Under rating threshold (hideshow)
The graphics have evolved, but the game-play has fallen apart. Yes this game looks great, and I respect the work that went into it, but it feels very disparate. The 3D background gives the game a totally abstracted sense of spatial movement in 3D while the engine fire on the player ship suggests "upward" movement, and then there's the geometric enemy movement. It's like the game can't decide which way to go. Pacing is also all over the place -- quite a few enemies travel faster than player bullets, and so does the player ship (via mouse control). The music is also less "driven", with lighter drums, and softer synth (I replayed DN8 to compare). By comparison, DN8 had abstacted graphics that freed it from spatial cohesion, had faster player bullets, and an overall more intense (thus fun) game experience -- something DN:8 Pulse lacks.
A really excellent review, thank you. - Just to elaborate on my reply, I don't agree with all your points, but this is what a good review should be, it should make the developer think. Reviews help all developers so much, and we all read all of them.
Under rating threshold (hideshow)
The defense drones make grazing needlessly difficult; there's nothing more frustrating than rushing towards an easy bullet just to have it deflected. Especially on those rapid fire patterns. I could've gotten so many lives D':
5/5 regardless
Swings and roundabouts mate :) The defensive orbs are slightly over powered, they do too good a job, so making grazing harder is the way to balance that. I'm glad you enjoyed it though, thanks for the comment and for playing the game.
Under rating threshold (hideshow)
Exellent. Love the auto-slowmo instead of paus, really genious! The glowing effect on the bad guys bullets are perfect; easy to distinguish them from your own, dodge etc.
The hitbox is great, it would have been easier if it where at the front part of the ship, but hey now I have to think :P
Would like to see a couple of more upgrades or perks, though :) (I'm a sucker for upgrades)
Cheers mate :) We could have added more upgrades / perks, but to be honest with you we weren't sure how well a game which uses stage3D would go down, it's a bit of an unknown, and we could have invested way more time in it only for lots of people not to be able to play it, which would have been a huge waste. I'm already expecting a huge backlash of 1/5 votes from players whose GPU isn't supported by Flash.
It would be cool wouldn't it. I was planning on a mode where you could just select your own weapons and just have one really long level, but time and budget were against me I'm afraid. Thanks for taking the time to play and comment on the game, cheers.
Under rating threshold (hideshow)
If the game won't load because of a version limitation, just DON'T RATE IT. Don't slam him with 1/5 for a version incompatibility.
Under rating threshold (hideshow)
If you make a 3rd one I think it would be cool to have it branch off into more then just 2 sides...but the graphics and everything look really nice on this one. Still seems like playing the first one and nothing really different though :P
Under rating threshold (hideshow)
I loved the original and this one is just as good. Use of Stage3D keeps it (mostly) smooth as butter and the lovely background visuals intact.
Unfortunately the use of Stage3D also appears to be drawing plenty of comments from technically ignorant blockheads. Such is life.
Under rating threshold (hideshow)
because i agree with the reviews you've gotten, there is a blaring issue for me at least, the music is so damn repetitive, the tracks can be as small as 7 seconds long, and this makes a big issue, i shouldnt want to mute your game just to keep playing.
Under rating threshold (hideshow)
The game is pretty good, but a lot is simply a repeat from previous versions. I've also yet to encounter a game with bullet grazing that pulls it off in a way that is fun and intuitive; bullet grazing is just a crappy way to increase difficulty without adding much of any depth.
Under rating threshold (hideshow)
have to agree that dn8 was better. that said there really isnt much of a difference at all, even the tech trees are pretty much the same as before. Just a massive and distracting graphics upgrade (asteroids flying at you in the background = wtf!)
Under rating threshold (hideshow)
I would love to play the game but I have a gray area covering most of the playing area except for the very top and bottom and it does not matter what graphics options i have i can not get it to go away
Under rating threshold (hideshow)
"defaulted to software rendering-this game does not support this due to poor performance" Really? Ive play so many other games on here, many with very high quality graphics with no issues. But this games graphics are so good the require better?
No, the game uses stage3D ( GPU acceleration ). If your graphics card doesn't support it then Flash will fall back to using a software renderer, which will perform so badly that the game won't be worth playing. We felt it was better to put that message up and not to let anyone play a really awful version of the game.
I can only apologise, it's out of our hands, but the next version of Flash will support more graphics cards.
Under rating threshold (hideshow)
It's fun! However, I wish there was a good indication of grazing so I know I'm doing it without looking at the bar... but even that isn't much of an issue because grazing only allows me to gain lives which I have to risk by getting close to death. I'll just avoid bullets altogether and keep all my lives. Also, there needs to be a mute music option, not just muting all sound.
Under rating threshold (hideshow)
I'm getting the same error as some others. The game sounds very awesome, but I can't give a game I can't play a very high rating. I'm already feeling generous for giving this game 3 stars.
Sorry mate, there really is nothing I can do about it. I'm hoping that as more stage3D games come out portals will start highlighting them as such so no one wastes their time if their machines can't run them.
Under rating threshold (hideshow)
The drone upgrades are a little over-powered. For most boss fights, you can just stick a drone on it's side and all bullets are deflected + your shooting at him.
Under rating threshold (hideshow)
Great game. Has all the requisite features, but refined and slick. Music is a bit redundant, and I'd love a full screen option. Well done.
Thanks mate. I've actually got a build on my HD with fullscreen, but it throws up a load of other problems ( Limited keyboard support in fullscreen for example ) so I'm still in two minds about adding it.
Under rating threshold (hideshow)
WSAD Handling is not that good. It stucks very often in one direction!!! At the Techtree i only can choose if i want weapons or defense!?!?!? :(
Under rating threshold (hideshow)
as a big fan of dn8, this just makes me cring to be honest.power-ups are basically the same, the music is repetitive, boring, trying. no amount of remixing the beat fixes that, honestly i had to mute it halfway in game simply for it being so annoying. i like that for playing the first game you have perks. someone made a mention of the defense drones and it does maker it harder, but thats part of the game dealing with the upgrades, but making the graze zone smaller.just no, your a pixel away from death and this game even on lowest graphics lags a little.background on dn8 was fun and added difficulty for the "wtf"factor this one is just.....lazy,boring and obvious. the enemies as well are just sad. no laser bosses"at least from what i saw i stopped playing when the upgrades were done"no interesting combinations of incoming enemys and they looked horrible! the bosses looked like 16bit blown up jpg. 1/10 ive seen your work, i know you can do better. i eagerly await another installment.
Sorry you didn't like this one mate. I personally think it plays better than the first, but that's quite possibly due to it being my new baby, I really need to give it a couple of months before I can compare them subjectively. Thanks for taking the time to review it ( As to a 3rd one, I can't see that happening. I'm not a fan of doing sequels unless the games got something new to give, for this one its mainly the visuals ( The glows, the 60fps movement ), I don't know where we can take this next, short of making it true 3D and using the camera view to mix things up. Never say never, but I think this is the end of the DN8 universe ).
Under rating threshold (hideshow)
Since upgrades are level based you have no motive to kill the enemy. This give the easy out of all defensive upgrades and hiding.
Under rating threshold (hideshow)
Side note: When using the keyboard controls, it is literally impossible to dodge the large bursts of bullets (X/V/C w/e shape) fired by one of the bosses that appears from stage 9 and onwards when it roams around the middle of the screen because the player ship can't move fast enough. It's possible to evade when the boss is farther away, or to use defensive pods and try to punch through, but otherwise its a death-sentence. Evasion is a cinch with the mouse though.
It was always built as a mouse controlled game, I only added keyboard support due to the complaints about the lack of it in the first one. Looking at the stats the vast majority of players are using the mouse, but yes the keyboard controls are slightly week in comparison.
Under rating threshold (hideshow)
The additional hardware rendering (which prompts the warning) does not add to the gameplay at all). I noticed the re-used sound effects from Sega's rail-shooter game "Rez." Was that an intentional tip of the hat to that game?
Funny you should mention Rez, we did want that fantastic interactive sound they have, but just ran out of time to do it ( I left it too late thinking it would be easier than it actually is ). But no, we didn't lift any samples directly from it. Thanks for taking the time to comment.
Under rating threshold (hideshow)
I played on the harder path and upon unlocking the "5 lives" perk, played the next level with 3 lives. Confused, i turned off the perk and played the next level with 1 life. Did you do this on purpose? Did you explain it somewhere? Did I just miss it?
It sounds like a bug to be honest, when the perk unlocks you should get 5 lives ( Well +2 more than what you've got at that moment ). Thanks for flagging that up, I'll look into it.
< Edit, fixed in 1.1, thanks again for mentioning it >
Under rating threshold (hideshow)
Just to follow up my last comment, with 2x Graze and 2x Shield on, beginning with 3 lives, I beat the second to last level with 6 lives, without moving at all.
Under rating threshold (hideshow)
GamingYourWay, I rate games the same way. If there is something that prevents them from being playable to me, I rate them as such. I don't need to consider anyone else's gaming experience but my own. Your target market may not be able to experience this game the way it ought thanks to your chosen medium, and as a result, sorry that you'll be missing out on the cash that I'm sure you were gunning for.
No, we just want it judged fairly. If you play the game and think it sucks, then fair enough, it's not going to make everyone happy. But judging a game without playing it, that seems kinda off to me. Yeah I know it sucks loading a game only to be told you can't actually play it, and we chose to use stage3D knowing that it was going to cause issues for some players and we expect a backlash because of that, but it still doesn't mean I don't have the right to reply to glib comments that don't really benefit anyone.
Under rating threshold (hideshow)
I hate it, if someone tells me, that my computer is to slow and just prevents loading. So i give also a 1 of 5. By the way, flashgames with far better graphics are running on my computer perfectly and lag free. Maybe you should work more often on increasing perormance. The newer computers make programmers lazy. Even crappy games get more and more computing intensive.
*sigh* It's not a question of performance, my code or the "slowness" of your computer. stage3D is only compatible with certain graphics cards, it either works or it doesn't depending on your GPU. If it doesn't work then Flash enables running the game in software mode, which is where the CPU has to act like the GPU. This is really slow in comparison, and would make the game pretty much unplayable. So my options are to do what I've done, bring up a message explaining it won't work, or bring up a message saying the game is going to play really badly, and let you play it ( Even though it would perform worse than a normal Flash game ). It's not a case of laziness, messing with textures, bump mapping, light sources etc. takes a lot longer than a normal Flash game. We wanted to use stage3D as it enabled us to do new things, we also knew we were going to get a lot of 1/5's because of it. Hopefully this explains things a little better.
Under rating threshold (hideshow)
i can literally survive the last stage IDLEing with this setup shield up down down choices for the three choices my perks are double graze, missile and double shield
Under rating threshold (hideshow)
could you perhaps add more powerups/upgrades on the right? THey're empty which seems dissappointing (i picked the top stuff). Overall a nice game, although my game's laggy from no 3D acceleration :S 4/5
Under rating threshold (hideshow)
"defaulted to software rendering-this game does not support this due to poor performance"
If i would have the money for a good PC, i would not play Flashgames. F** U!!!!
"F** U!!!" ? Really ? Good job you've not gone too over the top about not being able to play a free game, otherwise you could have made yourself look really petty. Phew, that was close.