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I must say, this game is amazing. I've put in over 300 hours over four different machines. On a freaking flash game. Garin, you sure know how to make a masterpiece sir. P.S. Martyr's signet with apex forge. Dont even need a cleric. Every turn my warrior regains over 200 health. GET ON MY LEVEL TINY DEATH KNIGHT. MUHAHAHA
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great game. Been playing for 5 months. Got 1k renown, own most of the epic items, go beyond 60 waves in endless mode. here are some suggestions to improve the game:
1) Endless Boss Campaign
-other than the current bosses, can add new bosses too
- maybe can change heroes between bosses, so that all characters can play a role, and the injured ones can heal while waiting next turn
2) PvP
- player vs player, all you need to break the repetitiveness of a game
- other than for the fame, can also win points to unlock new items
3) Able to change position of the skills (for the hotkeys)
- so that we dont need to stretch our fingers across the keyboard to choose skills. save time, save the trouble
4) Better drop chance
- i have been playing like for 5 months, but some epic sets are still not complete, while some sets i got like multiple times. maybe a better distribution of the drop chance so that we wont be so frustrated
anyway 5/5 for the great game. thanks!
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A really big improvement from the last game, in the field of graphics. Still I can't help to miss animations when attacking or casting abilities.
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great game just wish the character can move a little faster, like have a scroll the teleports 2 staircases or something that increases speed for a certain time/distance
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Am I the only one who has to obsessively search every room, compare the stats of every item and beat every enemy? Goodbye, real life. xD
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You can change the gender of any character once you've selected them by clicking on the cog wheel icon and make all your characters female if you want.
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Also, I would like to see the ability to switch to a female version of each character. My party is a little bit of a sausage fest.
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Spark of Legend: Even though it makes your item legendary it does not add any bonuses not already on the weapon (besides a modest damage increase). Save it for items Rare & up.
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How can we get forums up on this game? I would like to know what other people use and see what they think are good strategys. So if theres a way for this game to get forums it would be apreciated. Rate up so the devs can see this.
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This may be the best flash game I've ever played. Thank you for the brilliant design, and I hope to see another(and another... and another...) soon! :)
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It also bears consideration that if you're an oldschool rpg fan, the greatest reward of grinding hard to max level is to reach the point where you clearly over power any and all foes save for the FEW who pose a fair, but conquerable challenge. It sucks to put mad time into developing your favorite characters only to run into the Soul Harvester/Deutheun/Harvested Soul/Your own teammate frail soul infernal flame combo. It's beatable... sure. But at the cost multiple quick retreat, resurrection till you get lucky. Anyway, please address this issue. This game is far too good to let something like this hold it back.
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Here's an idea: When exploring the dungeons, do not count the stairs to the next level as part of the exploration % count. I had no idea about it, but once it hits 99% explored, i kept looking for an undiscovered room, not knowing that the stairs down counted towards that counter. Would be cool if it didn't count and we got the fully explored notification no matter where we are in the dungeon.
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I'm slightly concerned with the fact that there isn't anyone specific I'm selling my items to. Do I just throw the items in the air and gold rains down upon my men? That would be fantastic!
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I'm a little puzzled by the hit chances. I've counted it out, and I'm missing half my hits, even when I'm in the 80-90 percent hit range.
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The only thing you shouldn't have gotten rid of from the last one was the bosses that dropped legendary items, always gave me a thrill to get them.
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"Sell bag contents" is in the emporium. Switch from "buy" to "sell" (tabs in right corner) and the "sell bag contents" button is in the bag's title bar, near the right side.
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Dislike how the enemies always have the exact same level as you, rather than going up as you go deeper into the dungeon. This makes replaying campaigns to train completely moot. What I DO really like is the customized avatar thing where you can import stuff yourself, that's a nice touch and something I'll definitely make use of.
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I can't believe the amount of money I've spent on upgrades of the Emporium while it keeps on proposing crappy items...
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Great game, excellently made. The only suggestion I have is that on the item loot screen, change the 'discard' option to a 'sell remaining,' because the items not useful to a player would most likely just get looted and then sold anyways.
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General: Okay here's the plan, there are ten of you but we will only send four to face hundreds of enemies down in the dungeons at a time!
Cleric: But why?? we could just all go at once and do it easily!
General: NO! and remeber to wait for the enemies to get stronger and match your level before you fight them!
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I love the way it saves straight away, like my web browser closed for no reason, but it told me it had saved it up to the fight i had currently started sweet :P