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The additional hardware rendering (which prompts the warning) does not add to the gameplay at all). I noticed the re-used sound effects from Sega's rail-shooter game "Rez." Was that an intentional tip of the hat to that game?
Funny you should mention Rez, we did want that fantastic interactive sound they have, but just ran out of time to do it ( I left it too late thinking it would be easier than it actually is ). But no, we didn't lift any samples directly from it. Thanks for taking the time to comment.
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I played on the harder path and upon unlocking the "5 lives" perk, played the next level with 3 lives. Confused, i turned off the perk and played the next level with 1 life. Did you do this on purpose? Did you explain it somewhere? Did I just miss it?
It sounds like a bug to be honest, when the perk unlocks you should get 5 lives ( Well +2 more than what you've got at that moment ). Thanks for flagging that up, I'll look into it.
< Edit, fixed in 1.1, thanks again for mentioning it >
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Just to follow up my last comment, with 2x Graze and 2x Shield on, beginning with 3 lives, I beat the second to last level with 6 lives, without moving at all.
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GamingYourWay, I rate games the same way. If there is something that prevents them from being playable to me, I rate them as such. I don't need to consider anyone else's gaming experience but my own. Your target market may not be able to experience this game the way it ought thanks to your chosen medium, and as a result, sorry that you'll be missing out on the cash that I'm sure you were gunning for.
No, we just want it judged fairly. If you play the game and think it sucks, then fair enough, it's not going to make everyone happy. But judging a game without playing it, that seems kinda off to me. Yeah I know it sucks loading a game only to be told you can't actually play it, and we chose to use stage3D knowing that it was going to cause issues for some players and we expect a backlash because of that, but it still doesn't mean I don't have the right to reply to glib comments that don't really benefit anyone.
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I hate it, if someone tells me, that my computer is to slow and just prevents loading. So i give also a 1 of 5. By the way, flashgames with far better graphics are running on my computer perfectly and lag free. Maybe you should work more often on increasing perormance. The newer computers make programmers lazy. Even crappy games get more and more computing intensive.
*sigh* It's not a question of performance, my code or the "slowness" of your computer. stage3D is only compatible with certain graphics cards, it either works or it doesn't depending on your GPU. If it doesn't work then Flash enables running the game in software mode, which is where the CPU has to act like the GPU. This is really slow in comparison, and would make the game pretty much unplayable. So my options are to do what I've done, bring up a message explaining it won't work, or bring up a message saying the game is going to play really badly, and let you play it ( Even though it would perform worse than a normal Flash game ). It's not a case of laziness, messing with textures, bump mapping, light sources etc. takes a lot longer than a normal Flash game. We wanted to use stage3D as it enabled us to do new things, we also knew we were going to get a lot of 1/5's because of it. Hopefully this explains things a little better.
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i can literally survive the last stage IDLEing with this setup shield up down down choices for the three choices my perks are double graze, missile and double shield
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could you perhaps add more powerups/upgrades on the right? THey're empty which seems dissappointing (i picked the top stuff). Overall a nice game, although my game's laggy from no 3D acceleration :S 4/5
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"defaulted to software rendering-this game does not support this due to poor performance"
If i would have the money for a good PC, i would not play Flashgames. F** U!!!!
"F** U!!!" ? Really ? Good job you've not gone too over the top about not being able to play a free game, otherwise you could have made yourself look really petty. Phew, that was close.
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GREAT graphics, but the music is very repetitive, and it's REALLY easy with the shield. I had begun to wonder if I was invincible, so I tried hitting all the bullets :P
I can turn off the music, but a tougher difficulty setting would be nice.
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Short, but very fun! I especially liked having 2 bosses onscreen at once for maximum mayhem, but man I hate those double-parabola-ish attacks. :) Also, imo a very nice additon that the basic creeps show you where they are coming from. Would have liked to see hp bars for the bosses, but it's not a feature that I missed a great deal.
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I realize why I had never played this one. There are far more bullets to avoid, patterns that can be impossible to survive, and the music is just nauseating. As with the last one, the defensive path is far more powerful than the offensive one. I mean really, more bullets+more drones+a shield? Could've at least made ship speeds to compensate.
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This game is a very excellent sequel from DN8. Firstly, I have to say, the graphics increased VASTLY. The 3D Graphics makes it feel so real and elegant while you destroy enemies. Secondly, I feel proud as you had returned the "Choose your own upgrade", which helps people still choose their own upgrades of their choices. The perks were really nice and great, as it helps. The only thing that wasn't really good was the drones, which made grazing hard(I agree to sinjin25). I liked the colorful paths that show how the enemy will move, making it easy to find a strategy for the enemies path. The music is catchy, the drumming and all those. Some may not agree, but all I think it's that. Well, overall I give this a 5/5 either way, since I don't care about the grazing problem much. Good job, hope you improve better!
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I must say, a lot of these bosses feel like they were at the very least inspired by Touhou. Specifically, Imperishable Night.
So I guess it didn't work on your computer ? So you didn't actually get to play it ? So the 1/5 rating is just a way of showing your disappointment that you wasted your time loading it, rather than a review of the actual game. That seems fair...
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Now i can play the game too, and can say 3 of 5. The graphics are ok but the 3D enviroment looks a bit undynamic like a background-Movie. Influences of own movements would change this. The music is ,... thankfully i can turn it off. Make better a longer loop. A good music makes 20 % of a game! And good sounds gives another 20 %. If a game is bad, it can still make fun if the musik is great. And a good game can be downgraded by bad music. If you make at least medium music, i would give 4 of 5 or higher.
Thanks for the re-review. I really do understand everyones frustration who couldn't play it before. My attitude wasn't "Tough, you should have a better machine. Like me", it was a case of "Its not going to work well for everyone, and we'd rather you didn't waste your time playing it if its going to suck on your machine". Major lesson learned in explaining that in future.
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@Photonstorm: "Technological ignorance" is not the same as "having not enough money to pay a new computer". Not everyone can afford every 2 Years a new machine just for having the possibility to play games which cost even more money. If you have, be lucky and hope that you have it also in the future. But dont complain about people who feel bothered if they are excluded because they have just not enough money, and never forget, you could maybe in future time also in such a situation.
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The game needs the feature of the mouse not being able to leave screen.I've died so many times when i'm at the edge of screen and my mouse goes out...
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good game but several lines appear too late (later then you designed id bet) so have to lower this to 3 stars (your fault for lack of testing)
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I've decided that the energy shields are pretty much the most OP thing in the game. They allow you to absorb multiple hits per life, which makes it a lot easier to graze with 2x Graze and 2x Shield activated. By the time you do lose a life (by taking unnecessary risks, the rest of the challenge is pretty much gone), you've already gained two more. I would recommend resetting, or even applying a penalty, to the graze bar upon losing a life. In this way it wouldn't be so easy to farm lives with such little care for whether or not you take a hit.
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well fter beating im going down to 2 stars, no reset skills and no way to see upcoming skills, seriously did you build a game without ever paying 1??!?!??!?!?!?!?
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by the sound of it i am missing out, kongregate sems to have issues with adobe, even if you have it installed some of the time it will still ask you and the game wont play...anyways judging by the coments its my kind of game so still 5/5