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The good thing about this game is clearly the ambiance that you create. It's genuinely spooky. The ending, where [SPOILER]the code is on the back of his coat all along was genuinely creepy. The bad things are that it's the type of mystery game where players are forced to randomly click and hope for the best - I have no reason to assume that clicking a chair leg will be necessary to help me open a drawer. Also, there aren't any words aside from the diary page, making the game lacking in plot and enjoyability. I don't know anything about the game in terms of storyline, which is a major put off when the whole situation is clearly so mysterious.
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Not really impressed, like everyone else says it just has FUBAR logic, also I only managed to beat it because after looking at my little drawing I tried to find a knife, got pissed and wanted to break the window with the stick
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So, apparently there's a couch in the room. It's impossible to notice until you look at the TV, and then just barely. Seems realistic. I know I'm always losing my couch in my one-room apartment.
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Can someone help me please? I can't play the game. I'm stuck on the intro screen. I first see the play button and press it and the next moment, i'm stuck at the screen with the logo of gamezhero and beneath it 2 words (something like ren dering, can't read it very well). Am I the only one with this problem? :O
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I love room escape games. I like the music and the atmosphere of this one. I did NOT like the long pauses before I could explore a room or before a puzzle opened. This was super annoying and I could probably have accepted the other flaws if not for the ponderous gameplay.
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The logic in this game is extremely flawed. So I need to click on an obscure chair to break off a leg? Then I need to use that leg to open a drawer that HAS a handle on it and I've been clicking on it hundreds of times? I also need to make sure to use a pencil on a diary so I can finally see the bulge in the couch where the key is? What kind of killer pays money to make sure the drawers in his dresser are secure but leaves codes scattered around? Or what dying person makes sure to communicate that a screwdriver works with screws? There's no dialogue, the clicking is random, the frames take too long to move through and the items are vaguely interactive.
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Just to save you time and stress trying to find the knife:
!SPOILER!
To get the knife, use the wooden stick on the bottom righ corner of the broken window. Doesn't work unless you click right spot. Make sure to first use pencil on diary. + this so others can see. Have fun! :)
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there is no knife - you use the chair leg on the window to break off large part of the glass. You must first use the pencil on the book to reveal the location on the coach - else it seems to be inactive. Still, this game has no plot, no meaning nor climate. Waste of time.
BTW - the exit code starts from 7 -the red circle is just to piss everyone off.
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ehm... no real plot line, gameplay almost entirely a pixelhunt... what was the point of this game now again? Not worth playing, avoid 1/5
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Nice looking game, but it needs words. A lot more words. Mouse-over descriptions of the items in my inventory so that I know what I'm holding would make this game significantly better. Explanation as to why things aren't working would also be handy. Also, I call BS on needing a screwdriver to get that window open. Finger tightening (or using the chair leg to clear the broken glass from the other window) would be more than adequate. Also, some idea of where to click would be very useful. I enjoy puzzles, but I hate scouring every screen for the right pixel to click on to get to the screen I didn't know existed to find the item that I shouldn't need in the first place.
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Nice graphics, but I've got lag, and now two runs where I can't get to the glass shard--you might want to look into that. 3/5