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great game. Been playing for 5 months. Got 1k renown, own most of the epic items, go beyond 60 waves in endless mode. here are some suggestions to improve the game:
1) Endless Boss Campaign
-other than the current bosses, can add new bosses too
- maybe can change heroes between bosses, so that all characters can play a role, and the injured ones can heal while waiting next turn
2) PvP
- player vs player, all you need to break the repetitiveness of a game
- other than for the fame, can also win points to unlock new items
3) Able to change position of the skills (for the hotkeys)
- so that we dont need to stretch our fingers across the keyboard to choose skills. save time, save the trouble
4) Better drop chance
- i have been playing like for 5 months, but some epic sets are still not complete, while some sets i got like multiple times. maybe a better distribution of the drop chance so that we wont be so frustrated
anyway 5/5 for the great game. thanks!
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Monster's Den: Godfall is out on steam for a week or two now guys, it's a vast improvement over this game, a worthy sequel, go pick it up for like ÂŁ9.99 or whatever it is at the moment :D
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The lower line of classes (Captain, Confessor, Conjurer, Thief, Warden) are more support and assistance based characters with buffs and debuffs. The top line (Champion, Inquisitor, Sorcerer, Assassin, Marksman) are more aggressive, damage dealing characters.
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One can re-stock Emporium store for gold to the lowest level of the dungeon party. Tier 14 requires Lv.34(?) etc. Btw, Monsters' Den: Godfall to be released on Steam in the near future. #Soon(TM)
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Why are the emporium levels always Tier 1? I completely upgraded the weapons and armor section of the emporium, but none of them are anywhere near useful for my party of 4x level 31 characters. Is it broken?
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Kongregate wasn't letting me use my Kreds while using google chrome (my standard browser) so I logged in on Internet Explorer to do the purchase for the premium content, and it doesn't appear to be available in a chrome instance, even though I refreshed the page, reset my game save/character data, AND signed out and in on Kongregate
Can I get some help with this? I don't want to be seen using internet explorer, my friends will make fun of me.
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You open a hidden door, and step inside the dark room. You see a treasure chest in the middle of the floor, glistening with an energy to represent the valuables sealed inside. You break the lock, and lift the lid while anticipating the awesome reward awaiting you. You see what is inside and instantly recognize the item within.
The leader of the Realm of Madness is able to hear your cries of fury from two floors below you, something that includes cursing the gods for hiding a single "lesser healing potion" in a treasure chest that was in a hidden room guarded by bloodthirsty monsters.
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ALthough being a big fan of Monsters Den, I have to say this Iteration doesnt feel as good. The new "modern" dynamic/3d graphics are unnecessary (I guess its a preference thing though), and it overall just feels less smooth to play, also this just adds more chaos instead of improving the gameplay (which is hard, cause it was already amazing).
Ill still play this for a while, but unless I get surprised a lot still I think this isn`t even close to being as good as the prequels.
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I know some people will not like this, I could have keept it for me but after founding this I'm not playing anymore because there is no point having char with lvl 2000 100m gold.
I hope you enjoy tho.
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Hi there. I dunno if anyone find this glitch but in a hurry I found how to dupe item.
Basicly what you have to do is to make a save when you are in the menu characters, by doing export. After then you just pick a char and enter in the dungeon. In the dungeon you go to save data, and then you import the same save.
Basicly what it will do, when you will do play game you will be back in the character menu but when you will do inventory you'll see that you'll have the char that you pick to go in dugeon.
So until then nothing special right. So now that you have that you make a other save. Then you go back to you inventory, you pick some item, that you put on your char, you can even use some rune on your stuff. Then you let that stuff on your char and you do import. The last save you made.
Back to the char menu, you'll see that the items that you put on your char are still there but also that they are still in the inventory because when you saved they were there.
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If you die, refresh. You can start from last save. If you go to main menu instead you gotta start at the battle 'cause Dev sucks. God damn, beating last boss right at entrance is tough while under level/geared.
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quick tip to keep your inventory manageable, Make sure you always have exactly 5 of every type of potion and if you sell the extras and the equipment you aren't going to use, then it should never progress past your 1st or 2nd bag. this is for the people with 5 full bags of mostly potions
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The Shard of Tellunos item says the player party from the last game canonically died defending Tellunos! But that makes them the First Company which inspired all the hero organizations saving the world in this game.
Goodnight sweet Ranger, Ranger, Ranger, and Ranger: And Runed Aetherweave Flights of Angels of Deftness sing thee to thy rest.
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Godfall has been a project since before this game was created... you know you could probably hire some help if you wanted. i'm sure it's all very complicated, and I don't understand. But I was in highschool when you started godfall. When this came out i was like "finally! godfall is out!" while this is a great game, i would really like to play the game i've been waiting, nigh, a decade, for.
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Time warp. then power siphon. then my speedy rogue attacks. then my shadow clone time warps. then the shadow clone power siphons. then my rogue attacks. Then I am back at the beginning of the loop. The enemy doesn’t even get a turn. this is how wizardry is meant to be done!
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I find the inventory management to be...strangely ineffective: letting you sell from the loot screen would make the out-of-combat part of the game about 180% more playable, (300+% if you're obsessive) and instead of making things more workable they took out major organisational tools from the previous games and added sections of your inventory you only have access too while picking a team.
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Also, why can summoned creatures attack before my people who have been standing there since the start of the battle and have half their clock full when the thing is summoned.