Under rating threshold (hideshow)
on the last game wave 11 the game froze and didnt let me shoot or do anything though the enemies were still coming... other than that great game
Under rating threshold (hideshow)
Great game. My only complaint is that you can't buy upgrades during the first five waves in survival mode, so they always play out the same, which is extremely boring.
Under rating threshold (hideshow)
why did they go right past a huge unmissable spaceship armed to the teeth with guns and go strait to the planet and also why does this huge unmissable spaceship not stop them from even coming close to the planet.....
Under rating threshold (hideshow)
If the upgrades remained then the developer had to adjust the enamies to it and that would force us to replay a level so we could even hope to win the next battle.
Under rating threshold (hideshow)
very nice game when your bored but i got all upgrades really quickly, needs more varities of upgrade. still 5/5 thought :)
Under rating threshold (hideshow)
Man... I love the minefields. I was thinking, oh god... not another minefield... IM TIRED OF SETTING MINES *sets mines*. Alright... *waits*... wait a second, they... KEEP EXPLODING? YES!!!
Under rating threshold (hideshow)
Well, for one thing, the effect (like slow) of slower weapons should linger longer, since, mathematically, they come out less often
Under rating threshold (hideshow)
Commander: Capture enemy bases!
Sodier: But sir! There is a... uhh... gigantic cannon-and-other-highly-dangerous-weapon-wielding spaceship! I say, let's shoot it down using our nuclear missiles!
Commander: Missiles? NO! Send out our cars! Why do we need to settle to missiles if we have unlimited amount of cars that allow that ship to gain points - ehm - energy every after wave?
Under rating threshold (hideshow)
It felt like there was a good new control mechanic being play tested and that's it, Flesh it out with a persistent upgrade system and a larger map set as well.
Under rating threshold (hideshow)
not bad, but not that good either. i think it is overdeterminated in many aspects, limiting the possible choices and tactics. you overall have to play every level according to the developers set up for it, making it boring after a few levels. wold be better with: persistent upgraded, energy based on your outcome on previous levels, less limitations in number of weapons placed on the battlefield, less limitation in upgrade choices. rating: a weak 3/5
Under rating threshold (hideshow)
if the solar flare killed all life on the planet then why is their still grass and how come theri was only one person in cryogenic statis?!
Under rating threshold (hideshow)
reading the comments, all i see is people crying about starting upgrades from scratch each level. why? oh i know why. you want to grind level 1 until you have everything, then easy mode a mode called "hard" mode. i wish you kids had to find your way through a rogue-like in the 80s.
Under rating threshold (hideshow)
Ok game. It's not really an upgrade system though. You could have skipped it and told us which weapons we were getting each level and just upgraded them as the level progressed without wasting our time on it.
Under rating threshold (hideshow)
honestly stop rating this game so high... it obviously has major issues with the fact all 5 top comments are complaints that everyone seems to keep posting... dont rate it 5/5 because you like it a little rate it 4/5 or 3/5 if you dont like that it forces you to buy certain upgrades, or that your upgrades arent permanent, most of the people who keep posting complaints probably rated it a 5 simply because they kinda liked it... not because it deserves it
Under rating threshold (hideshow)
One more thing that bugs me: the mines don't make much sense at all.
Why can they explode multiple times? Why do they disappear if I re-deploy them? I'd rather be able to deploy mines as many times as I want in exchange for only allowing the mines to explode once.
Under rating threshold (hideshow)
1 thing i never understood about tower defense games.when you try to block the enemies patch they say something like *blocking path*.and i always thing.....is this not the damn point?let em break down my towers.hell make em stronger.but let me do the first thing anyone would do.(barbed wires? tank traps? middle age walls?)
Under rating threshold (hideshow)
1) I don't like that you force me to buy certain upgrades. If I want to upgrade my cannon instead of buying the enemy-slowing ray, let me.
2) I have no idea how I get energy. It seems that it's scripted, and that's bad. Energy should be rewarded based on gameplay.
3) Making my upgrades disappear makes no sense.
Under rating threshold (hideshow)
why cant i just put something in the middle of the road to block them or blow up a bridge to block the road that would stop the ememy from anvading and they would be sitting ducks so u can just shoot them
Under rating threshold (hideshow)
This would be a good game if not for the shitty music, bad spelling, and a whole bunch of instructions that somehow fail to point out why upgrades aren't permanent.
Under rating threshold (hideshow)
If upgrades were cumulative and lasted throughout the whole game, then this game would be much more appealing. Otherwise, there isn't much incentive for replaying older levels. I would give a 4/5 for now.
Under rating threshold (hideshow)
Everyone Rate This Game 5 Stars So They can win the monthly reward of 1,500$ So they can make more games like this (RATE UP TO KEEP POST ALIVE!)
Under rating threshold (hideshow)
no, i don't want to spend my upgrade points on your useless gun that removes 40% armor in a small area, i'd better spend them on 50% armor-penetrating bullets for my cannon. wait, i'm not allowed to do that... why?
Under rating threshold (hideshow)
Wouldn't it just be easier to disable one of the vehicles so that all of the other ones would pile up behind it and cause hours of traffic nightmares?
Under rating threshold (hideshow)
"Attention! Highly explosive structures!" -shoots before reading more- "Explosion has a huge effect on a large area! Use only in extreme cases!" -hits menu, restart, and yes-
Under rating threshold (hideshow)
Good concept but needs refining, i suggest making upgrades once purchased permanent, this should be done at least on normal difficuilty. good start on the game a few changes woiuld make it awesome.
Under rating threshold (hideshow)
4/5
I like the weapons and the idea of the enemies, but what I don't like is how you can't keep your weapons and how it restarts at a different mission. Your weapons gets weak in higher missions. Though good game. (: