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Nothing like Loss of frames on the hot wire level to try to generate challenge all be it is looked down often as a cheap tactic if it is in the programming (no lag anywhere else save for that level) even more so when your player needs to have spacial awareness
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It's probably just my computer, but on the "hot WIRE!" task I had serious problems with lag and failed a million times xP
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If you mean the one with baloon and a single block, you just have to grow above the block to speed up ascent. The one after that, you need to go the way around it. Fly left right after the stage begins and go around the spikes. You should figure the rest out.
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This game is aweful!
There are no instructions for new things (baloons, etc.), the game pace is boring and slow, the levels are built on 'guess what to do' rather than on 'figure out what to do'.
This is not a puzzle game. This is a "try until you accidentally succeed" game.
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The air is full of danger. Boom said bomb. The air is full of danger. Boom said bomb. The air is full of danger. Boom said bomb. THe air is full of danger. Boom said bomb. Surprised the badge isn't worth at least 30 points alone for thad GODDAMN part.
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Some good elements platforming-wise, but the narrator's voice and script started out annoying and went down from there.