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Sweet. After having done challenges 1-7 several years ago, I finally came back to this game and grinded out 8-21 in a single night. This is my first and [currently] only impossible badge on this site.
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After completing the challenge mode, the normal campaign feels so trivial...
'oh, me and my opponent have the same health? And I won't die the moment I go insane? Are you just handing me a victory?'
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Lack of tutorial makes it a initially a little daunting. It would help if "How to Play" tooltips were actually accessible during play rather than just from the Menu screen. Overall, it's fun but too much relies on chance - especially apparent in the later challenges where you have to hope that you and the PC get the right cards such that you can win.
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PLEASE add a button to speed up gameplay. No wonder it took a friend 5 years to get the impossible badge... Good grief.
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i did it....the impossible badge is mine!!! Now excuse me while i go and seek therapy for my ordeal at the hands of Cuthulu
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I didn't want to put a lot of work in the Impossible badge to find a challenge, well, impossible to beat and have all the work go to trash. So I started with what appears to be the hardest challenge: 15.
I managed to beat it!!!! I think it just took me like 30 minutes. The final turns were epic. He summoned the 10 Attack monster and his initial attack was blocked by an Immunity. He had 15 HP left and 4 Elder but I had the Hound of Tindalos and 3 Arcane!!! GG
I won with 12 HP left and the round was rather short. I don't even know how I did it.
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Fantastic game..love Lovecraft and trading card games. Hats off to a a great system that is not just a Mana storage clone.
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If you were trying to emulate Hearthstone levels of RNG, you succeeded with the challenge system. It's simply garbage.
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Challenge 15 isn't that bad. You usually die quickly, so you can play it again and again. Much worse is when you are dominating in don't go insane challenge and lose because of City of R'lyeh.
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only giving 3/5 decent game but challenge mode is NOT a challenge, it just random Luck with you having insane disadvantages like starting with 5 health and no real healing cards. Decks for this need tweeked so you have at least a chance of winning.
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I beat Challenge 15 fairly handily; if you manage to Blackmail into a potent healing spell, you're doing fairly well.
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I don't get the people who complain about challenge 15. Sure, it took a long time, but so did others. If anything, 15 at least would mostly end on the first turn, so you don't spend ages to end up realising you forgot to check your sanity and lost because you were not allowed to go insane.
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I have just earned the Impossible badge. It is not that hard, just lengthy, and a good amount of luck is required to have the right cards. You have to play the same challenge several times to win. Patience is the key.
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Challenge 15 AKA "I do not know what I have done to deserve this". At some point the challenges become cruel: no longer a test of skill, but a gauntlet of suffering. The challenges cease to be "challenging" and instead become "difficult". You can complete them if you are willing to sit and suffer, making attempt after attempt to draw into the game where you will have the cards that you need to survive, but it is a task more suited to a bot than a human.
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I finally succeeded in the 20th challenge!!! I have no idea what allowed me to accomplish that. My last action was Blast Them. My opponent had 1 life 1 Sanity and I had 1 sanity and under 10 life left. If it can help anyone get it.