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I notice that the recommended slot focuses WAY too much on level. I also wouldn't mind an option to remove an item from the recommended list so it can free options that don't act as a downgrade for my current use of that character.
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Just a note for those of you who, like me, enjoy builds that rely on high damage reflection: It will backfire against your mirrors.
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Tips for the hard survival badge:
The abilities that classes get that boost everyone help a lot. I personally went 1 conjurer, 1 cleric, 1 fighter, 1 mage, for defense boost, heals and poison resist, damage bonus, and reflection. Focus gear and stat points towards offense: it might be possible to win with a defense based group, but it's a lot easier to just kill everything within a few rounds. Place the cleric in middle with a shield to soak up damage, fighter to either side, and mage and conjurer in back. Use constant wargolems and manasprites, and besides that save conjurers power for revives. Cleric should be healing, anointing fighter, or skipping turns for power regen. Mage and fighter should be killing. Hope this helps!
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An excellent build(on lower difficulties, at least) is simply four mages, as they are fast and can deal massive damage to everything.
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I really love this game. It makes for a great coffeebreak game with quick battles and an accessible interface. Thumbs up for Garin!
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Tip : For a best team make a team with
A WARRIOR ( Tough to kill, Leadership and heavy damage skills )
A CLERIC ( Heavy Armour, Healing ability and magic skills )
A RANGER ( Ranged attack, Boosting health and Survival skills )
A CONJURER ( Ranged attack,Protection and summoning skills )
Give STAT Points as Follows .
Warrior ( Endurance + Strength ) (Dexterity & Intellect NOT NEEDED)
Cleric ( Endurance + Strength + Intellect ) (Dexterity NOT NEEDED)
Ranger ( Endurance + Dexterity + Intellect ) (Strength NOT NEEDED)
Conjurer( Endurance + Intellect) (Dexterity & Strength NOT NEEDED)
1 st Row : Warrior ( Center ) Cleric ( Less venerable side)
2 nd Row: Conjurer( Back ) Ranger( Less venerable side)
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Just wanted to add to X0XSarahX0X's comment.
I just found a shrine A GIFT OF MAGIC. It gave me an orb not listed in the comment called Orb of Replenishment which grants 20% health/power recovery at the end of every battle.
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The game is hard!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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@drengi: LOL. Having the power NOT raise together with level balances things since the cost of the skills remain static. If the game had that, any fight would be easy since you can just spam your strongest skills without any hint of strategy. There are many ways to recover power during a fight, so I don't really get what's the complaint about though I guess you won't get that much good loot if you keep dodging fights.
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Ah the more I play the less I like. Just realised that Power doesn't increase with level nor is there a skill that raises it so with progressively tougher enemies you quickly run out of skills and since you can't use potions during combat it's a real game breaker
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Good simple game only thing that I dislike is the only way to get to the shop is by way of teleport scrolls. Be nice if you also got access after X amount of levels.
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Does anyone know where you can find the music from this game? I was able to find one boss theme on youtube, but that's it.
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Tip for using Pandora's Box, you know in the single legendary fights when you get the Hydra? You only have to kill the main body (I always leave the heads alone, they just multiply if you kill them) to win. Same thing with Pandora's Box! If your Pandora's Box has a Hydra with other legendaries, then just kill the main body of the Hydra, you will get credit for all the other kills, without having to do the work!
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i find this game to be relaxing and reminds me of some of the old dungeon crawl type games i use to play back on my amiga
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@ TheoChamp, get stun resist gear, or use stun resist pots, can't expect to face legendaries without proper equipment/buffs/potions :P
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Legendary creatures are legendary creatures ok they are hard but You cant have them use 1 stun move all the time (Gorgon).That gives you
hard time and cant make any moves.
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@mannen588, right when you get into a fight, it reads "Adjust Party Formation". This means you click and hold a hero, allowing you to move him or her to a different space. However, this can only be done before the battle starts, while it still says "Adjust Party Formation". So, if you need to change place during battle, unless you have a character that can do that (I think there is one), tough luck.
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is there a way to switch positions on heroes? like i have the conjuror but when i summon a dire wolf i can't hit anything with him
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This is game makes it in my top 10 favorites. I like to have a couple rogues and give them arrows with poison so I can stack up poison damage on the tougher enemies.
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Very great game! I wish there was a way to skip all the battle animations and 2-second delays between every turn. This would save a LOT of time!
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Just a tip, for anyone using a Rouge and a Ranger: Get Thief's luck and hail of arrows early, as Thief's luck makes 70% of the Rangers Accuracy 100%
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I know its meant to make it harder, but randomly being able to lose a weapon on death is the lamest thing ive eperienced in a rpg
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this an awesome game, seem to like the original (default) classes, more than the others. but then again it was in normal