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I love games that give most of the gameplay options to the player, so I really loved this game. (Awesome map, full weapon resale value, e.t.c.) I only rated this 6/5 instead of 7/5 because of the fact that all high firerate weapons fire in burst, and because of not keeping 3experience after you loose. Then I brought my rating down to 5/5 when I noticed another bug. Kongregate doesn't allow more than 5 star ratings. It's so sad...
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Aside from all the typos, I wasn't impressed by being told again after my second battle that I had levelled up when I hadn't.
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"whoever wins me will be emperor"
"lets see that youve got"
"save game will be rewrited"
Man, you HAVE to fix these typos. I might have overlooked one, but to have that many before i even start is terrible.
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What's up with the 'cheats' button? It just takes you to a refered hub site without any cheats. Just to try to get ad revenue?
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A healt regen skill would be amazing, like using all your power for 50% heal of your total healt.
+ me if you to think that wold be a good skill.
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I dumped all of my skill points into my money which made the first half of the game too easy bit then once I have bought literally everything it becomes too hard and annoying to beat.
And what is up with some guns being in a burst mode; that is super annoying and makes my purchases annoying.
However it must be said that the fact that I can sell my stuff back at 100% is a BIG plus and I love it. It allows us to change tactics rather than punish us. And the swords are a good idea too and are fun.
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The dude that made this game should take a lesson in fire rate... It's how much you fire over a minute average. A weapon shooting 200 bullets a minute and a weapon shooting 60 bullets a minute, in a 3 round burst, is actually quite slow. Also, there's no such thing as a full-automatic three round burst. This isn't the first world war. It's either semi-automatic 3 round burst or full auto...
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I have been trying to figure out what the heck the blue dots are that you collect when you kill a protector... They don't seem to do anything.
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Okay the time stop skill is over powered, also it's strongest at level one. Upgrading it actually weakens it, because at level 1 you will have recovered nearly all of the energy cost before it runs off, meaning you can slow lock full levels. This makes beating all of the levels and all of the bosses an incredibly easy task.
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Why does the money disappear? It would be nicer if it just stayed so that I didn't have to go through 5 enemies to get it.
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i like how random things in your inventory disapear after you complete a level and when you try to buy something it takes some of your money but doesnt give you anything
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You see, money gets kind of useless. I mean, sure i buy somestuff at first, but after a few levels i got everything i need and then it just sits there. I brought 3 shotguns and 1 sucker for the money and used them throughout the whole game. Brought 1 blaster and later 1 multigun to fight the bosses, then brought 4 multiguns, top armor plate, critical rate and damage because i had too much money. Andi still have 30k sitting there. Maybe a little tweak to money gain, or maybe you could buy some kind of experience package.
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Yeah,and there's a small unconvenience with hulls...I have to re-buy the previous one even if I have a more advanced.Can you make hulls like all other items?
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Seems to be a bug with the slow-mo ability -> using it right before returning to the map and selecting a new level causes the enemys to freeze up and sit there till you use the ability again. Might wanna fix that. 5/5 though liked the graphics.. and yay upgrades..
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Good game, it have a great potential, but in needs to be more balanced. There shouldn't be levels that the enemy rewards you with 50xp for enemy and huge loads of money, and the next 3 following ones reward you with 3xp each enemy and just a few pennies. Beside, why the health is at the beginning of the level? I hate to destroy the box with any weapon and waste the only health you give me. Either no box, or that it drops at a certain percentage of the game, or just health dropped by the monsters.
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Decent game, needs some work but could be awesome. Uh, dont know if this has been a problem in the past but my shotgun turned into an autoblaster. I got it at an early level and takes a while to save up for it again. Just weird. Sometimes the preview doesnt show properly either but when you go to move equipment it is there.
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way too easy once I realized you can fight the same battles over again I was rolling in cash Had the best gun in the game before I fought the first boss... bad economics
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You don't "win" someone, you "beat" them. If someone wins the king, that means that the king is now theirs to take home and put on the fireplace mantel. (yeah, one of my pet peeves...)
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I liked it but does armor do anything i'd like a high fire rate weapon that isn't burst, and some of the later enemies are poorly designed especially the ones that shoot a large bullet then a stream of little ones they spawn right beside me, fire, and i lose a third of my health even with tons of armor.
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gave it 4/5 as i played it all and quite enjoyed it, but as mentioned, the better the hull the easier it seems to get killed. also high fire rate means it fires more bullets, not in bursts. but overall a good game, just a few issues.
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wait no its just the top and bottom guns when i hover the mouse above the ball making it look upwards. :/ no edit for comments stinks
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its like my all is trying to dance! i move my mouse close to the ball but not quite on it and the side guns go crazy spinning all around... i wonder... maybe i should put some swords there.