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Just used a Pandora's Box and defeated a Hydra and 3 bosses (1 Orc, 2 Cult), but only got 1 Unique item and 0 Legendary items (and 2 Rare and 2 Green). Since there is no xp for beating them, there is no reason to spend the 60k+ if they don't give good items.
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INSTANT 1 STAR RATING AND BLOCK FOR SPAMMING: Monsters’ Den Godfall, a new downloadable game in the Monsters’ Den series, is now on Kickstarter! Please take a look and consider supporting the project! https://www.kickstarter.com/projects/garin/monsters-den-godfall-a-turn-based-dungeon-crawling Play Monsters' Den: Book of Dread now>>
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tip for survival, all the waves count as one battle, so invest highly on buffs, the rest of the skills depend on the rest of the party
With warrior, get inspire and adrenaline
Cleric, purify (heal all and revive too)
Mage, arcane armor and flickering flames
Ranger, natures balm and swiftness
Rogue, thiefs luck
Barbarian (never tried it, maybe reckless fury)
Conjuror, aldreitch aegis (probably wargolem, call soul and banish too)
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yes, emporium badge is worth it. it pays for itself quickly from all the stuff you dont have to discard. better yet, you can check the shop for upgrades and enchants more frequently
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great game, but it would be nice to be able to save/load, or at least not autosave when you start battle. give the option to reequip/resupply or even avoid a fight, rather than loading right back into a hopeless encounter.
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you can also open the shop by buying the preferred emporium badge, thus allowing one free visit per level, though I'm not sure if this is worh it
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I've played a number of very similar games and this one has the worst tutorial/help/instructions I've ever seen. It's a real shame because it has the potential to be a great game. 1/5 because I can't figure out how to open the effing shop.
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I'm guessing that the programmer of this game read the Evil Overlord Checklist and took it to heart. Please tell me, how the freak am I supposed to take 4 level 2 characters into battle against 6 opponents, many of which when they get damaged can morph themselves into new and stronger forms while going back up to full health and magic? On top of that, when they slaughter you with a thought, they steal a bunch of your items. How and why the programmer thought that would be any kind of fun at all is completely beyond me. Oh well... so much for getting ANY badges on this game, and with it the "Best" of 2008. Such a load of pure, unmitigated cow dung. -100/5, but rated 1/5 because that's as low as Kongregate will allow.
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wave 75 almost killed my cleric. That would have ended it. Just run full endurance on everything. Survivability is key. Hehe then on 76 lost both warrior and mage but brought it back with cleric resses. I guess it just waiting until you get unlucky which isn't very interesting.
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survival campaign seems kind of boring. I'm on wave 74 and it doesn't get any harder. Just repeats the same thing over and over endlessly. Warrior tank middle, cleric healer back left, mage back middle, hunter back right. Tons of rune power gear and lots of electric storm and hail of arrow spam. I thought it was suppose to get harder or something but just repeats forever... dissapointed
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I regret not having a rogue if only for the fact that there is a lot of gear customized for rogues. I have weird cleric, defensive warrior, ranger, mage set up so two handed weapons and all that rogue gear just get sold or discarded. Need to keep mage and hunter damage maxed out but it's annoying when you get unlucky and things just focus the frail range. As a first play through I can say I wouldn't recommend this combo.
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For the impossible badge theres plenty of guides on the net; for the hard one: 2nd campaign, team: warrior (str+end) and three rangers (dex); hail of arrows, execute, pin pin pin a lot, pierce and youre gone!
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Here's a bit of adivce: GET A SHOP BADGE! It lets you fight a legendary beast and get an orange item EVERY Level. Now i have 20 lethality each character, and they all have some degree of blindness and poison on their weapons