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let me clarify for everyone. there is an ending(sort of). At the end of a puzzle don't wake up go through the locked door for a final few puzzles. you'll understand when you get there. In the end you'll have tree limbs in the room and three pictures on the wall
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To make things HAPPY:
Look for something YELLOW or ORANGE
To make things HEARTBROKEN or HEALTHY:
Look for something BLUE
To make things RASPY or AWAKE:
Look for something BROWN
To make things SPICY or HOT:
Look for something RED
To make a man eating plant cough up the goods:
Look for something to make it sick
Note: items in inventory can also affect items in game and vice-versa
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The lack of an ending is really very sad, when you think about it. We don't know whether he will recover or die in the hospital, or whether or not he will resolve his problems with Rose. To rip off Titanic, he's waiting for an absolution that will never come.
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Great game, i loved the concept, and how in every dream, you go trying to fix the ammends of the wrongs he did in the past, and I loved that once you finnish the final puzzle, you wake up, It's sad, but is very realistic, how he makes up for the bad things that he did in the past on his dreams, but afterall, the past is the past, once he wakes up, the past is the past, it can't be changed and he's still on the hospital. 5/5
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While the puzzles become repetitive, I wonder if that was a stylistic choice? After all, Symon seems to have some regrets, some things he wants to do that he can never do again. I like what the others have considered, and I like thinking that Symon goes through similar puzzles to constantly try and make up for not doing those things and being there for things that were so important to him.
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Fun but there it's way too repetitive.
Also, everytime you wake from the dream, the clock on the hospital wall should read something different.
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"I wonder what I could do with this red chocolate to make it blue? I know, dip it into paint!" Other than that, a really good game, enjoyed the hopeless feeling and puzzles. 4/5
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if anyone gets a dream they already did, you can just go to the menu and wake up in order to get a new one. looking at earlier comments, this happened at least once, so I hope I helped
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This is one of the most beautiful music I have played, I almost cried during the end... I felt that Symon was dying...
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Huh.. I'm pretty sure there wasn't anything growing in the hospital the first time. Where did the plants come from? Is that the surprise?
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Dear Mr. Frog, you can only guilt trip a person so many times before they stop doing things for you. I'M SORRY. I WAS LITTLE THEN. GET OFF MY CASE.
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Wait, after you put the baby to sleep, set up your room and make the gift, is that it? Or am I missing something? By the way, very nice and sad story. When I saw the two trees beside me and the door not lit up, I was SCARED. I thought everyne abandoned me. Forgot about me. ;_;
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Very nice, thoughtful, and sad. It was quite a bittersweet story to go through, with added memories (such as the frog) mixed in. I felt like Symon had more or less come to terms with some things, but not with others, and was trying to work through both his guilt and his nostalgia through dreams.
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So... I just gave my non-existant children ,who float and have no eyes, happy pills, and in return they gave me an old radio... riiiiight...
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"A surprise after finishing three walkthroughs successtfully." <<< What is the surprise ? I have put the babies to sleep 3 times, have made the gift 3 times and have set up the room 3 times.....
+1 if you are like me
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As you complete the game, there are photos on the wall that will appear as you complete the endings. 5/5 just for that insight.