Comments for Tentacle Wars

avatar for Ohbye
Ohbye

Dec. 9, 2010

Under rating threshold (show) Ok, so from my experience playing this game, your microbes will evolve to the next level at 15, 40, 80, 120, and 160. They will devolve if they drop below 5, 30, 60, 100, and 140 respectively. So, for example, to get an embryo, you have to first get it above 15, then as long as you keep it above 5, it will stay an embryo. If you evolve your microbe, it will not reproduce faster, but its tentacle power will go up. Try not to overextend your tentacles or else you may devolve your microbe, making it weaker. If they attack you, if you don't attack back, they will continue to grow stronger while you lose power. Attack back if possible so you at least take down some of their numbers instead. I hope these tips help!

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(1218)

avatar for sirspikey
sirspikey

Dec. 9, 2010

Under rating threshold (show) Super game! I would love to see some elaboration on this, more levels, perhaps a skilltree or upgrades of some sorts.

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(2652)

avatar for Sheltem
Sheltem

Dec. 10, 2010

Under rating threshold (show) Ah, due to a missing tutorial about how tentacles work, most may find some levels difficult. Some tips: When you have a connecting tentacle it constantly sends units over it based on the size of the sending cell. This is not how you want to do it. Better way is rushing the neutral and enemy cells by establishing a tentacle and cutting it off - directly at the sending cell. So, all units of the tentacle will rush to the tailed cell. By rushing neutral cells you will get their contained bonus troops which will boost your strenght. You also can push your own cells to grow faster this way - higher class has increased production and sending speed.

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(1733)

avatar for preischadt
preischadt

Dec. 9, 2010

Under rating threshold (show) Would be great if a line could cut more than one tentacle.

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(1956)

avatar for Lexperiments
Lexperiments

Dec. 9, 2010

Under rating threshold (show) NEEDS A PAUSE BUTTON. BY A LOT.

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(2692)

avatar for dummegutten
dummegutten

Jun. 1, 2011

Under rating threshold (show) needs a speed up button.

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(13)

avatar for deatt
deatt

Dec. 11, 2010

Under rating threshold (show) Level twenty was considerably more easy that the levels preceding it.

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(13)

avatar for Spavid04
Spavid04

Mar. 2, 2013

Under rating threshold (show) @joeremysjoe its quite easy to beat in fact. This game has a wonderful concept!

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(7)

avatar for winboy34
winboy34

Dec. 14, 2010

Under rating threshold (show) I love games like this :D Addicting, too! It would be cool if we got a point to spend on upgrades after each level (Like spawning speed, strength, size, etc)

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(12)

avatar for SwashBlade
SwashBlade

Dec. 19, 2010

Under rating threshold (show) The really important thing to note is that a tentacle can be grown longer than the power limit for a cell if you're tricky - choose which tentacle you want to send the long tentacle from, send tentacles from some other friendly cells to that chosen cell. Draw the tentacle toward your target, then as your unit count in the tentacle gets low, cut off one of the feeder tentacles at the source - all the units in that tentacle will add to your main tentacles count, allowing the attacking tentacle to go further. Important knowledge for level 17.

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(9)

avatar for dincciftci
dincciftci

Dec. 15, 2010

Under rating threshold (show) The game gets easy when you understand the system. You need to feed weak cells with your strong ones, and when they ge as strong feed the main cell again. You repeat this and get better than your opponents. Also, level 17 isn't that hard, all you have to do is wait a bit with teh tentacles connected to the cell to the right, and then send on tentacle to the far away cell and keep cutting and attaching tentacles to it. I don't have 2 of the achievements and have no idea how to get them.

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(11)

avatar for Xentos
Xentos

Dec. 10, 2010

Under rating threshold (show) Infamous stage 10. Here's how to pass it: Connect two back cells to the one closest to the enemy. Wait for every cell to be fully charged. Now here's the tricky part...send tentacle from the latter cell to the enemy..and rapidly cut off tentacles from both "back up" cells, repeat connect-cut as fast as you can for both cells. General essence of the idea is to supply the furthest cell with constant energy to extend the tentacle past its max capability. Feel free to vote up for others to see.

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(11)

avatar for Zractor
Zractor

Dec. 15, 2010

Under rating threshold (show) this is one game that encouraged me to think outside of the box, there was not one, but many solutions to the given scenario, it was up to you to figure out how. 5/5 and Favorited

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(10)

avatar for Sussumu
Sussumu

Dec. 12, 2010

Under rating threshold (show) A online multiplayer of this game would be awesome! And some diferent kind of creatures too!

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(10)

avatar for L0LCat1
L0LCat1

Feb. 18, 2013

Under rating threshold (show) i liked all levels apart from lvl 17: i just wasn't quick enough on the frst 800 atempts, and level 19 i found realy difficult but regardless of dificulty the design and concept is great - nice eerie music to xD

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(6)

avatar for benabena
benabena

Jan. 19, 2011

Under rating threshold (show) badges. and a sequel.

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(25)

avatar for BEARUK
BEARUK

May. 1, 2012

Under rating threshold (show) Thanks to Sheltem. Although I didn't notice his advice until I had figured out how the tentacles work...I managed to get to level 10 and then was stuck, until I noticed by chance the way tentacles behaved. As Sheltem says, connect a tentacle, cut it right at the sending cell, and it sends all the units from the cut tentacle to the cell. The only way to complete later levels.

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(9)

avatar for NightShade1323
NightShade1323

Apr. 24, 2012

Under rating threshold (show) played tw and tw2 the best games ever cant wait for the third

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(9)

avatar for Azathoth199
Azathoth199

Jun. 15, 2012

Under rating threshold (show) I am the most terrifying and destructive creature ever, I...am...an...ANT!

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(23)

avatar for Hiitzor
Hiitzor

Mar. 19, 2011

Under rating threshold (show) great game - except that the high score doesnt improve although it probably should.

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(9)

avatar for darkwisperer
darkwisperer

Dec. 22, 2010

Under rating threshold (show) Would love to see a level creator for added fun =)

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(9)

avatar for uberjam
uberjam

Dec. 15, 2010

Under rating threshold (show) This game is awesome. I would like it if it had customisable stuff, like upgrades on stuff like production speed, or how far a single cell can reach and stuff.

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(9)

avatar for Spoilz
Spoilz

Dec. 15, 2010

Under rating threshold (show) Tough Game, Very Enjoyable To Complete though.

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(9)

avatar for Belarkernous
Belarkernous

Dec. 13, 2010

Under rating threshold (show) More levels!!!

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(9)

avatar for tigersfan
tigersfan

Dec. 10, 2010

Under rating threshold (show) Nice game. It REALLY REALLY needs a pause button, but fun even without. When is the sequel coming?

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(9)

avatar for whyzkatt
whyzkatt

Dec. 14, 2010

Under rating threshold (show) Simple Explanation for Level 10: When you cut, units immediately flow from the cut to the recipient cell. Cut placement is very important for speeding up your game. So if you make a tentacle and cut it near the host cell, the units will VERY QUICKLY flow into the cell you were attacking. When you understand this principle your game will improve 10x.

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(22)

avatar for McFerrari
McFerrari

Dec. 11, 2010

Under rating threshold (show) rate up if you want more levels!

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(22)

avatar for Amber1713
Amber1713

Dec. 9, 2010

Under rating threshold (show) The game has a fun, gradual difficultly curve. Until level ten. Then the curve goes out the window and smacks you in the face.

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(873)

avatar for Keylole
Keylole

Feb. 1, 2013

Under rating threshold (show) I love this game... up until level 17 that is. It's not a strategic level like the rest. I didn't come here to play a game all about reaction times. Without a skip level button, I'm unable to access the last 3 levels :/ I was really looking forward to them. I'm rating this game a 4/5, partly because of level 17, but mostly because the AI could be worked on quite a bit. I love the general concept though, it's great! The gameplay is fantastic on the 16 successful levels I've played so far! Good work :D

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(6)

avatar for crowbarcrow
crowbarcrow

Apr. 9, 2012

Under rating threshold (show) In the worlds of demotivational posters: I've seen enough hentai To know where this is going.

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(8)

avatar for spongemandan
spongemandan

Dec. 9, 2010

Under rating threshold (show) We all know, there are plenty of similar "Phage-Wars-Esque" games out there. But WOW! way to add a huge twist! The tentacles work perfectly, as does the slow increase up through the ranks of organisms. The only problem i can see is that there is no explanation for the game mechanics. For instance: the moment your organism becomes an 'ANT', you can send out at least one tentacle and it remains an 'ANT'. Though this is a neat addition and saves you time and time again; why does it happen? It almost feels like a bug. Great game in any case! ~At least!~ 4/5

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(347)

avatar for RobTheZombie
RobTheZombie

Jan. 30, 2012

Under rating threshold (show) Excellent, just hard enough to make the challenges fun and the concepts are easy enough to grasp quickly. Well made, in my opinion no additions are necessary, other than extra levels of course.

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(8)

avatar for lordaki
lordaki

Nov. 2, 2011

Under rating threshold (show) nice ending... makes me think about 'war of the worlds'. and very enjoyable to complete the game to.

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(8)

avatar for vikaman
vikaman

Dec. 18, 2010

Under rating threshold (show) A wonderful game, but level 17 is just a kick to the nuts for laptop users.

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(8)

avatar for gill1015
gill1015

Dec. 15, 2010

Under rating threshold (show) lots of fun, i thoroughly enjoyed beating this a few times to be honest. 5/5

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(8)

avatar for azurerogue
azurerogue

Dec. 11, 2010

Under rating threshold (show) Would be a great game if there was a tutorial that actually explained how the tentacles work. 4/5 without it, would be 5/5 with it.

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(8)

avatar for Neolights0
Neolights0

Dec. 11, 2010

Under rating threshold (show) Sequel anyone?

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(8)

avatar for Ostap
Ostap

Dec. 11, 2010

Under rating threshold (show) Easy game once you've understood the tentacle cutting strategy...

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(8)

avatar for doommonkey0
doommonkey0

Apr. 15, 2013

Under rating threshold (show) note: making a circle with your tentacles so that they all boost each other is a great way to build several powerful microbes fast.

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(5)

avatar for catsrgood
catsrgood

Jan. 23, 2013

Under rating threshold (show) Tip: 3 cells in a triangle will give a massive boost to all of there powers.

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(5)

avatar for Wowi
Wowi

Nov. 11, 2012

Under rating threshold (show) @Malice12: You're giving a game a poor score because YOU can't figure out a level? The trick is not letting the opponent capture any of the empty nodes. Don't go for the big one immediately, but focus on the two smaller empty ones.

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(5)

avatar for LocustCog450
LocustCog450

Jan. 24, 2013

Under rating threshold (show) I Know How to win level 17 but I cant do it on a laptop without a mouse

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(5)

avatar for ak47m4
ak47m4

Jan. 22, 2012

Under rating threshold (show) can you make a third tentacle wars its a very good game

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(19)

avatar for Magma__
Magma__

Apr. 7, 2012

Under rating threshold (show) Zone 17 really killed my enthusiasm due to a terrible laptop mousepad :/

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(7)

avatar for Anaxaroxis
Anaxaroxis

Apr. 5, 2012

Under rating threshold (show) Level 10 however ...

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(7)

avatar for Satos
Satos

Mar. 31, 2012

Under rating threshold (show) I typed in "hentai" and got this.

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(7)

avatar for labuti
labuti

Jan. 30, 2012

Under rating threshold (show) w3w wave 17 so hard >.<

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(7)

avatar for cerberuss72
cerberuss72

Dec. 20, 2010

Under rating threshold (show) Great Game, I love how you can network your cells together to quickly build them up while attacking. Good game mechanic right there.

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(7)

avatar for Greenie
Greenie

Dec. 13, 2010

Under rating threshold (show) plus if you think this would make an awesome multiplayer.

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(7)

avatar for mman2112
mman2112

Dec. 11, 2010

Under rating threshold (show) needs a sequel with 30 levels and level editing and sharing (5/5)

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(7)

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