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If you get stuck on the EyeTower level here is a nice trick to "skip that level" In the beginning of that level there are always 2 towers that spawn and if u just kill one of them, all you have to do is dodge the bullets coming from that one tower til the time runs out. I hope this helps :)
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Seeing as I suck at Bullet Hell games, I'm not getting the Hard badge, as it is legitimately impossible for me. The game itself was okay. The firing system was alright for a while, but really just gave me carpal tunnel in the end.
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bnmmmjk,khjjm,,.jmnnbm ,m,.;okm./';'llkjklkkk kkhuhhjjhcftgfgvgfghjcvgfggggfggcfghfghrgh thats how drunk people talk.
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Level 10 boss is a blatant cheat, my shooter gets frozen to the spot and therefore left wide open to attack every time I get the boss' energy down halfway plus health regen upgrade does naff all.
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Millions of goddamn sharp things flying around you, trying to kill you. And as if this wasnt enough, these sharp things are even shooting at you....
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goddamn aiming system. otherwise great game, great music and challenging enough to make me feel like there aren't enough available upgrades. fun!
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Am i the only one that yells "KAMIKAZE FOR THE GREATER GOOD!" whenever i know im gonna die and i just smash into every single enemy i can before the death screen shows up?
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honestly, i hate this way of controlling and shooting. it's so bad! if only it was like a twin-stick shooter,it would've been much better
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anyone who doesn't understand why on the boss level it says "This time you wont get away with just burning a rope" should find the game "Burn The Rope" quickest badge on Kongregate is on that game.
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I found the accepting and adapting to the reverse firing scheme the game employs made the hard badge fairly easy to get. For most of the levels I would hold the mouse down and fire in one direction, but it's important in the points mode to be able to stay in the middle of the screen and fire in different directions by drifting gently away from your target. I don't like that money keeps dropping and cluttering the screen after all the upgrades are purchased, especially since those little orange enemies kind of blend in with some of the money drops.
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The game is too short and easy. Needs at least twice as many levels with a higher difficulty curve. I didn't even have to use slow-motion on any of the levels.