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If you go to the left and jump up there is a passage that lets you skip most of the level. You have to have use double jump and be upgraded enough in jump skill to use it
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5/5! Satisfying gameplay & nice music. Would love to see a fleshed-out version. The boss's face at the end reminds me of the air conditioner from Brave Little Toaster.
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Fun little game, I enjoyed it. 4/5. Would have been 5/5 but you made me waste 2 minutes waiting for your silly text scrolling to end before giving me my achievement. More chapters/upgrades in the future I hope!
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this game is pretty sweet. You should get a medium badge for completing an entire game. Would of liked to see the guy blow up during the credits.
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You will need approx 90 seconds from when you enter boss room, in order to defeat the final boss.
If you want to speed run, you'll need to max Multiplyer (for fast farm), jump, gun power, ammo till you have 10-12 rounds. You don't need to max speed, or energy. Hope this helps.
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Best bit of advice I can give in regards to the boss?
Stop jumping.
I fought the entire battle on foot, and in doing so the pattern of the boss' bullets became incredibly easy to predict and avoid. Once you start jumping around, the boss seems to move away from you and is just not possible to shoot down. Just be patient, do some running around and dodging of the bullets and eventually he will drop down to the ground and let you get a shot in. Rinse and repeat for four total shots and you're good. The boss doesn't seem to change his pattern of attack at all through the process, so once you've figured out the rhythm you are golden.
p.s. - was anyone else reminded of a stormtrooper when he first popped out?
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Another tip for those who might want to try to rush to the boss battle: upgrade your jump and double-jump, and take the shortcut on the left of where you start. Takes mere seconds to get to the end that way (but kinda useless if you're trying to grind coins instead).
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I find one fault with the game, and that is with the boss. The boss tries to dodge lazer shots if you jump by moving up normally. However, if you jump during the landing to get more hits in, they do not reduce the boss's health bar. This makes no sense. It is a minor irritation, the rest of the game is fine for a quick jaunt.
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The boss starts being vulnerable right when he starts rising to prepare for the drop to the ground. If you double jump next to him and shoot him when this occurs, you can save a few seconds.
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lol this game gives me a sense of upgrade it makes me feel like by gathering money and clicking upgrades i could get a lot stronger and it might be the same as real life lo i knew it when i saw my name on the game (Johnny upgrade) XD
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God, this game is boring. Having to go back to the same spot and repeat the same actions over and over to get enough coins gets old fast.
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How could johnny be jumping in the spikes? Isn't he gonna jump more higher? How about high as you jump on a trampoline? Is he going to jump high over the enemies? This is frustrating.
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The ending credits were tremendously too long. I just wanted to get my achievement and play another game but I had to wait like another 4-5 minutes to watch the credits so I could get my achievement other than that it was a pretty stellar game.
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Ooh! What a great game! I wonder where I place on the high scores table! *checks high scores* ...I should just give up, the top score beats me x15. Why would you cheat? xD
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Addendum to what Weiszklee said: once your hero is maxed out/upgraded to your satisfaction (& thus able to ignore coins in favor of speed), turn left at the start & double jump to the path you see will take a shortcut past much of the level. (there will be a few enemies in your way, though, so maybe get the gun maxed first) With my hero maxed out, This allowed me to beat the boss with 45 seconds on the clock.
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fun game but I am regularly teleported to a deeper layer where I can move around but not visibly and not within the playable area.