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I have finished the game. It's like Heroes 3 for PC. I like it!!! don't understand how to hill myself (swordman)... I can heal allies but can't heal myself. But no matter this game is GREAT!
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now lvl 16 .... got all my money for a good weapon... dealing about 3000 dmg.
With eavasion skill on i have about 30% evasion... 2000 Hp 1000 Def.. im just standing there hoping i evade their attacks .. cause one hit kills me ... all guys deal about 3000 dmg having 5000 hp... totaly lol... should never have invested in dumb agile stuff
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the evasion and mana items seem rly not be usefull^^ even with max evasion skill ... i almost get every hit on my guy... just buy healthh and def items an youll be great ;:P
beter have about 5000 hp than 1200 and 20% evasion...
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or next one why the hell should i pay 10,000 for demon boots of agile with 150 def and NO evasion if i can have the same with 300 def and 500 hp???
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or funny thing..y i have lvl 11 hunter.. so well okay
Have to fight agains 2 mobs with 3000 hp and one with 2400 hp calculated... so okay my attack damage is about 800-1200 ... well okay then there are 2 more mobs with about 800 Hp dealing 50 dmg
The 2 with the 3000 hp deal about 1200 dmg
the 1 with the 2400 hp deals about 1600 dmg
my guy got 8% evasion and 800 hp.... how am i supposed to defeat thhose guys???? btw. they are agile.. so they need one turn right in front of me...
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ome nasty Bugs ruined the last level.
Bad Upgrade System. If you buy the wrong thiongs or sell something too often you dont have any chance to win. Better is to get all money back or open a possibillity to earn "endless" money in small portions (1000 per fight one before last level for example).
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good job...still too slow...in skill descriptions the word "at" seems to be an incorrect translation, it should be the word "by"
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I got to what I assume to be the end boss. I beat him, but the battle screen does not acknowledge that I killed him and now I am stuck in the battle screen walking around with no enemies to fight. It wont even let me give up. When I give up, it just puts me back in the battle screen.
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There's potential here, but if this is improved game balance I'd hate to see what it was like before. You need to scale enemies more gradually rather than jumping from easy to impossible in just a few maps. Still, I'm giving 3/5 because the playable portion is fun.
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LMAO i hid on the Pursar and now the game is stuck on his turn because he can't get me I suppose...ya....great game...ya....
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Diminishing returns for repeating levels...I am now stuck, absolutely no chance of getting past those dog things, and no way to get more gold or XP. And the 'speeding up' just means everything happens twice as fast, still watching all that boring animation over and over and over and over and over and over and over....
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Marginally acceptable game with huge links to your website on every menu (including the post-battle info). No thanks.
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bug. battle will not end when you kill a mob with poison in effect. and 'give up the battle' doesnt work when it occur
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Hm, with all skills getting better at leveling up, sort of weird to see how adding SP to Source doesn't changes anything... always "renews mana at 100" with 3 turns cooldown.
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Good game, although only being able to attack or move sucks when enemy movement keeps them on you. A little fine tuning and it'd be great.
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It's too slow man, remove the delay between turns (there to allow people plenty of time to read 'evasion' etc?), and add an option to skip enemy movement animation.