health each, kill the one enemy, and you'll get 12450$ in 30 seconds or less. Hope this helps!
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want 2 upgrade everything as fast as possible? just keep playing lvl 1 and upgrade the health of ur troops which gives u the health bonus at the end of the lvl =) bring on the cash!!!! (plz + this so every1 can c this helpful tip)
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So when you attempt to kill an A.I., Then your rocket comes back with quadruple damage and you get 3 awards for it; is it worth it?
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I love this game, reminds me of worms. great job!
A couple of things though. I would love to see more weapons, not even upgrades for weapons, just a more diverse selection.
Also the game is a lot of the same, I understand you were probably trying to stay away from the worms landscape style, and I do like the gravity factor of the game. But it would be cool to see larger landscapes with objects like towers and things. Anyway, fantastic game! Looking forward to the next one!!
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In an attempt to cut down the amount of dumb comments:
1: You CAN cancel a shot, drag the mouse back towards your character (and for meteor drag it back to where you started the shot).
2: The enemy 'teams' are ALL in fact, against you, the only reason they're structured like that is because theres a limit of players per-team.
3:The movement is not THAT wierd, pressing up walks you towards the top of the planet, etc.
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If you ever need money, just spam level 1 and you are one rich mofo. The more health you have remaining at the end of the match, the more money you gain... so just fully upgrade all 6 troops and you will be earning 15k+ per game (which takes about 3 secs)
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I'd find a 'random' gametype quite awesome. Allowing you to create your own maps with the amount of planets you want, an ability to adjust the gravity of certain planets, suns or w/e the like. Placing your own units and enemies upon the field, etc. Vote up if you'd support this opinion.
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I really like this game however I think the aimbot is crazy op, has anyone noticed how the rockets they shoot bend around all of the planets, and hit? and has anyone noticed how they don't attack any body else except for you? I like this game though, it just might need a little improving
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what are those helmets made of? they can take a rocket to the face that can launch a person into space but they dont even have a weak spot?
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no point in teams as everyone is against the player. also sniper rifle goes through units sometime without hitting them even when i'm at point blank range but not shooting through them.
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i shot a guy and he literally just went to the very edge, anymore and he would have been dead. So then he comes back and makes a perfect curvy path right throught like five planets then shoots out, then slowly comes back as gravity catches him. Then he actually went thought the five planets the exact same way. Then he landed back where orginally came from. he lost 25 health out of 70. I, of course, had planned the whole thing.
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If you need money in the early stages of the game, here's the best way I found to grind for it. Since your income is heavily influenced by how much HP you have left, simply upgrade your HP as much as you can afford (sell your weapons if you have them, but make sure to keep a Sniper Rifle shot) after mission 7-8. With fully upgraded HP on all your units, you get a hilarious 12,000 per battle if all of them have full HP at the end. The first battle is designed so that you can complete it in one shot with a rocket, but a Sniper Rifle shot grants more money (400 as opposed to 250). A team with full HP completing the first mission with a Sniper Rifle is worth 12,600 credits. Note that you can do the mission once, increase your HP, do it again, increase your HP again, and so on. This "strategy" got me to a fully upgraded party by mission 9 and took less than five minutes.
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I believe the fastest way to make money is to start maxing out your team's health as fast as possible--since health left gives a big bonus after battles, the sooner you get health, the sooner you start reeling in cash. Just a suggestion for people.
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It'd be nice if different teams tried to attack each other too. No point in having different factions if they're all gunning for just you, like one big team anyways.
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Instant replay is a must. How can you have bragging rights on awesome shots if you can't show your friends the proof?