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Stunning game. I don't know how I missed this, I've been through every single strategy game on Kong *twice*. Not only a great twist on Risk-type games, but with 22 scenarios, a scenario builder and good AI? How this isn't rated 4+ I'll never know. Thank you, GeneralVimes, 5/5.
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GeneralVimes: This game has gotten enough plays, it would be worth it to make a Card Wars 2 with different maps and objectives. You've already got most of the work done (Just use the same code from this game).
Yes, I'm working to make Cards Wars 2 soon. I'm going to make slight changes in the way how the powerups work (they are going to be like officers giving the garrison a apecial ability) and will add historical scenarios from Ancient Egypt to WWII
I made the early prototype in 2010, then in late 2011 reworked it for flash, and, finally, released in mid-2012. But I didn't make games full-time, there are significant pauses often.
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LOVE IT I think diskworld was a great idea. he only way t improve this is to add more maps and make it so that there is a reliable save feature
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please have an optional tutorial. i have played this game several times and yet i have to replay it each time. gets really annoying after the first time
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Hello, Kongregaters!
I'm back with the new game!
http://www.kongregate.com/games/GeneralVimes/alien-anarchy
This time it's a defense shooter made together with a great artist. Please, check it and help us with your vote :)
That's really strange. Could you, please, give me more information to find out what's happened? If you right-click on the flash game and select Parameters - Local Storage, what size will be there?
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LOL! When I'm trying to get the KAMIKAZE Achievement, I tried playing as BADLY as possible with Japan in Asia Map. But no one pays me any attention. Also, I'm trying to go berserk and overexpand but still no response.
The key factor to get Kamikaze achievement is to make the neighbours angry at you so much that they'd want to kill you. Attack everybody for it - and then rearrange the cards in your provinces before ending the turn to help the computer players capture your lands.
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I like the way that the AI has a very unique strategy expecially in the second area and i like the whole concept of a total war like game mixed with a deck of cards! brilliant
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I like this game a lot, but it's a bit frustrating because I don't fully understand combat, even after the tutorial. Units will retreat when I expect them to fight, or die when I expect them to retreat, and I can't figure out the pattern.
Thank you! The army will retreat when it lost 50% of its initial cards. So, to make a 5-cards army retreat you need to kill 3 of them.
Sometimes an army will fight to the end, when the "StoneWall" powerup is activated.
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scenario 13, playing as USA (blue), first to move, first turn got all lands except 2 (from the same enemy), won at turn 2. Maybe if I try another strategy I could win in turn 1, winning before the enemy even got the chance to move?
Need some way to balance things, at last to not have so much advantage in the first turn. The other way is even worse, lose before even moving ...
Yes, sometimes luck plays significant role. The point is that each time you start the scenario, it's actually new game, only the basic power layout remains the same, while the provinces shapes and cards dealt become new.
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lol in scenario 2 one vs. all the southern groups have chance to win: absolutely impossible, i play a few rounds as southern group, end up getring eliminated and several turns later, southern ai wins :D
lol, it's a very rare occasion. BTW, I'm going to add the feature of saving and sharing replays throught the web to show such interesting game situations.
Спасибо! :) Сейчас по статистике авторы большинства топовых флеш-игр - русскоговорящие. Как-то на главной странице JayIsGames было 6 игр, 5 из которых написаны нашими.
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This is a fun game indeed, but please add an undo-button. I already misclicked a few times now and sent reinforcements to another field instead of attacking as I was intending to do.
This seems to be a problem, really. Tell me, please, what is your browser and OS? Currently I'm trying to port the game to iPad and experience the same problem: the saved games are saved, but the medals do not. I'm working to fix it.
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Great game, but I have one complaint. When I have attacked enough to be able to use the railroad power I can't move cards if a space was already used, even though moving them isnt suppose to take a turn
Thank you. After you attacked from a province, it sends its turn (becomes shadowed). Perhaps, I'd let the railroad bonus to restore the ability to move for all the provinces.
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different difficulty levels would be nice. sometimes i wanna just speed through all of the levels and experience them, but each game takes so long i can only get a few awards, so i have no way of playing the other levels. an easier level difficulty might be able to speed up games
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Love the game!! Only wish was that achievements gave you some sort of bonuses and that you could mouse over those achievements to see what those bonuses might be. However slight they might be.. Drives you to get them that much harder. 4.9/5
Cool idea! While I was away I thought of one possible kind of bonuis. What if, for example, the higher the player's rank is, the more experience he gets each turn. I'll think of its implementation.
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Bug report: If you move you mouse over a province's stack as an enemy takes it, you will be able to see that stack of cards as if you had a Spyglass active.