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What Squishybrick doesnt realize is that Captains and Warriors are the least likely to flee from Fearsowers, because of the Resolve skill, and for Captains they also have a long range "shrug it off" kind of Resolve, both are insanely helpful against Fearsowers and any mental manipulators (only inquisitor Clerics can resist it with Purify), another reason why all four members being Warriors/Clerics is not a bad idea.
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A battle against 4 fearsowers when my team are all warriors.. Well, I guess I better prepare my F5 key for some heavy usage..
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Apparently, having two warriors and two clerics, with the clerics being radiant and regenerating everyone else, and with the champion in front and captain in back with a spear, you can have the team with the highest survival rate ever (at a lvl 50 team, with all wearing legendary sets and weapons, I got them to last 50+ waves in survival without potion boosts). Having two people that can revive, and all four able to heal each other while all able to tank damage is a really effective strategy that I recommend to new players. Only downside is in the beginning you have to choose who to give new armor to, because all four use heavy armor. Best to give all four different weapon types so as to not fight over any gear is recommended as well (captain a spear, the cleric in the center with a mace/shield combo, champion with greatsword/axe for damage dealing, and other cleric with hammer works well).
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The Warrior works great together with another Warrior. The Captain can Kick back enemies in front of the Champion for the Champion to Charge into.
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Equipping your cleric with medium armor or even simple clothes can speed him/her up and improve the survivability of your party.
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So fricking annoying! I beat Acts I-III and when I went to export my save... it didn't let me! Just wasted 8 hours of my life...
Advice for new players who really want to continue the game... make sure your save files actually SAVE.
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For those who are having trouble in extreme difficulty, here are some tips:
Warden, Assassin, Inquisitor, Conjurer. Wardens for pin and healing, assassins for coup de grace(and just about everything else they have), Inquisitor for litany of pain and revive, Conjurer for magic missile and disintigrate. Stun and group de grace every enemy, use magic missile against bosses.
Goal sets/shards:
Artisans Eye + moonglow. 4 sarilas, the rest nidal.
Venom kiss/The Best Defense + Tools of the arch-assassin + Stalker(Venom kiss is good with back row attack). 4 sarilas, the rest dilaera.
Barbed brutalizer/winterbark buckler + Any cape with lots of sockets + Ecclesiarchs (Maximize stun chance) USE FULL CAMPAIGN UNTIL ENTIRE ECCLESIARCHS SET IS ACQUIRED! 2 sarilas, the rest nidal.
Demonfang tooth/Charm + Shroud of shadows + omniscient(only 5 pieces, you want suncloth robe as your body.). 4 sarilas, the rest dilaera.
All of them should have rune etched ring.
+ this up so other people can see.
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Damn fine game. I'm surprised I missed it for as long as I did, considering how much I played the first two. Awesome, awesome job.
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it will be cool if you add a replay button of every battle u finish so you can see it but without pausing every single time
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You know you're doing something wrong when your rogue has more health than either your cleric or your warrior, and more armor than the two of them put together...
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Actually, any high level character will do. Take a high level character and a level 1 character into a dungeon. If the low level character dies, so be it. The rest of the dungeon is half the level of the one left alive and should be pretty easy.
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For getting the Dynamic Duo achievement, Warden+Champion is probably the best combination. Warden heals himself with his passive, heals and revives his companion, while his companion tanks and hits like a truck.
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This game is incredible, don't get me wrong. But... is it wrong to say that I preferred the simpler, older combat layout? This 3D stuff is freaking me out.
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aw that sucks the 50 kreds i spent would still apply if the temp memory was erased, it looks like the 4 sparks aren't even an option anymore?
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A warrior. Two clerics. A ranger. Dump the warrior's stats all in Endurance. Buff/heal warrior and smite with clerics. Ranger shoots everything.
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looks for full siege armor, missing 3 pieces. looks like i have 5 of 6 peaces of scoundrels armor, redirects my focus to getting the scoundrel hood. half hour later i review my inventory and finds four sets of siege armor i had no clue of. love the inventory management (face-palm)
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Help Monsters Den: Godfall become a reality - only 3 days left of the Kickstarter campaign!
https://www.kickstarter.com/projects/garin/monsters-den-godfall-a-turn-based-dungeon-crawling/posts/1249212
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@Rawrzxor You way with words is beyond expression. Please, tell us the secrets of being a whiny douche. While you are at it, you can tell us how you are clearly just awful at this game.