Tape Dream

Tape Dream

by gargonherd
Flag Game
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Tape Dream

Rating:
2.9
Released: February 17, 2012
Last updated: August 20, 2012
Developer: gargonherd

Tags for Tape Dream

Description

I was in a strange old building, seemed like a warehouse-turned-fleamarket. It seemed really big even though I only remember a few rooms. Most of it was spent in a room with a few supposed B-movie stars in a trashed room. We were watching a few VHS movies in enromous boxes. I got them from the market area of the building, which took up most of the rooms I visited. Some of which were really cheap and had obscured psychadelic-feeling art. One was $800 and I felt like I remembered the movie, like it was something I had wanted for a long time. It was in a large black box apart from the rest, with neon brush-marks. I couldn’t afford it though. One of the B-movie stars was a head with his skeleton hanging out and a few organs. I was probably thinking of a leyak? I don’t remember much about the movie but it was focused on rainbow goop, kind of like Street Trash I guess. Each room had a large window, but they were closed so I could only see because there were dim-lit lights some places.

How to Play

WASD - Move
Left Click - Activate, Drag
Esc - Unlock the cursor

Try putting things different places, clicking different things, etc. The alchemy room in the back-left is a good starting place.

Developer Updates

Aug 1, 2012 7:49am

Finally made controls better after all these months! Hopefully for those who had problems earlier, or those just now playing, it will be more enjoyable.

Comments

0/1000
Razrblade avatar

Razrblade

Jan. 24, 2013

7
2

Nerdcubed's video brought me to Slave of God's website, which in turn brought me here.

infiniteface avatar

infiniteface

Dec. 30, 2012

3
1

played. saw chicken demon thing. peed. quit

Goatly avatar

Goatly

Jun. 20, 2012

1
0

I like the wierdness =] awesome game!

torphor avatar

torphor

Mar. 31, 2012

3
2

Reached a room with what looked like a coffin, guessing that was an end state? Kinda cool in a surreal way but Unity's FPS system is super frustrating. I liked the sound.

gargonherd
gargonherd Developer

Yeah, that's one of the "end points". It's kind of dependent on various things but that's pretty much it. Thanks by the way, I should've tried a bit harder on the controls and the FPS system makes it pretty hard regardless, but I'm glad you enjoyed (some of) it.

Street11 avatar

Street11

Apr. 20, 2012

2
2

DEATH TO VIDEODROME

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