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Comments for Cards Wars

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Psyman2003

Feb. 13, 2014

Under rating threshold (show) meh n5/10

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(-1)

XanderM17

Feb. 09, 2014

Under rating threshold (show) it would be nice if we could choose when to stop attacking

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(2)

Developer response from GeneralVimes

That would make the game too easy. But I'll think of it!

cortana456

Nov. 25, 2013

Under rating threshold (show)

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(-15)

starfighter67

Nov. 17, 2013

Under rating threshold (show) The best game. 5/5 I don't know why im the top score in daily.

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(4)

MoratGurgeh

Sep. 18, 2013

Under rating threshold (show) Stunning game. I don't know how I missed this, I've been through every single strategy game on Kong *twice*. Not only a great twist on Risk-type games, but with 22 scenarios, a scenario builder and good AI? How this isn't rated 4+ I'll never know. Thank you, GeneralVimes, 5/5.

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(9)

Orgasmicgiggles

Aug. 17, 2013

Under rating threshold (show)

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(-5)

Darvious

Aug. 15, 2013

Under rating threshold (show) GeneralVimes: This game has gotten enough plays, it would be worth it to make a Card Wars 2 with different maps and objectives. You've already got most of the work done (Just use the same code from this game).

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(7)

Developer response from GeneralVimes

Yes, I'm working to make Cards Wars 2 soon. I'm going to make slight changes in the way how the powerups work (they are going to be like officers giving the garrison a apecial ability) and will add historical scenarios from Ancient Egypt to WWII

liamstar701

Aug. 12, 2013

Under rating threshold (show)

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(-3)

hunwater3

Aug. 08, 2013

Under rating threshold (show) this game is funny

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(5)

TeddyTheGreat

Jun. 18, 2013

Under rating threshold (show) How long did it take you to make this becease this is worth around 16.00$ this is awesome

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(5)

Developer response from GeneralVimes

I made the early prototype in 2010, then in late 2011 reworked it for flash, and, finally, released in mid-2012. But I didn't make games full-time, there are significant pauses often.

Iceman56789

May. 26, 2013

Under rating threshold (show) LOVE IT I think diskworld was a great idea. he only way t improve this is to add more maps and make it so that there is a reliable save feature

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(5)

HyateRedet

May. 25, 2013

Under rating threshold (show) this game needs some badges

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(3)

spiridiom

May. 20, 2013

Under rating threshold (show) please have an optional tutorial. i have played this game several times and yet i have to replay it each time. gets really annoying after the first time

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(2)

Coreneia

May. 16, 2013

Under rating threshold (show) This is such a great game. Definitely one of the most fun I've played on here.

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(3)

Developer response from GeneralVimes

Thank you very much! Yesterday I opened my source files and saw that it's not much left to make a sequel :)

Ruckus420

May. 15, 2013

Under rating threshold (show) good game

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(2)

Developer response from GeneralVimes

Thank you!

davidsiete

May. 13, 2013

Under rating threshold (show) Great game, very logical, and great idea. Thank you very much for making a game like this.

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(2)

Developer response from GeneralVimes

Thank you, I'm glad that you liked it

GeneralVimes

May. 10, 2013

Under rating threshold (show) Hello, Kongregaters! I'm back with the new game! http://www.kongregate.com/games/GeneralVimes/alien-anarchy This time it's a defense shooter made together with a great artist. Please, check it and help us with your vote :)

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(3)

erinpotpotpot

May. 09, 2013

Under rating threshold (show) i hope there are more games like this it was a really good game thank you for creating this game

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(3)

Developer response from GeneralVimes

Glad that you liked it! :) I have some ideas for the sequel, I hope to implement them soon.

maps12

Apr. 27, 2013

Under rating threshold (show) hey, how come evertime I come back to play more it resets my achievements and the maps I can play?

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(0)

Developer response from GeneralVimes

That's really strange. Could you, please, give me more information to find out what's happened? If you right-click on the flash game and select Parameters - Local Storage, what size will be there?

bowser23455

Apr. 08, 2013

Under rating threshold (show) donkeys

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(0)

ludoking

Mar. 24, 2013

Under rating threshold (show) this need badges ! really entertaining !

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(0)

Galneryus255

Mar. 04, 2013

Under rating threshold (show) LOL! When I'm trying to get the KAMIKAZE Achievement, I tried playing as BADLY as possible with Japan in Asia Map. But no one pays me any attention. Also, I'm trying to go berserk and overexpand but still no response.

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(3)

Developer response from GeneralVimes

The key factor to get Kamikaze achievement is to make the neighbours angry at you so much that they'd want to kill you. Attack everybody for it - and then rearrange the cards in your provinces before ending the turn to help the computer players capture your lands.

marcel0705

Feb. 25, 2013

Under rating threshold (show) Nice work! Very good game :)

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(0)

Developer response from GeneralVimes

Thank you!

Relikhe

Feb. 10, 2013

Under rating threshold (show) oj

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(-2)

Zomvee

Dec. 28, 2012

Under rating threshold (show) never mind figured it out

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(-2)

Zomvee

Dec. 28, 2012

Under rating threshold (show) for some odd reason i can't seem to end my turn

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(0)

littlecaesars1

Nov. 21, 2012

Under rating threshold (show) I like the way that the AI has a very unique strategy expecially in the second area and i like the whole concept of a total war like game mixed with a deck of cards! brilliant

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(5)

Developer response from GeneralVimes

Thank you very much!

TKNate

Nov. 06, 2012

Under rating threshold (show) Great concept for a game! Love the mix of Risk and cards.

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(6)

Developer response from GeneralVimes

Thank you very much!

misho12345

Oct. 14, 2012

Under rating threshold (show) haaaaaaaaaaaaaaaaaaaaaaaaaa

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(-1)

gambabr

Sep. 28, 2012

Under rating threshold (show) Best strategy game on kong.

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(8)

Developer response from GeneralVimes

Thank you very much! :)

Tombolo

Sep. 08, 2012

Under rating threshold (show) I like this game a lot, but it's a bit frustrating because I don't fully understand combat, even after the tutorial. Units will retreat when I expect them to fight, or die when I expect them to retreat, and I can't figure out the pattern.

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(-1)

Developer response from GeneralVimes

Thank you! The army will retreat when it lost 50% of its initial cards. So, to make a 5-cards army retreat you need to kill 3 of them. Sometimes an army will fight to the end, when the "StoneWall" powerup is activated.

Bohandas

Sep. 02, 2012

Under rating threshold (show) This is a very good game. I like this genre of territory controlling strategy game and this is a good variation.

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(5)

Developer response from GeneralVimes

Thank you! :)

rjclaudio

Aug. 12, 2012

Under rating threshold (show) I want to know how much awards I still need to get the next rank. Is it 20% each rank?

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(4)

Developer response from GeneralVimes

Almost. The table of ranks is such: 0% Cadet 5% Lieutenant 25% Captain 50% Major 75% Colonel 90% General 100% Field Marshal

BloodWOLF1

Aug. 11, 2012

Under rating threshold (show) when i save it dosent keep my rank or achevments that i earned

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(1)

Developer response from GeneralVimes

Tell me, please, what is your OS and browser? And, please, PM me to help find the soultion.

rjclaudio

Aug. 10, 2012

Under rating threshold (show) scenario 13, playing as USA (blue), first to move, first turn got all lands except 2 (from the same enemy), won at turn 2. Maybe if I try another strategy I could win in turn 1, winning before the enemy even got the chance to move? Need some way to balance things, at last to not have so much advantage in the first turn. The other way is even worse, lose before even moving ...

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(2)

Developer response from GeneralVimes

Yes, sometimes luck plays significant role. The point is that each time you start the scenario, it's actually new game, only the basic power layout remains the same, while the provinces shapes and cards dealt become new.

artlu

Aug. 08, 2012

Under rating threshold (show) lol in scenario 2 one vs. all the southern groups have chance to win: absolutely impossible, i play a few rounds as southern group, end up getring eliminated and several turns later, southern ai wins :D

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(4)

Developer response from GeneralVimes

lol, it's a very rare occasion. BTW, I'm going to add the feature of saving and sharing replays throught the web to show such interesting game situations.

CHEECH0420

Jul. 31, 2012

Under rating threshold (show) highly underrated

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(6)

Developer response from GeneralVimes

Thank you, perhaps, the second version will be luckier :)

Hedic

Jul. 26, 2012

Under rating threshold (show)

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(-14)

Developer response from GeneralVimes

Well, tastes differ

Gashulik

Jul. 25, 2012

Under rating threshold (show) Очень рад, что наши научились делать достойные игры)

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(1)

Developer response from GeneralVimes

Спасибо! :) Сейчас по статистике авторы большинства топовых флеш-игр - русскоговорящие. Как-то на главной странице JayIsGames было 6 игр, 5 из которых написаны нашими.

Avalus

Jul. 25, 2012

Under rating threshold (show) This is a fun game indeed, but please add an undo-button. I already misclicked a few times now and sent reinforcements to another field instead of attacking as I was intending to do.

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(6)

Developer response from GeneralVimes

Thank you. I'll add it in the new version.

Burnheart

Jul. 23, 2012

Under rating threshold (show) WHY does it always reset my medals and progress? Even when I load a save game I have no medals.

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(3)

Developer response from GeneralVimes

This seems to be a problem, really. Tell me, please, what is your browser and OS? Currently I'm trying to port the game to iPad and experience the same problem: the saved games are saved, but the medals do not. I'm working to fix it.

ergotth

Jul. 22, 2012

Under rating threshold (show) of with their heads!

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(0)

Developer response from GeneralVimes

Ha-ha :)

tikadaxx

Jul. 22, 2012

Under rating threshold (show)

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(-4)

Developer response from GeneralVimes

In the tutorial the End Turn button is blocked before the player captures enough terriories. In any other scenarios it works since the very beginning.

Killstead

Jul. 21, 2012

Under rating threshold (show)

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(-10)

LittleGronk

Jul. 21, 2012

Under rating threshold (show) Great game, but I have one complaint. When I have attacked enough to be able to use the railroad power I can't move cards if a space was already used, even though moving them isnt suppose to take a turn

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(0)

Developer response from GeneralVimes

Thank you. After you attacked from a province, it sends its turn (becomes shadowed). Perhaps, I'd let the railroad bonus to restore the ability to move for all the provinces.

spiridiom

Jul. 20, 2012

Under rating threshold (show) different difficulty levels would be nice. sometimes i wanna just speed through all of the levels and experience them, but each game takes so long i can only get a few awards, so i have no way of playing the other levels. an easier level difficulty might be able to speed up games

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(0)

Developer response from GeneralVimes

Yes, it's a good suggestion. I'll think of the ways how to adjust the AI's strength and to add various levels.

goner24

Jul. 20, 2012

Under rating threshold (show) just playing it bcause of Adventure Time

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(1)

formlafirebrd

Jul. 19, 2012

Under rating threshold (show) Love the game!! Only wish was that achievements gave you some sort of bonuses and that you could mouse over those achievements to see what those bonuses might be. However slight they might be.. Drives you to get them that much harder. 4.9/5

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(4)

Developer response from GeneralVimes

Cool idea! While I was away I thought of one possible kind of bonuis. What if, for example, the higher the player's rank is, the more experience he gets each turn. I'll think of its implementation.

Antinoobian

Jul. 18, 2012

Under rating threshold (show) Bug report: If you move you mouse over a province's stack as an enemy takes it, you will be able to see that stack of cards as if you had a Spyglass active.

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(1)

Developer response from GeneralVimes

Thank you. I'll check it and find out why it happes so.

sonofpfunk

Jul. 18, 2012

Under rating threshold (show) A great game; I can't understand why the rating is so low.

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(3)

Developer response from GeneralVimes

Thank you! As for the rating, I assume, I didn't manage to make the tutorial clear enough. I'll think of it when working on the sequel.

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