WHY ME?

WHY ME?

by gamescanbe
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WHY ME?

Rating:
2.6
Released: April 26, 2010
Last updated: March 03, 2011
Developer: gamescanbe

Tags for WHY ME?

Description

This is a short puzzle-action game, set on a comic book cover.

You fight the enemies by using onomatopoeias: you can use SOCK, BANG, SPLASH, CRACK...and many more!

In this game we tried to adopt a sort of motion-comics visual style. Multiple finals are available.

How to Play

Click on characters to place balloons, write onomatopoeias by typing them and pressing Enter. Further instructions and onomatopoeia glossary available in the help menu during the game.

Developer Updates

Apr 26, 2010 11:24am

Uploaded an updated version, with some bugs fixed, a very short tutorial at the beginning, and an โ€œundo deathโ€ functionalty added.
Thank you for all the comments!

Comments

0/1000
dantegames avatar

dantegames

Apr. 28, 2010

6
0

Simply great!
An original idea that opens to a new videogame concept!
I love it!

rhcp83 avatar

rhcp83

Apr. 26, 2010

6
0

Definitely an original concept. Kind of reminds me of old school DOS games where you had to type in your commands. Anyone remember Hugo's House of Horrors??

ChaosReaper90 avatar

ChaosReaper90

Apr. 27, 2010

5
0

Typing is problematic and whenever you lose to something (eg the elephant which I'm stuck on) you should get some sort of hint on how to defeat said something... as it is, if you're stuck you gotta go through the same boring 20 second long for 4 small word typing annoyance just to try out one of the 35 different options you have to attack an enemy... or maybe 2 options per retry.

Could be a decent game but lack of proper introduction and help in case you get stuck really kills it :\

Maxoulou avatar

Maxoulou

Apr. 26, 2010

4
0

ANd you should add a tutorial with just ONE ennemy, AND explain all the onomatopoeias... cause we don't really know what does what... :3

tribaltroublelol avatar

tribaltroublelol

Aug. 30, 2013

3
0

UNDEFINED UNDEFINED UNDEFINED UNDEFINED.... >.<

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