Under rating threshold (hideshow)
I've clicked this game when it's first on Kongregate, and i wait for the game to Render somewhat. Today, i want to play but it is still rendering. If this is a joke, please stop. Really i don't like it. Seriously.
Under rating threshold (hideshow)
The entire game is built around learning the door code. If you know the door code in advance, then the only item you need to beat the game is the chair leg (to get the pencil and the glass shard).
Under rating threshold (hideshow)
So, I'm supposed to use a chair leg on a locked drawer to open it?
Seems legit.
Sarcasm. No it doesn't. Don't waste your time - this is a standard "try everything" crap.
Under rating threshold (hideshow)
Hmm, I liked the artwork! It made the game still fun, even though the story line was a little lacking. If you expanded on the game...maybe made multiple rooms, and perhaps had notes/diskettes lying around to narrate (wouldn't have to use either, if you had a better idea), it would drastically improve this. Anyways, still a good little game.
Under rating threshold (hideshow)
That said, the ending is really lame and doesn't resolve anything at all. Kind of kills the experience (which wasn't that great to begin with).
Under rating threshold (hideshow)
Seems pretty standard. Virtually everything you need to do is written on walls and such (Even blatantly obvious things, like inserting batteries into the remote and using the screwdriver on the screws). I ran smoothly through the game until I finished the last combo but... No key. I finally found the key by mad click spamming (finding the item that opens the last drawer) and after that everything went smoothly again. Not sure what MrMisterMysther is complaining about, I could easily tell what everything I picked up was and what to use it on. Except for that dang [item that opens bottom right drawer]. And the bits of paper, but I found those after seeing the revealing image of what those were.
Under rating threshold (hideshow)
Ok game, though it is kinda flawed. Movement arrow could appear faster and this game didn't represent the challenge I expected.
Under rating threshold (hideshow)
omg, after you do the last code, it should tell you 'now all you need is the key' or something, i thought i was done!
Under rating threshold (hideshow)
The good thing about this game is clearly the ambiance that you create. It's genuinely spooky. The ending, where [SPOILER]the code is on the back of his coat all along was genuinely creepy. The bad things are that it's the type of mystery game where players are forced to randomly click and hope for the best - I have no reason to assume that clicking a chair leg will be necessary to help me open a drawer. Also, there aren't any words aside from the diary page, making the game lacking in plot and enjoyability. I don't know anything about the game in terms of storyline, which is a major put off when the whole situation is clearly so mysterious.
Under rating threshold (hideshow)
Not really impressed, like everyone else says it just has FUBAR logic, also I only managed to beat it because after looking at my little drawing I tried to find a knife, got pissed and wanted to break the window with the stick
Under rating threshold (hideshow)
So, apparently there's a couch in the room. It's impossible to notice until you look at the TV, and then just barely. Seems realistic. I know I'm always losing my couch in my one-room apartment.
Under rating threshold (hideshow)
Can someone help me please? I can't play the game. I'm stuck on the intro screen. I first see the play button and press it and the next moment, i'm stuck at the screen with the logo of gamezhero and beneath it 2 words (something like ren dering, can't read it very well). Am I the only one with this problem? :O
Under rating threshold (hideshow)
I love room escape games. I like the music and the atmosphere of this one. I did NOT like the long pauses before I could explore a room or before a puzzle opened. This was super annoying and I could probably have accepted the other flaws if not for the ponderous gameplay.
Under rating threshold (hideshow)
The logic in this game is extremely flawed. So I need to click on an obscure chair to break off a leg? Then I need to use that leg to open a drawer that HAS a handle on it and I've been clicking on it hundreds of times? I also need to make sure to use a pencil on a diary so I can finally see the bulge in the couch where the key is? What kind of killer pays money to make sure the drawers in his dresser are secure but leaves codes scattered around? Or what dying person makes sure to communicate that a screwdriver works with screws? There's no dialogue, the clicking is random, the frames take too long to move through and the items are vaguely interactive.