Comments for Perpetual Motion

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ToddPeak

Aug. 20, 2010

Under rating threshold (show) Man, I wanted to like this game, I really did. It just has some problems. I love the premise. I made a loop that had the Left jumper guy followed by two bars, two right jumpers, then two left jumpers which fed into the original left jumper. Unfortunately, I didn't get the bonus points for having all three left jumpers in a row, so I didn't get a high enough score. Also, the hints and money are whack.

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(4)

Pystro

May. 26, 2009

Under rating threshold (show) beat the game and still don't understand the scoring system.

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(4)

maclain22

Jul. 22, 2011

Under rating threshold (show) They had a good idea but I need more explanation to understand what im doing... 3/5

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(3)

johnnykonig

Oct. 13, 2008

Under rating threshold (show) For those complaining about Indonesia, RTFM. I was having the same problems (only getting 50 points) until I read the instructions which state, "gain extra points for sequences of identical props". You can get 170 points on Indonesia, I just did it.

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(1)

Ninjaemu

Jun. 9, 2009

Under rating threshold (show) This game is just confusing, I'm just left feeling a little bewildered o-o

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(0)

bowlmaster14

Jun. 1, 2009

Under rating threshold (show) ok the first time i went on this it worked fine and now it will not load

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(0)

XYTWO

Jun. 5, 2009

Under rating threshold (show) Original, but no explanation.

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(-1)

raaar

May. 23, 2009

Under rating threshold (show) can*

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(-1)

nj_bagatelle

Jun. 23, 2014

Under rating threshold (show) too agitating to bother with 1/5

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(0)

raaar

May. 23, 2009

Under rating threshold (show) 3160 on a 1500 target.

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(0)

raaar

May. 23, 2009

Under rating threshold (show) it only goes up to a 40 chain of pieces.

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(0)

raaar

May. 23, 2009

Under rating threshold (show) new best 1278 on a 480 target.

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(0)

raaar

May. 23, 2009

Under rating threshold (show) 570 on a 350 target lol.oh and 4.99999/5 not qiute perfect but still a fabulous game.

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(0)

raaar

May. 23, 2009

Under rating threshold (show) you van get higher than the target.

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(0)

speedyblupi

Feb. 29, 2012

Under rating threshold (show) Very interesting game, very unique

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(-1)

nikkodutch

May. 21, 2009

Under rating threshold (show) stuck at lv 4... need better explanation.

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(0)

diante

Apr. 22, 2009

Under rating threshold (show) the game just freaked out and had 3-4 layers of different screens then said i can only play on kongregate.com i think this game is buged -10/5

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(0)

16mcslane

Apr. 7, 2009

Under rating threshold (show) needs badges

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(0)

CeruleanDragon

Apr. 3, 2009

Under rating threshold (show) Ok, so... on the 4th round I finally figure out how to incorporate all 4 pieces into a machine that uses all 4 constantly... and I still only get 40/100? So I go to King.com, do the EXACT same machine... and get 40+60 bonus points to complete the level... WTH? This game is severely borked. 1/5.

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(0)

Poozy101

Feb. 23, 2009

Under rating threshold (show) whts the point of buying the ups if you wuld automaticdlly need them to continue in the game, like just pointless

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(0)

Archaris

Jan. 6, 2009

Under rating threshold (show) It'd be nice to have a more clearly defined scoring system, as well as consistent gravity/density on each level...

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(0)

Thelonesun

Nov. 23, 2008

Under rating threshold (show) pkedpker you just cant cope with it because you suck

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(0)

Tigerson13

Nov. 21, 2008

Under rating threshold (show) no matter wat i do i cant beat lvl 5

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(0)

pkedpker

Nov. 5, 2008

Under rating threshold (show) I must say the owner of this really is bad at coding physics.. so i'm changing 4/5 rating to 1/5.. physics for bonuses fail because I do it all perfectly but i dont meet up with the 170 score i deserve

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(0)

SilverSonic105

Oct. 25, 2008

Under rating threshold (show) ok so i just got some 'bonus' points... but before i had an infinite loop that repeated using parts and still looped to all the parts. in my opinion, that'd be a bit more 'complex' than only using each item once.

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(0)

SilverSonic105

Oct. 25, 2008

Under rating threshold (show) what defines 'complex'? This seems to be potentially a very open free-form multi-solution puzzle game, but then your limitations in pieces to use per map seems to squelch free-form creativity into trying to recreate the solutions you've devised for each level. it's an almost great game in my opinion.

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(0)

Supergiantsfan

Oct. 16, 2008

Under rating threshold (show) Wow, this game is EPIC..... FAILURE. Good concept and all, but very bad gameplay + it's very repetitive. I can't stand to play this game. I only did 4 lvls and I'm going crazy! HOW DOES A GAME LIKE THIS GET A GOOD RATING?! 1/5

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(0)

Rosw

Oct. 16, 2008

Under rating threshold (show) geekglue - you had a really nice mechanism for buying the minimum kit to unlock a screen, which could have made it really freeform (maybe with hot stars on screen to pass through for extra points, making you want to revisit earlier screen with extra kit to grab these), but you threw it away on what ended up being serial play because kit you buy just unlock screens and NEVER adds to performance - shame.

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(0)

fredooi

Oct. 16, 2008

Under rating threshold (show) completed! excellent game!

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(0)

fredooi

Oct. 16, 2008

Under rating threshold (show) the trick is to use all the given tools at least once without repetition for the first time, and then keep the ball on track, best on a short loop.

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(0)

CapTortuga

Oct. 15, 2008

Under rating threshold (show) i got though 12 levels n still dont get what the point of the numbers n how to win. Its a nice idea, buts not well programed i think.

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(0)

fredooi

Oct. 15, 2008

Under rating threshold (show) haha! the latter level is becoming easier and easier.....

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(0)

Gamemastertips

Oct. 15, 2008

Under rating threshold (show) Not a bad game, and well done, but as many said here, some levels are just reeeeally too hard. Also, it gets quite repetitive... 3/5

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(0)

infomage27

Oct. 14, 2008

Under rating threshold (show) UPD: closing the browser and re-loading the game afresh WILL correctly enable the Continue button and allow me to keep playing, but still

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(0)

infomage27

Oct. 14, 2008

Under rating threshold (show) uh, i click "menu" on the Map Screen and the continue button is grayed out? this is after completing a dozen or so zones. LAME!

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(0)

ShadowGHX

Oct. 14, 2008

Under rating threshold (show) Really awesome concept, but not very interesting gameplay.

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(0)

legomaster88

Oct. 14, 2008

Under rating threshold (show) does every thing just flash by vary quickly???

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(0)

KazRiprock

Oct. 14, 2008

Under rating threshold (show) There is absolutely no way to tell how you get points and how you don't.

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(0)

MrRubix

Oct. 14, 2008

Under rating threshold (show) Great concept but very poor implementation in later levels. Like Tass said, it becomes a game of proper pixel placement, which is extremely tedious. I mean, levels like Oulu are ridiculous. 12 left-shooter planks? Those are just annoying to even set up in the first place to get working properly. The scoring should have just been left at "use all pieces" for max score. This whole "repetition of object" approach is frustrating when I am able to find a much more elegant solution but cannot go with it because it doesn't yield as high a score.

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(0)

Morv

Oct. 14, 2008

Under rating threshold (show) i dont understand why i get bonuspoints sometime and sometime i dont get a sh*t ^^

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(0)

wikedk

Oct. 14, 2008

Under rating threshold (show) All of the previous level props don't disappear even if i click the clear button?

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(0)

boolean2

Oct. 14, 2008

Under rating threshold (show) Far too linear, why can't I choose another level when I have problems with my current one? And the hints suck bigtime, they don't help - at all.

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(0)

bam13302

Oct. 14, 2008

Under rating threshold (show) good concept, reminds me alot of fantastic contraption, but way to picky, and the upgrade system is stupid, should just be a series of levels that automatically give you new items when you beat the lvl 3/5 for concept

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(0)

Tasselfoot

Oct. 14, 2008

Under rating threshold (show) beat the game... fun, but it'd be a LOT better if the hit detection wasn't so finicky. made it way too hard for what it should be, and became about pixel perfect placement instead of solid strategy / puzzle solving.

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(0)

cche

Oct. 14, 2008

Under rating threshold (show) still in all, a nice design with only the minor bug that sometimes the machine doesn't start

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(0)

Megikat

Oct. 14, 2008

Under rating threshold (show) I have to give this 3/5. Very good concept, but ruined by the extremely specific parameters for each level. What I mean is that if you don't do it his way, you don't win the level. However, it is well made. Needs better instructions.

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(0)

mizzam

Oct. 14, 2008

Under rating threshold (show) it`s cool.. but what should i do to reach the score? what`s for those exclamations??

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(0)

cche

Oct. 14, 2008

Under rating threshold (show) could make much more interesting and truly complex arrangements using a slightly different rule for bonuses. try longest non-repeating sequence of collisions with props; with only 3 props one could (in theory) make the system go 1,2,3,1,3,2,3,1,2,2,3,2.... This would allow for very complex "Machines"

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(0)

cche

Oct. 14, 2008

Under rating threshold (show) rules are a bit unclear. "identical" here seems to mean "same type" direction and and angle can differ.

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(0)

sgtdroopy

Oct. 13, 2008

Under rating threshold (show) i dont see the point of even having a purchase system...

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(0)

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