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Comments for Cards Wars

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ludoking

Mar. 24, 2013

Under rating threshold (show) this need badges ! really entertaining !

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(0)

Galneryus255

Mar. 04, 2013

Under rating threshold (show) LOL! When I'm trying to get the KAMIKAZE Achievement, I tried playing as BADLY as possible with Japan in Asia Map. But no one pays me any attention. Also, I'm trying to go berserk and overexpand but still no response.

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(3)

Developer response from GeneralVimes

The key factor to get Kamikaze achievement is to make the neighbours angry at you so much that they'd want to kill you. Attack everybody for it - and then rearrange the cards in your provinces before ending the turn to help the computer players capture your lands.

marcel0705

Feb. 25, 2013

Under rating threshold (show) Nice work! Very good game :)

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(0)

Developer response from GeneralVimes

Thank you!

Relikhe

Feb. 10, 2013

Under rating threshold (show) oj

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(-2)

Zomvee

Dec. 28, 2012

Under rating threshold (show) never mind figured it out

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(-2)

Zomvee

Dec. 28, 2012

Under rating threshold (show) for some odd reason i can't seem to end my turn

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(0)

littlecaesars1

Nov. 21, 2012

Under rating threshold (show) I like the way that the AI has a very unique strategy expecially in the second area and i like the whole concept of a total war like game mixed with a deck of cards! brilliant

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(5)

Developer response from GeneralVimes

Thank you very much!

TKNate

Nov. 06, 2012

Under rating threshold (show) Great concept for a game! Love the mix of Risk and cards.

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(6)

Developer response from GeneralVimes

Thank you very much!

misho12345

Oct. 14, 2012

Under rating threshold (show) haaaaaaaaaaaaaaaaaaaaaaaaaa

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(-1)

gambabr

Sep. 28, 2012

Under rating threshold (show) Best strategy game on kong.

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(8)

Developer response from GeneralVimes

Thank you very much! :)

Tombolo

Sep. 08, 2012

Under rating threshold (show) I like this game a lot, but it's a bit frustrating because I don't fully understand combat, even after the tutorial. Units will retreat when I expect them to fight, or die when I expect them to retreat, and I can't figure out the pattern.

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(-1)

Developer response from GeneralVimes

Thank you! The army will retreat when it lost 50% of its initial cards. So, to make a 5-cards army retreat you need to kill 3 of them. Sometimes an army will fight to the end, when the "StoneWall" powerup is activated.

Bohandas

Sep. 02, 2012

Under rating threshold (show) This is a very good game. I like this genre of territory controlling strategy game and this is a good variation.

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(5)

Developer response from GeneralVimes

Thank you! :)

rjclaudio

Aug. 12, 2012

Under rating threshold (show) I want to know how much awards I still need to get the next rank. Is it 20% each rank?

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(4)

Developer response from GeneralVimes

Almost. The table of ranks is such: 0% Cadet 5% Lieutenant 25% Captain 50% Major 75% Colonel 90% General 100% Field Marshal

BloodWOLF1

Aug. 11, 2012

Under rating threshold (show) when i save it dosent keep my rank or achevments that i earned

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(1)

Developer response from GeneralVimes

Tell me, please, what is your OS and browser? And, please, PM me to help find the soultion.

rjclaudio

Aug. 10, 2012

Under rating threshold (show) scenario 13, playing as USA (blue), first to move, first turn got all lands except 2 (from the same enemy), won at turn 2. Maybe if I try another strategy I could win in turn 1, winning before the enemy even got the chance to move? Need some way to balance things, at last to not have so much advantage in the first turn. The other way is even worse, lose before even moving ...

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(2)

Developer response from GeneralVimes

Yes, sometimes luck plays significant role. The point is that each time you start the scenario, it's actually new game, only the basic power layout remains the same, while the provinces shapes and cards dealt become new.

artlu

Aug. 08, 2012

Under rating threshold (show) lol in scenario 2 one vs. all the southern groups have chance to win: absolutely impossible, i play a few rounds as southern group, end up getring eliminated and several turns later, southern ai wins :D

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(4)

Developer response from GeneralVimes

lol, it's a very rare occasion. BTW, I'm going to add the feature of saving and sharing replays throught the web to show such interesting game situations.

CHEECH0420

Jul. 31, 2012

Under rating threshold (show) highly underrated

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(6)

Developer response from GeneralVimes

Thank you, perhaps, the second version will be luckier :)

Hedic

Jul. 26, 2012

Under rating threshold (show)

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(-14)

Developer response from GeneralVimes

Well, tastes differ

Gashulik

Jul. 25, 2012

Under rating threshold (show) Очень рад, что наши научились делать достойные игры)

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(1)

Developer response from GeneralVimes

Спасибо! :) Сейчас по статистике авторы большинства топовых флеш-игр - русскоговорящие. Как-то на главной странице JayIsGames было 6 игр, 5 из которых написаны нашими.

Avalus

Jul. 25, 2012

Under rating threshold (show) This is a fun game indeed, but please add an undo-button. I already misclicked a few times now and sent reinforcements to another field instead of attacking as I was intending to do.

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(6)

Developer response from GeneralVimes

Thank you. I'll add it in the new version.

Burnheart

Jul. 23, 2012

Under rating threshold (show) WHY does it always reset my medals and progress? Even when I load a save game I have no medals.

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(3)

Developer response from GeneralVimes

This seems to be a problem, really. Tell me, please, what is your browser and OS? Currently I'm trying to port the game to iPad and experience the same problem: the saved games are saved, but the medals do not. I'm working to fix it.

ergotth

Jul. 22, 2012

Under rating threshold (show) of with their heads!

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(0)

Developer response from GeneralVimes

Ha-ha :)

tikadaxx

Jul. 22, 2012

Under rating threshold (show)

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(-4)

Developer response from GeneralVimes

In the tutorial the End Turn button is blocked before the player captures enough terriories. In any other scenarios it works since the very beginning.

Killstead

Jul. 21, 2012

Under rating threshold (show)

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(-10)

LittleGronk

Jul. 21, 2012

Under rating threshold (show) Great game, but I have one complaint. When I have attacked enough to be able to use the railroad power I can't move cards if a space was already used, even though moving them isnt suppose to take a turn

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(0)

Developer response from GeneralVimes

Thank you. After you attacked from a province, it sends its turn (becomes shadowed). Perhaps, I'd let the railroad bonus to restore the ability to move for all the provinces.

spiridiom

Jul. 20, 2012

Under rating threshold (show) different difficulty levels would be nice. sometimes i wanna just speed through all of the levels and experience them, but each game takes so long i can only get a few awards, so i have no way of playing the other levels. an easier level difficulty might be able to speed up games

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(0)

Developer response from GeneralVimes

Yes, it's a good suggestion. I'll think of the ways how to adjust the AI's strength and to add various levels.

goner24

Jul. 20, 2012

Under rating threshold (show) just playing it bcause of Adventure Time

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(1)

formlafirebrd

Jul. 19, 2012

Under rating threshold (show) Love the game!! Only wish was that achievements gave you some sort of bonuses and that you could mouse over those achievements to see what those bonuses might be. However slight they might be.. Drives you to get them that much harder. 4.9/5

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(4)

Developer response from GeneralVimes

Cool idea! While I was away I thought of one possible kind of bonuis. What if, for example, the higher the player's rank is, the more experience he gets each turn. I'll think of its implementation.

Antinoobian

Jul. 18, 2012

Under rating threshold (show) Bug report: If you move you mouse over a province's stack as an enemy takes it, you will be able to see that stack of cards as if you had a Spyglass active.

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(1)

Developer response from GeneralVimes

Thank you. I'll check it and find out why it happes so.

sonofpfunk

Jul. 18, 2012

Under rating threshold (show) A great game; I can't understand why the rating is so low.

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(3)

Developer response from GeneralVimes

Thank you! As for the rating, I assume, I didn't manage to make the tutorial clear enough. I'll think of it when working on the sequel.

TugtetguT

Jul. 18, 2012

Under rating threshold (show) it would be nice to be able to turn of sound without turning of music.

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(2)

Developer response from GeneralVimes

Interesting suggestion, I'll think of it. However, usually the players like to have one option which mutes all the sounds (for example, if they are playing at work :) )

Chukkocili

Jul. 18, 2012

Under rating threshold (show) Adventure Time episode: Card Wars came out after the making of this game!XD

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(3)

Developer response from GeneralVimes

And do you know what's funny? When the game idea came to me first (2 years ago), I called the game Card Wars. Later I added changed "card" to "cards" to take cardswars.com domain name (all the other domains alike were already taken).

zenmaster6

Jul. 18, 2012

Under rating threshold (show) the music is from arcuz

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(1)

Developer response from GeneralVimes

I found it on Kevin McLeod's site, the great composer who allows using his music in the games. And recently I've played Little Kingdoms, the downloadable strategy game with the same music :)

zleiko

Jul. 18, 2012

Under rating threshold (show) 5/5 , favorited, great game. And it is very challenging without being frustrating

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(2)

Developer response from GeneralVimes

Thank you!

guildys

Jul. 18, 2012

Under rating threshold (show) ey lucky guy you found a nice game idea! Now you must also find a good design to go with it :p

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(3)

Developer response from GeneralVimes

Yes, I'll work with a designer of the next version to make it more visually-appealing.

hiperson134

Jul. 18, 2012

Under rating threshold (show) I have to say, this is probably the best AI I've ever seen in a game. Very real, still difficult. I love how some enemies will leave you alone until you attack them and how others will gang up on the leader. It's quite perfect.

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(5)

Developer response from GeneralVimes

Thank you very much. I'm proud that my AI algorithm is worth such a review :)

BloodWOLF1

Jul. 17, 2012

Under rating threshold (show) finaly a game like risk sort of but i like it ill give five stars since its good game n more like risk than any thing else on kongregate

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(5)

Developer response from GeneralVimes

Thank you very much!

raptorz2

Jul. 17, 2012

Under rating threshold (show)

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(-4)

Developer response from GeneralVimes

I understand, well, pehaps, it's not the type of games you like.

nathaniel1497

Jul. 17, 2012

Under rating threshold (show) Extremely good game, great progamming!

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(2)

Developer response from GeneralVimes

Thank you!

ieatboredom

Jul. 17, 2012

Under rating threshold (show) im really liking this game so far, one thing i noticed is that if you get multiple awards in one step (i noticed this when i completed a mission and completed more than one of the goals), the game puts all of them in at once; couldn't you stagger them out? just a friendly suggestion :D

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(4)

Developer response from GeneralVimes

Thank you :) I'll think of how to better arrange the award messages on screen if there are many of them at once.

DarkSlash001

Jul. 17, 2012

Under rating threshold (show) I'm pretty sure turning off "Sounds" also turns off "Music". Might want to... look into that...

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(4)

Developer response from GeneralVimes

Yes, you are right, the "Sound" turns off the music, too, to let the player silence the game quickly.

randommer

Jul. 17, 2012

Under rating threshold (show) Great game, reminds me a lot of Risk :) was that the inspiration?

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(6)

Developer response from GeneralVimes

Thank you :) When the idea came to me I didn't know about the Risk, I player DiceWars instead. But later I learned that DiceWars was inspired by Risk. Now I want to find some free time to play a party in Risk at home.

indie88

Jul. 17, 2012

Under rating threshold (show) Wow, is that menu music really royalty and copyright free?

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(5)

Developer response from GeneralVimes

Yes, it's royalty-free music by great composer Kevin McLeod, the link to his site (incompetech.com) is in the credits.

nmbinkst

Jul. 17, 2012

Under rating threshold (show) This game is great Especially in the area of lasting appeal.Good job!

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(5)

Developer response from GeneralVimes

Thank you very much!

pepperpunk

Jul. 17, 2012

Under rating threshold (show) Nice game, glad it made the frontpage!

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(4)

Developer response from GeneralVimes

Thank you!

roz10

Jul. 17, 2012

Under rating threshold (show) good game but to hard iim no pro at this you know!

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(0)

Developer response from GeneralVimes

Thank you :) While playing take into account the Bhivedine's advice and hints, and you'll surely win!

hermengamer

Jul. 16, 2012

Under rating threshold (show) i want to flop the pig

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(11)

Developer response from GeneralVimes

First I didn't catch the joke, and then I found the "Adventure Time" episode :D What a coincidence: the cartoon was on air the same day as my Cards Wars got to the Hot New Games on Kongregate.

santifrey

Jul. 16, 2012

Under rating threshold (show) you should really explain how the jokers value changes and not jyst make a tip about it

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(2)

Developer response from GeneralVimes

Initially this message was in the tutorial, but later I decided not to overload the player with information. I'll think of posiible redesign of the tutorial.

Enchant

Jul. 16, 2012

Under rating threshold (show) I came because of Adventure Time..

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(5)

Developer response from GeneralVimes

Checked the cartoon - it's funny :) I'm lucky that I released the game before this episode.

TheOnlyTaylor

Jul. 16, 2012

Under rating threshold (show)

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(-3)

Developer response from GeneralVimes

And what game concepts would you advice to show more clear in the tutorial?

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