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There should be a claw that can be use for reaching over mines to or other plants the grab the crate. Should still follow the rules of gravity as other weapons do.
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These controls are... annoying, 2/3 of the time I try to move, I accidentally hit r, that could have been mapped a little better, also, is the fact that the AI only targets your team a bug, or intentional?
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Once I used a meteor shower and it knocked an enemy off of a planet, blasted through the planet and it the enemy on its new planet.
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A weapon should be added where if it hits a planet, it completely destroys it. Call it the "Planet Nuke" or something.
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Enemy teams should fight each other. It shouldn't be 3 v 1 etc. Fun game still, needs balance in the enemy target selection though.
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In this one,just the audio sucks a little.
The music is great,the graphics are actually more IMPROVED than the sequel,and i just really like it alot more!
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I just had the best combo! I killed a dude with 4 health, causing 25 damage to surroundings, the explosion blew up a dude with 40 health, reducing it to 15, and at the same time, knocking him out of bounds! All with one rocket! (A normal rocket!)