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I guess hard/mayhem = computer cheats. I have the only tower and max health for my troops and I have damage bonuses for archers and nights. Yet somehow one enemy foot soldier takes out a knight and 1.5 archers before he dies. No I should do more damage than him and worst case we have = life, something not right here...
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I got a silver on the 6th level after a lot of attempts, but on the 7th level I got a gold for the first try. Is this usual?
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Yeah, big balance problems. Once a treb or a cart spawns where you can't survive getting it, that's the end of free lumber. Problem is, I think the red side is still getting a rate of lumber that assumes you're still getting it. I also suspect red had less to invest in than blue, but the rate its lumber arrives at hasn't been reduced.
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there is a problem where after i finished a lvl i press the restart button but i went 2 the next lvl but i still like it 3/5
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as people have been stating, balance issues with the game, also on Mayhem, their soldiers seem to upgrade their attack and speed even without any towers..... The fact that they can kill your lumberjack and you cant kill theirs is another problem. a couple of the later levels need pathfinding as my soldiers completely ignored a tower or two... need more incentive to finish it on hard/mayhem with the upgrades which are just to expensive to buy with the amount you make for each level..
Still, love the concept and spent about an hour on it, 3/5
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On map 2 with the tower in the middle, there is a problem. On successful by me, it 1st turned red then blue and spent the whole time shooting at both sides and produced both red and blue archers.
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Unless I'm missing something then luck is involved on some of the Mayhem levels (Level 3 in particular), you need lumber piles alot more than Trebuchets. Instead of having them randomly respawn over one another they should spawn together giving you the choice of what to get, it's annoying being on your way to win a level only for a Trebuchet to spawn and screw you over.
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ppl - it's not really that hard to get past the normal and hard levels. I've had a great time and no boredom issues (speed up works fine). in fact, it's been a while since i enjoyed a game this much, even if it could do with some more work.
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So... my worker (the only guy in my kingdom who owns an axe) will chop down a tree, then cross the road, walk half a mile through a field, chop down a tree there, then go back across the road, past the tower, into his neighbor's back yard, chop down a tree there, then take the scenic route back to location #1 to chop down another tree there, then over to a fourth location a mile away where there was this really great tree he heard about, etc... ...not very efficient. Is there any way for me to tell him to just sit by the side of the road and wait for the magical bundles of wood to appear instead? Because apparently that's where the big money is.
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Needs work. The worker complaint is valid, keyboard shortcuts for restarting the level or increasing the speed would be nice. Also, lacks any semblance of depth. A decent start, but needs some features.
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In the later game areas, it seems like the enemy hits full production at some point and can't be killed without the use of the trebuchet.....which OCCURS RANDOMLY.
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An even worse problem in level 5 is that the archers pile at an unhittable point for the enemy, creating an unstoppable stack. Then, they kill your worker, who is harvesting way too close to them, and proceed to rip you to shreds.
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You get the same amount of gold for beating level 3 as you do for level 1. If you want to hoard gold to buy upgrades you might as well just blast through lvl 1 several times getting an easy gold medal each time.
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*sigh* Stuck on level three of mayhem now...tried buying both the first tower and the second tower first, neither seems to work out.
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...Once more, a game with music taken from Remnants of Skystone.
Yes, it is a great soundtrack. It should inspire others to create music to rival it.
Instead, we get people that tack it on to sub-par games. /tsk
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3/5. If worker respawned or you could buy a replacemnt 4/5. If the game didn't pause when I left the screen & it had a speed button 5/5
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All upgrades are rounded down so even -5% will reduce the cost of anything even if it costs 2 Gold. Also the Repair Costs upgrade reduces the cost of building towers. It's worth buying every upgrade at least once before concentrating on the better upgrades.
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i hate it when people rate games low because the lost
blubluleo
Nov. 28, 2010
I Lost in Hard mode with all upgrades in max Oo 1/5
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Either make the game faster or remove the function that stops the game when you leave the screen... I would like to be on facebook while i gather wood...
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The gatherer should respawn. It is weird that it is game over when you lose a unit you have no control over. And Level 5 is silly. Other than that it is an interesting game.
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I agree with some of these. Great game but could do with a few changes...
Wood needs to spawn in different locations to trebuchets, upgrades need to have more affect (50% or more) and maybe a choice between attacking down different routes?
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dos the speed upgrade effect the units attack speed or movement speed? and i think that trebuchets should spawn differently that wood piles as it forces you to make a trebuchet to get more wood piles. 4/5
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@Toge111
I think when he said 5% he meant in math terms so by 5% he really means 0.5 and any amounts of zeros at the end of 0.5 would still be the same. I agree it is confusing but it's just his logic in numbers.
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uhmmmm......???????what happened to my upgrade??????i clicked the upgrade, it took my gold, and i never got the upgrade????